Player Matchup

Kukulkan
Kukulkan
Juanlu_R8
Kukulkan
Level 126
God Stats
3W - 4L
1,542 SR
Queue Stats
37W - 34L
1,657 Elo+
Party 1
Cupid
Cupid
alexito1993
Cupid
Level 132
God Stats
2W - 3L
1,888 SR
Queue Stats
137W - 139L
1,531 Elo+
Party 1
Ganesha
Ganesha
x4lphaPropH3tx
Ganesha
Level 124
God Stats
1W - 1L
1,835 SR
Queue Stats
4W - 2L
1,799 Elo+
Solo
Team Averages
Level 127
1,755 SR
1,663 Elo+

VS

Team Averages
Level 131
1,698 SR
1,630 Elo+
Scylla
Scylla
Jokir8
Scylla
Level 142
God Stats
1W - 1L
1,635 SR
Queue Stats
72W - 33L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
Rendonk
Cthulhu
Level 125
God Stats
3W - 3L
1,845 SR
Queue Stats
60W - 57L
1,635 Elo+
Party 2
Odin
Odin
WERNERTRON-X
Odin
Level 126
God Stats
40W - 18L
1,613 SR
Queue Stats
329W - 349L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juanlu_R8
Kukulkan
16
8 / 5 / 8
12,832
755
14,885
11,146
4,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 8
13,084
770
15,846
10,702
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 2 / 15
13,272
781
7,813
18,354
22,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jokir8
Scylla
16
5 / 7 / 2
11,663
686
9,462
11,244
3,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rendonk
Cthulhu
14
2 / 4 / 5
11,716
689
9,917
20,731
21,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 8 / 2
10,639
626
8,927
14,116
12,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
8
8
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Jokir8
Scylla
5
7
2
0.86
W
Kukulkan
Juanlu_R8
Kukulkan
8
5
8
2.4
L
Cthulhu
Rendonk
Cthulhu
2
4
5
1.13
L
1
8
2
0.25
W
8
1
8
12
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,544
Damage
28,306
40,202
Taken
46,091
31,765
Mitigated
37,268
15,609
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Jokir8
Scylla
9,462
1,336
0
1,658
11,244
3,225
756
5,530
5,714
55,757
0
W
Kukulkan
Juanlu_R8
Kukulkan
14,885
1,240
378
2,645
11,146
4,702
506
6,610
4,536
68,929
0
L
Cthulhu
Rendonk
Cthulhu
9,917
657
0
4,732
20,731
21,445
204
11,565
9,166
30,540
0
L
8,927
2,028
0
0
14,116
12,598
206
5,704
8,412
0
56,285
W
15,846
9,860
1,770
6,080
10,702
4,400
3,255
3,715
6,987
0
68,615
W
7,813
1,110
0
4,736
18,354
22,663
58
9,104
9,250
28,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
34,018
226
Minions Killed
204
0
Camps Cleared
0
945,974
Distance Traveled
790,887
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,663
686
90
5
0
224,723
2
W
Kukulkan
12,832
755
124
7
0
292,797
1
L
Cthulhu
11,716
689
39
2
0
298,168
3
L
Odin
10,639
626
75
4
0
267,996
4
W
Cupid
13,084
770
99
6
0
312,999
3
W
Ganesha
13,272
781
3
0
0
340,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role