Player Matchup

Merlin
Merlin
Shanatasy
Merlin
Level 109
God Stats
1W - 2L
1,291 SR
Queue Stats
40W - 26L
1,588 Elo+
Solo
Ares
Ares
TentedTiger3
Ares
Level 120
God Stats
11W - 9L
1,733 SR
Queue Stats
190W - 192L
1,509 Elo+
Party 1
Fenrir
Fenrir
Tokkōtai
Fenrir
Level 102
God Stats
8W - 10L
1,661 SR
Queue Stats
62W - 66L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
WildOO7
Hou Yi
Level 114
God Stats
0W - 6L
1,583 SR
Queue Stats
270W - 272L
1,508 Elo+
Party 1
Vamana
Vamana
dan2798
Vamana
Level 65
God Stats
3W - 1L
1,766 SR
Queue Stats
43W - 43L
1,491 Elo+
Party 2
Team Averages
Level 102
1,607 SR
1,515 Elo+

VS

Team Averages
Level 120
1,473 SR
1,492 Elo+
Scylla
Scylla
ElDiosKevin
Scylla
Level 77
God Stats
5W - 3L
1,397 SR
Queue Stats
54W - 76L
1,400 Elo+
Party 4
Baron Samedi
Baron Samedi
Matt3100
Baron Samedi
Level 129
God Stats
4W - 3L
1,744 SR
Queue Stats
173W - 178L
1,479 Elo+
Party 4
Athena
Athena
NicoTex
Athena
Level 121
God Stats
1W - 1L
1,223 SR
Queue Stats
47W - 36L
1,515 Elo+
Party 4
Ullr
Ullr
kronox0004
Ullr
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
97W - 84L
1,482 Elo+
Party 3
Chaac
Chaac
yeye09
Chaac
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 28L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Shanatasy
Merlin
13
3 / 1 / 0
7,458
574
5,603
6,079
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,287
407
3,244
8,344
4,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Tokkōtai
Fenrir
12
3 / 3 / 3
6,987
537
4,996
9,270
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
WildOO7
Hou Yi
10
1 / 4 / 0
6,172
475
4,022
8,211
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
dan2798
Vamana
11
0 / 2 / 3
6,182
476
5,609
8,934
5,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 1 / 0
7,054
543
1,231
4,300
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Matt3100
Baron Samedi
13
3 / 2 / 2
7,645
588
6,329
8,109
7,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
NicoTex
Athena
12
3 / 3 / 2
7,078
544
6,874
11,168
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 2
8,172
629
7,002
7,089
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
yeye09
Chaac
10
2 / 1 / 7
6,295
484
6,872
10,923
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
13
13
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
1
0
1
W
Baron Samedi
Matt3100
Baron Samedi
3
2
2
2
W
Athena
NicoTex
Athena
3
3
2
1.33
L
Merlin
Shanatasy
Merlin
3
1
0
3
L
0
3
1
0.17
L
Fenrir
Tokkōtai
Fenrir
3
3
3
1.5
L
Hou Yi
WildOO7
Hou Yi
1
4
0
0.25
L
Vamana
dan2798
Vamana
0
2
3
0.75
W
4
0
2
5
W
Chaac
yeye09
Chaac
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,474
Damage
28,308
40,838
Taken
41,589
18,196
Mitigated
23,499
10,255
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
1,231
69
0
1,384
4,300
1,379
191
2,331
1,969
35,959
0
W
Baron Samedi
Matt3100
Baron Samedi
6,329
586
620
3,234
8,109
7,933
285
759
7,350
43,055
0
W
Athena
NicoTex
Athena
6,874
2,058
0
3,425
11,168
4,891
0
1,945
9,223
34,698
0
L
Merlin
Shanatasy
Merlin
5,603
459
0
1,678
6,079
2,537
0
2,305
3,539
45,409
0
L
3,244
189
0
1,219
8,344
4,272
49
2,216
5,996
17,260
0
L
Fenrir
Tokkōtai
Fenrir
4,996
892
0
2,923
9,270
3,560
0
3,465
5,680
0
38,399
L
Hou Yi
WildOO7
Hou Yi
4,022
1,971
0
2,033
8,211
2,364
0
0
7,956
0
33,623
L
Vamana
dan2798
Vamana
5,609
2,595
0
2,402
8,934
5,463
0
6,306
2,603
0
32,853
W
7,002
3,125
0
571
7,089
2,556
354
1,351
5,738
0
56,832
W
Chaac
yeye09
Chaac
6,872
977
0
5,082
10,923
6,740
133
2,461
8,462
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
36,244
324
Minions Killed
375
0
Camps Cleared
0
1,200,316
Distance Traveled
1,278,884
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,054
543
88
7
0
230,599
1
W
Baron Samedi
7,645
588
74
6
0
211,382
2
W
Athena
7,078
544
78
6
0
312,901
4
L
Merlin
7,458
574
94
7
0
232,828
3
L
Ares
5,287
407
37
3
0
241,906
2
L
Fenrir
6,987
537
79
6
0
255,757
0
L
Hou Yi
6,172
475
59
5
0
231,358
1
L
Vamana
6,182
476
55
4
0
238,467
1
W
Ullr
8,172
629
113
9
0
246,002
4
W
Chaac
6,295
484
22
2
0
278,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role