Player Matchup

Olorun
Olorun
SHVL Euphony
Olorun
Level 25
God Stats
1W - 0L
1,304 SR
Queue Stats
7W - 8L
1,402 Elo+
Party 4
Fenrir
Fenrir
TearAwayPants
Fenrir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,353 Elo+
Party 4
Neith
Neith
UhArianna
Neith
Level 32
God Stats
24W - 19L
1,478 SR
Queue Stats
54W - 48L
1,520 Elo+
Party 2
Bellona
Bellona
Z3R0 XLusTX
Bellona
Level 145
God Stats
4W - 2L
1,518 SR
Queue Stats
446W - 461L
1,470 Elo+
Party 2
Athena
Athena
wilson9766
Athena
Level 74
God Stats
2W - 1L
1,536 SR
Queue Stats
115W - 116L
1,513 Elo+
Party 2
Team Averages
Level 68
1,467 SR
1,452 Elo+

VS

Team Averages
Level 57
1,522 SR
1,455 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Cruusqul
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,412 Elo+
Party 1
Geb
Geb
LionSatiric
Geb
Level 55
God Stats
0W - 1L
1,681 SR
Queue Stats
138W - 111L
1,459 Elo+
Party 1
Loki
Loki
LordOfRedEyes
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,479 Elo+
Party 3
Izanami
Izanami
MRLopez999
Izanami
Level 49
God Stats
18W - 27L
1,432 SR
Queue Stats
60W - 80L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 4 / 1
6,200
443
1,620
7,469
2,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 3
6,762
483
4,110
7,695
2,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
UhArianna
Neith
14
2 / 0 / 2
7,781
556
5,481
6,545
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Z3R0 XLusTX
Bellona
14
4 / 2 / 3
8,108
579
6,712
9,492
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
wilson9766
Athena
11
2 / 2 / 5
7,199
514
5,768
12,106
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 2 / 2
7,025
502
9,828
10,199
5,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Cruusqul
Achilles
6
1 / 3 / 0
4,940
353
2,854
6,187
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 2
5,651
404
2,631
5,771
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
6,720
480
4,201
8,156
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MRLopez999
Izanami
11
0 / 2 / 1
6,738
481
4,833
6,829
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
9
9
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
2
2
3
L
Achilles
Cruusqul
Achilles
1
3
0
0.33
L
1
2
2
1
L
2
1
2
3
L
Izanami
MRLopez999
Izanami
0
2
1
0.25
W
Olorun
0
4
1
0.13
W
2
1
3
3.5
W
Neith
UhArianna
Neith
2
0
2
3
W
Bellona
Z3R0 XLusTX
Bellona
4
2
3
2.75
W
Athena
wilson9766
Athena
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
24,347
43,307
Taken
37,142
18,740
Mitigated
16,210
17,679
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,828
946
1,316
3,687
10,199
5,786
0
2,475
7,724
34,653
0
L
Achilles
Cruusqul
Achilles
2,854
951
0
1,008
6,187
3,638
0
1,079
5,108
0
11,465
L
2,631
638
0
1,717
5,771
2,260
0
1,648
4,123
11,024
0
L
4,201
1,067
0
2,482
8,156
2,426
0
1,518
6,638
0
30,029
L
Izanami
MRLopez999
Izanami
4,833
3,317
0
2,478
6,829
2,100
0
668
6,161
0
46,286
W
Olorun
1,620
591
441
1,799
7,469
2,602
1,021
4,256
3,213
25,236
0
W
4,110
1,040
0
3,345
7,695
2,478
53
1,235
6,435
0
36,152
W
Neith
UhArianna
Neith
5,481
1,564
0
4,016
6,545
2,173
0
640
5,905
0
54,401
W
Bellona
Z3R0 XLusTX
Bellona
6,712
1,556
0
3,832
9,492
5,980
284
2,745
6,547
0
43,196
W
Athena
wilson9766
Athena
5,768
1,735
0
4,246
12,106
5,507
550
3,583
8,423
32,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
31,074
382
Minions Killed
247
0
Camps Cleared
0
1,264,379
Distance Traveled
1,133,084
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,025
502
48
3
0
251,072
7
L
Achilles
4,940
353
14
1
0
150,271
0
L
Geb
5,651
404
11
1
0
190,287
0
L
Loki
6,720
480
74
5
0
320,331
2
L
Izanami
6,738
481
100
7
0
221,123
4
W
Olorun
6,200
443
63
5
0
197,236
0
W
Fenrir
6,762
483
66
5
0
280,698
0
W
Neith
7,781
556
100
7
0
231,855
2
W
Bellona
8,108
579
104
7
0
242,992
4
W
Athena
7,199
514
49
4
0
311,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role