Player Matchup

Nu Wa
Nu Wa
Invictodejinetes
Nu Wa
Level 24
God Stats
14W - 20L
1,431 SR
Queue Stats
687W - 862L
1,337 Elo+
Solo
Bellona
Bellona
MidoriAkuma
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 73L
1,305 Elo+
Solo
Arachne
Arachne
Mrinspiration1
Arachne
Level 17
God Stats
2W - 3L
1,722 SR
Queue Stats
10W - 11L
1,311 Elo+
Solo
Neith
Neith
Rogermf55
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
TuPair07
Ymir
Level 11
God Stats
26W - 20L
1,073 SR
Queue Stats
61W - 67L
1,265 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,343 Elo+

VS

Team Averages
Level 30
1,551 SR
1,405 Elo+
Ganesha
Ganesha
ArkhalisKolibri
Ganesha
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 58L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
MetalManOmega
Gilgamesh
Level 29
God Stats
16W - 18L
1,442 SR
Queue Stats
86W - 98L
1,356 Elo+
Solo
Bellona
Bellona
OBERHAU
Bellona
Level 13
God Stats
2W - 1L
1,681 SR
Queue Stats
8W - 17L
1,337 Elo+
Solo
Mercury
Mercury
OFFtheCOAST_7
Mercury
Level 69
God Stats
4W - 4L
1,582 SR
Queue Stats
358W - 377L
1,430 Elo+
Party 1
Rama
Rama
ruhdiv
Rama
Level 10
God Stats
8W - 10L
1,551 SR
Queue Stats
22W - 35L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,911
551
9,377
7,141
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MidoriAkuma
Bellona
15
5 / 2 / 3
9,393
522
6,613
9,598
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 4 / 4
11,023
612
8,603
10,526
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Rogermf55
Neith
15
3 / 1 / 3
8,997
500
8,504
7,296
2,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
14
4 / 0 / 5
8,620
479
9,801
9,039
6,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,004
445
7,745
15,862
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
MetalManOmega
Gilgamesh
14
2 / 3 / 0
8,312
462
3,357
13,098
5,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
OBERHAU
Bellona
12
2 / 5 / 0
7,878
438
3,914
11,790
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
10
1 / 3 / 0
7,061
392
1,903
8,001
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
ruhdiv
Rama
15
3 / 4 / 0
8,976
499
6,096
14,063
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
8
8
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
2
1
6
5
L
Gilgamesh
MetalManOmega
Gilgamesh
2
3
0
0.67
W
Bellona
MidoriAkuma
Bellona
5
2
3
3.25
W
7
4
4
2.25
L
Bellona
OBERHAU
Bellona
2
5
0
0.4
L
Mercury
1
3
0
0.33
W
Neith
Rogermf55
Neith
3
1
3
4.5
W
Ymir
4
0
5
6.5
L
Rama
ruhdiv
Rama
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
23,015
43,600
Taken
62,814
23,664
Mitigated
34,560
12,353
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,745
602
0
1,666
15,862
14,015
0
5,400
10,378
28,401
0
W
9,377
2,799
0
2,325
7,141
2,238
1,260
836
6,305
77,344
0
L
Gilgamesh
MetalManOmega
Gilgamesh
3,357
818
0
4,790
13,098
5,970
0
6,560
6,200
0
42,636
W
Bellona
MidoriAkuma
Bellona
6,613
2,869
231
1,651
9,598
6,954
618
1,031
8,123
0
34,461
W
8,603
5,911
0
3,721
10,526
5,264
1,023
1,138
9,388
0
84,676
L
Bellona
OBERHAU
Bellona
3,914
802
0
696
11,790
6,248
133
1,845
9,905
0
31,802
L
Mercury
1,903
755
0
1,143
8,001
2,404
0
1,585
6,276
0
35,953
W
Neith
Rogermf55
Neith
8,504
4,774
0
3,371
7,296
2,388
1,160
1,590
5,706
0
45,894
W
Ymir
9,801
1,684
0
1,054
9,039
6,820
253
3,150
5,889
43,819
0
L
Rama
ruhdiv
Rama
6,096
5,722
0
6,603
14,063
5,923
548
3,098
10,877
0
51,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
40,231
501
Minions Killed
343
0
Camps Cleared
0
1,825,147
Distance Traveled
1,486,061
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,004
445
14
1
0
302,448
8
W
Nu Wa
9,911
551
131
7
0
329,949
2
L
Gilgamesh
8,312
462
83
5
0
300,152
0
W
Bellona
9,393
522
63
4
0
378,622
0
W
Arachne
11,023
612
145
8
0
418,564
0
L
Bellona
7,878
438
61
3
0
352,490
3
L
Mercury
7,061
392
67
4
0
235,436
2
W
Neith
8,997
500
81
5
0
329,456
2
W
Ymir
8,620
479
81
5
0
368,556
6
L
Rama
8,976
499
118
7
0
295,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role