Player Matchup

Horus
Horus
AsesinoZ100
Horus
Level 40
God Stats
2W - 6L
1,154 SR
Queue Stats
30W - 57L
1,307 Elo+
Solo
Chiron
Chiron
BaysideBanditoo
Chiron
Level 46
God Stats
22W - 16L
1,886 SR
Queue Stats
342W - 381L
1,411 Elo+
Solo
Nemesis
Nemesis
VirulentLullaby
Nemesis
Level 48
God Stats
44W - 35L
1,533 SR
Queue Stats
107W - 92L
1,404 Elo+
Solo
Hel
Hel
dinoslaya
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,333 Elo+
Solo
Ymir
Ymir
nanocr1983
Ymir
Level 48
God Stats
1W - 3L
1,376 SR
Queue Stats
19W - 37L
1,248 Elo+
Solo
Team Averages
Level 45
1,490 SR
1,340 Elo+

VS

Team Averages
Level 38
1,457 SR
1,295 Elo+
Heimdallr
Heimdallr
ChaosRogue42
Heimdallr
Level 34
God Stats
34W - 42L
1,469 SR
Queue Stats
145W - 208L
1,347 Elo+
Solo
Achilles
Achilles
FeliFuentess
Achilles
Level 43
God Stats
5W - 2L
1,536 SR
Queue Stats
111W - 206L
1,267 Elo+
Solo
Tiamat
Tiamat
Globberson
Tiamat
Level 37
God Stats
15W - 10L
1,503 SR
Queue Stats
124W - 142L
1,357 Elo+
Party 1
Da Ji
Da Ji
OrionExile1554
Da Ji
Level 29
God Stats
12W - 6L
1,586 SR
Queue Stats
92W - 119L
1,339 Elo+
Party 1
Ra
Ra
coelho-clareado
Ra
Level 49
God Stats
1W - 2L
1,192 SR
Queue Stats
4W - 9L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 5
10,538
479
6,740
17,548
9,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 3 / 4
8,632
392
6,684
8,919
2,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
12 / 3 / 7
11,549
525
18,219
25,474
17,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 9 / 4
9,673
440
10,210
18,988
7,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 7
9,062
412
6,364
24,331
17,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaosRogue42
Heimdallr
19
8 / 4 / 10
13,254
602
25,198
18,910
8,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
FeliFuentess
Achilles
17
7 / 3 / 5
12,014
546
11,600
17,044
15,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Globberson
Tiamat
19
5 / 4 / 10
12,972
590
13,864
15,935
11,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 5
11,679
531
15,305
22,676
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 4 / 9
11,901
541
8,413
8,467
3,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
20
Kills
29
30
Deaths
21
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
2
3
4
1.33
W
Heimdallr
ChaosRogue42
Heimdallr
8
4
10
3.25
W
Achilles
FeliFuentess
Achilles
7
3
5
3.17
W
Tiamat
Globberson
Tiamat
5
4
10
2.5
W
4
6
5
1.08
L
12
3
7
5.17
W
5
4
9
2.38
L
3
9
4
0.56
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
74,380
95,260
Taken
83,032
55,004
Mitigated
47,583
32,311
Healing
28,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,740
3,736
1,388
3,011
17,548
9,457
314
4,264
13,218
0
51,224
L
6,684
2,024
395
2,488
8,919
2,737
116
1,681
7,170
0
32,644
W
Heimdallr
ChaosRogue42
Heimdallr
25,198
19,261
0
8,420
18,910
8,498
2,792
3,735
15,053
0
85,048
W
Achilles
FeliFuentess
Achilles
11,600
3,209
393
3,413
17,044
15,203
921
4,798
12,150
0
63,709
W
Tiamat
Globberson
Tiamat
13,864
2,195
476
4,929
15,935
11,781
2,114
4,960
10,711
81,417
0
W
15,305
5,129
509
6,235
22,676
9,067
2,929
2,438
20,172
0
78,242
L
18,219
9,076
768
12,915
25,474
17,935
688
5,596
19,756
0
64,915
W
8,413
708
1,950
2,565
8,467
3,034
2,633
2,461
5,932
52,667
0
L
10,210
994
2,880
6,551
18,988
7,025
238
6,235
12,505
47,809
0
L
6,364
842
515
1,400
24,331
17,850
0
4,129
20,019
36,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,454
Gold Earned
61,820
377
Minions Killed
528
0
Camps Cleared
0
1,789,156
Distance Traveled
1,857,179
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,538
479
87
4
0
381,878
0
L
Chiron
8,632
392
55
3
0
244,432
0
W
Heimdallr
13,254
602
92
4
0
355,088
3
W
Achilles
12,014
546
109
5
0
378,559
2
W
Tiamat
12,972
590
149
7
0
395,050
0
W
Da Ji
11,679
531
80
4
0
386,372
1
L
Nemesis
11,549
525
92
4
0
422,120
2
W
Ra
11,901
541
98
4
0
342,110
4
L
Hel
9,673
440
81
4
0
341,294
5
L
Ymir
9,062
412
62
3
0
399,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role