Player Matchup

Chaac
Chaac
FishyFillet
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,489 Elo+
Party 3
Thanatos
Thanatos
MinuiLao
Thanatos
Level 17
God Stats
2W - 4L
1,421 SR
Queue Stats
30W - 22L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
NlAG
Baron Samedi
Level 28
God Stats
0W - 6L
1,317 SR
Queue Stats
110W - 94L
1,573 Elo+
Party 3
Zeus
Zeus
Rinaros
Zeus
Level 4
God Stats
13W - 14L
1,550 SR
Queue Stats
35W - 33L
1,515 Elo+
Solo
Neith
Neith
sniperkumqut
Neith
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,224 Elo+
Party 3
Team Averages
Level 16
1,458 SR
1,454 Elo+

VS

Team Averages
Level 14
1,586 SR
1,651 Elo+
Bellona
Bellona
Joelato500
Bellona
Level 20
God Stats
3W - 0L
1,702 SR
Queue Stats
15W - 5L
1,509 Elo+
Solo
Janus
Janus
SrGomaSmurf
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,875 Elo+
Party 2
Medusa
Medusa
TheOneFake
Medusa
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 25L
1,785 Elo+
Party 2
Ymir
Ymir
spencyboy
Ymir
Level 13
God Stats
6W - 2L
1,729 SR
Queue Stats
30W - 23L
1,545 Elo+
Party 1
Nemesis
Nemesis
vinnyfraser
Nemesis
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
35W - 26L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 7
9,128
456
14,121
19,008
19,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
MinuiLao
Thanatos
14
3 / 6 / 4
8,857
443
5,582
16,124
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NlAG
Baron Samedi
14
2 / 5 / 3
8,343
417
6,559
7,842
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
Rinaros
Zeus
16
9 / 6 / 1
10,332
517
14,920
13,888
5,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 4
7,835
392
4,070
9,675
2,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joelato500
Bellona
17
4 / 6 / 5
10,291
515
8,109
15,002
11,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 6 / 3
10,123
506
6,187
9,936
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
TheOneFake
Medusa
20
16 / 1 / 5
14,326
716
20,011
12,168
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
2 / 4 / 14
10,013
501
5,858
16,577
17,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
vinnyfraser
Nemesis
15
1 / 3 / 9
9,455
473
7,832
12,931
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
20
Kills
28
28
Deaths
20
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Bellona
Joelato500
Bellona
4
6
5
1.08
L
Thanatos
MinuiLao
Thanatos
3
6
4
0.83
L
Baron Samedi
NlAG
Baron Samedi
2
5
3
0.7
L
Zeus
Rinaros
Zeus
9
6
1
1.58
W
5
6
3
1.08
W
Medusa
TheOneFake
Medusa
16
1
5
18.5
L
1
6
4
0.5
W
Ymir
2
4
14
2.25
W
Nemesis
vinnyfraser
Nemesis
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,252
Damage
47,997
66,537
Taken
66,614
36,053
Mitigated
44,345
25,742
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,121
4,030
0
7,186
19,008
19,156
287
3,704
15,242
0
41,083
W
Bellona
Joelato500
Bellona
8,109
2,834
0
3,760
15,002
11,028
1,819
2,145
12,367
0
55,628
L
Thanatos
MinuiLao
Thanatos
5,582
1,255
0
10,370
16,124
5,418
0
2,152
13,926
0
51,655
L
Baron Samedi
NlAG
Baron Samedi
6,559
547
615
1,689
7,842
2,702
0
1,730
6,040
36,948
0
L
Zeus
Rinaros
Zeus
14,920
2,022
0
4,773
13,888
5,926
569
2,937
10,855
69,006
0
W
6,187
709
0
264
9,936
3,987
418
5,161
4,509
56,595
0
W
Medusa
TheOneFake
Medusa
20,011
12,480
0
6,304
12,168
5,426
1,936
2,789
9,202
0
125,966
L
4,070
1,805
0
1,109
9,675
2,851
0
1,208
8,429
0
31,832
W
Ymir
5,858
1,671
0
1,287
16,577
17,002
396
5,544
10,564
21,710
0
W
Nemesis
vinnyfraser
Nemesis
7,832
4,123
0
1,871
12,931
6,902
664
5,033
7,759
0
53,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
54,208
407
Minions Killed
505
0
Camps Cleared
0
1,777,677
Distance Traveled
1,905,057
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,128
456
65
3
0
363,253
0
W
Bellona
10,291
515
104
5
0
351,201
1
L
Thanatos
8,857
443
89
4
0
375,916
5
L
Baron Samedi
8,343
417
68
3
0
369,126
4
L
Zeus
10,332
517
125
6
0
322,943
8
W
Janus
10,123
506
98
5
0
405,236
0
W
Medusa
14,326
716
179
9
0
394,765
8
L
Neith
7,835
392
60
3
0
346,439
1
W
Ymir
10,013
501
42
2
0
339,198
2
W
Nemesis
9,455
473
82
4
0
414,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role