Player Matchup

Medusa
Medusa
MoTheGreat6272
Medusa
Level 142
God Stats
4W - 3L
1,584 SR
Queue Stats
160W - 147L
1,544 Elo+
Solo
Anubis
Anubis
SPAWNOFGODS
Anubis
Level 58
God Stats
36W - 30L
1,614 SR
Queue Stats
142W - 185L
1,346 Elo+
Party 1
Chaac
Chaac
SureONEsecGOD
Chaac
Level 44
God Stats
33W - 37L
1,532 SR
Queue Stats
100W - 129L
1,323 Elo+
Party 1
Team Averages
Level 81
1,577 SR
1,404 Elo+

VS

Team Averages
Level 91
1,469 SR
1,412 Elo+
Medusa
Medusa
GeneticWeapon47
Medusa
Level 93
God Stats
10W - 19L
1,291 SR
Queue Stats
16W - 30L
1,307 Elo+
Solo
Cthulhu
Cthulhu
RoachtheKnight
Cthulhu
Level 89
God Stats
9W - 4L
1,661 SR
Queue Stats
143W - 122L
1,530 Elo+
Solo
Kukulkan
Kukulkan
TBall0199
Kukulkan
Level 90
God Stats
6W - 8L
1,454 SR
Queue Stats
163W - 182L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
8,365
643
6,901
7,641
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
10
0 / 6 / 2
7,424
571
5,512
8,444
3,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 1
7,639
588
6,298
6,379
6,369
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
9,342
719
5,502
5,749
2,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 6
9,092
699
7,614
10,803
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TBall0199
Kukulkan
10
2 / 2 / 1
7,690
592
4,656
5,784
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
8
8
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
3
2
1
1.75
W
2
2
6
2.5
L
Anubis
0
6
2
0.17
L
1
0
1
1.5
W
Kukulkan
TBall0199
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,711
Damage
17,772
22,464
Taken
22,336
12,651
Mitigated
12,691
6,610
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,502
1,663
0
519
5,749
2,294
0
1,949
3,800
0
20,742
L
6,901
3,163
0
2,069
7,641
2,619
0
4,432
3,209
0
34,196
W
7,614
243
451
2,329
10,803
8,595
0
2,431
8,372
26,410
0
L
Anubis
5,512
254
441
2,279
8,444
3,663
37
4,877
3,567
27,732
0
L
6,298
468
314
1,507
6,379
6,369
0
2,994
3,385
0
19,905
W
Kukulkan
TBall0199
Kukulkan
4,656
426
0
415
5,784
1,802
0
1,232
4,552
21,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
26,124
137
Minions Killed
107
0
Camps Cleared
0
635,284
Distance Traveled
777,914
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,342
719
29
2
0
281,628
0
L
Medusa
8,365
643
63
5
0
203,927
1
W
Cthulhu
9,092
699
48
4
0
268,968
4
L
Anubis
7,424
571
38
3
0
186,957
5
L
Chaac
7,639
588
36
3
0
244,400
2
W
Kukulkan
7,690
592
30
2
0
227,318
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role