Player Matchup

Set
Set
CivicAura17
Set
Level 109
God Stats
7W - 7L
1,498 SR
Queue Stats
207W - 180L
1,509 Elo+
Solo
Zeus
Zeus
GuccixLubricant
Zeus
Level 59
God Stats
2W - 5L
1,267 SR
Queue Stats
59W - 54L
1,506 Elo+
Party 2
Loki
Loki
MrH4ppyyyy
Loki
Level 84
God Stats
7W - 7L
1,354 SR
Queue Stats
64W - 56L
1,517 Elo+
Party 2
Yemoja
Yemoja
swirlexthing
Yemoja
Level 83
God Stats
9W - 10L
1,643 SR
Queue Stats
138W - 122L
1,498 Elo+
Party 3
Freya
Freya
thundershock301
Freya
Level 104
God Stats
1W - 2L
1,398 SR
Queue Stats
175W - 160L
1,476 Elo+
Party 3
Team Averages
Level 88
1,432 SR
1,501 Elo+

VS

Team Averages
Level 81
1,487 SR
1,470 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FUNKAPELLA
Pele
Level 79
God Stats
4W - 6L
1,170 SR
Queue Stats
128W - 126L
1,467 Elo+
Party 1
Chang'e
Chang'e
MyThWargod
Chang'e
Level 62
God Stats
1W - 0L
1,722 SR
Queue Stats
53W - 56L
1,451 Elo+
Party 1
Apollo
Apollo
Uchiha Edson
Apollo
Level 99
God Stats
3W - 3L
1,544 SR
Queue Stats
415W - 412L
1,460 Elo+
Solo
Artio
Artio
Zendaya Pads
Artio
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 140L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,078
577
11,627
10,668
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 4 / 2
7,841
560
6,935
6,617
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 2 / 2
7,624
545
5,374
8,866
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
10
0 / 1 / 0
6,110
436
1,952
8,478
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 2
5,925
423
5,443
11,977
3,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 1 / 1
8,061
576
6,028
8,641
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 3 / 1
7,148
511
6,142
10,849
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
MyThWargod
Chang'e
13
3 / 5 / 0
7,535
538
3,874
8,374
3,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
13
1 / 0 / 5
7,779
556
8,496
10,360
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 0
7,379
527
7,168
15,671
9,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
11
Kills
12
13
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
1
5.5
L
2
1
0
2
W
2
3
1
0.83
L
4
4
2
1.25
L
5
2
2
3
W
Chang'e
MyThWargod
Chang'e
3
5
0
0.6
W
Apollo
1
0
5
3.5
W
1
2
0
0.5
L
Yemoja
0
1
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,331
Damage
31,708
46,606
Taken
53,895
18,705
Mitigated
24,965
18,360
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,028
1,580
0
2,843
8,641
4,913
0
2,566
6,075
0
24,712
L
11,627
5,913
0
4,184
10,668
5,259
0
7,062
3,606
0
59,957
W
6,142
1,863
0
3,890
10,849
3,604
0
2,387
8,437
0
45,843
L
6,935
1,578
0
1,732
6,617
2,052
438
2,773
3,844
50,415
0
L
5,374
1,565
0
3,645
8,866
2,815
0
932
7,934
0
36,657
W
Chang'e
MyThWargod
Chang'e
3,874
124
180
1,789
8,374
3,135
918
2,912
5,462
37,774
0
W
Apollo
8,496
5,128
342
6,790
10,360
3,738
1,110
6,465
3,895
0
47,500
W
7,168
1,732
0
7,710
15,671
9,575
0
0
15,021
43,832
0
L
Yemoja
1,952
673
2,199
2,894
8,478
5,529
0
0
8,478
15,146
0
L
5,443
2,608
0
3,706
11,977
3,050
0
275
11,702
30,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,578
Gold Earned
37,902
358
Minions Killed
384
0
Camps Cleared
0
1,228,920
Distance Traveled
1,331,223
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,061
576
39
3
0
246,562
5
L
Set
8,078
577
106
8
0
266,291
3
W
Pele
7,148
511
95
7
0
324,738
3
L
Zeus
7,841
560
94
7
0
214,019
4
L
Loki
7,624
545
81
6
0
279,282
5
W
Chang'e
7,535
538
74
5
0
251,356
1
W
Apollo
7,779
556
92
7
0
253,299
2
W
Artio
7,379
527
84
6
0
255,268
2
L
Yemoja
6,110
436
26
2
0
226,162
5
L
Freya
5,925
423
51
4
0
243,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role