Player Matchup

Da Ji
Da Ji
Aceinco
Da Ji
Level 6
God Stats
1W - 3L
1,194 SR
Queue Stats
4W - 6L
1,388 Elo+
Party 1
Zeus
Zeus
Danpm2
Zeus
Level 147
God Stats
4W - 8L
1,736 SR
Queue Stats
100W - 98L
1,365 Elo+
Party 1
Ymir
Ymir
LightJupiter22
Ymir
Level 8
God Stats
19W - 16L
1,689 SR
Queue Stats
219W - 228L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
MegaZorck
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Persephone
Persephone
kamiga
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 1
Team Averages
Level 40
1,524 SR
1,464 Elo+

VS

Team Averages
Level 13
1,509 SR
1,401 Elo+
Neith
Neith
CJones415
Neith
Level 16
God Stats
68W - 61L
1,484 SR
Queue Stats
94W - 89L
1,412 Elo+
Solo
Hel
Hel
SiloAC
Hel
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,302 Elo+
Party 2
Mercury
Mercury
YukkiteruCR
Mercury
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xKPATOCx
Kukulkan
Level 27
God Stats
55W - 39L
1,563 SR
Queue Stats
222W - 273L
1,491 Elo+
Solo
Loki
Loki
zReuz
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aceinco
Da Ji
20
7 / 12 / 17
14,592
1,122
15,960
23,190
11,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
Danpm2
Zeus
20
26 / 9 / 8
19,984
1,537
51,112
22,244
9,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 1 / 21
14,810
1,139
5,178
20,822
26,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baron Samedi
MegaZorck
Baron Samedi
20
1 / 12 / 20
12,877
991
9,970
22,640
10,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
kamiga
Persephone
20
1 / 9 / 16
12,844
988
4,740
17,840
10,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CJones415
Neith
20
12 / 7 / 11
15,184
1,168
19,152
18,440
4,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
SiloAC
Hel
20
6 / 4 / 27
15,831
1,218
25,086
19,996
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
YukkiteruCR
Mercury
20
4 / 10 / 21
13,742
1,057
14,066
21,142
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
xKPATOCx
Kukulkan
20
8 / 8 / 21
15,117
1,163
26,069
17,848
4,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
zReuz
Loki
20
13 / 8 / 14
15,156
1,166
14,287
15,873
5,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
137
37
Kills
43
43
Deaths
37
82
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aceinco
Da Ji
7
12
17
1.29
W
Neith
CJones415
Neith
12
7
11
2.5
L
Zeus
Danpm2
Zeus
26
9
8
3.33
L
2
1
21
12.5
L
Baron Samedi
MegaZorck
Baron Samedi
1
12
20
0.92
W
Hel
SiloAC
Hel
6
4
27
4.88
W
Mercury
YukkiteruCR
Mercury
4
10
21
1.45
L
Persephone
kamiga
Persephone
1
9
16
1
W
Kukulkan
xKPATOCx
Kukulkan
8
8
21
2.31
W
Loki
zReuz
Loki
13
8
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,960
Damage
98,660
106,736
Taken
93,299
68,259
Mitigated
27,383
8,837
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aceinco
Da Ji
15,960
4,024
0
659
23,190
11,768
0
11,634
11,556
0
40,639
W
Neith
CJones415
Neith
19,152
10,477
0
1,462
18,440
4,341
0
16,393
2,047
0
41,906
L
Zeus
Danpm2
Zeus
51,112
7,569
0
1,870
22,244
9,509
0
8,404
13,820
84,107
0
L
5,178
1,854
0
1,554
20,822
26,188
0
9,881
10,941
21,423
0
L
Baron Samedi
MegaZorck
Baron Samedi
9,970
912
2,236
1,511
22,640
10,365
0
10,647
11,993
35,838
0
W
Hel
SiloAC
Hel
25,086
1,467
6,849
8,612
19,996
7,632
0
13,740
6,256
61,461
0
W
Mercury
YukkiteruCR
Mercury
14,066
6,496
0
10
21,142
6,017
0
16,186
4,956
0
31,057
L
Persephone
kamiga
Persephone
4,740
923
160
847
17,840
10,429
0
10,588
7,250
23,290
0
W
Kukulkan
xKPATOCx
Kukulkan
26,069
461
0
470
17,848
4,148
0
14,848
3,000
61,487
0
W
Loki
zReuz
Loki
14,287
3,402
0
0
15,873
5,245
0
9,833
6,040
0
21,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,107
Gold Earned
75,030
254
Minions Killed
266
5
Camps Cleared
12
1,130,645
Distance Traveled
1,239,610
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,592
1,122
55
4
1
241,484
1
W
Neith
15,184
1,168
40
3
3
233,728
0
L
Zeus
19,984
1,537
88
7
4
240,164
0
L
Ymir
14,810
1,139
22
2
0
229,883
0
L
Baron Samedi
12,877
991
49
4
0
213,457
0
W
Hel
15,831
1,218
99
8
1
266,050
0
W
Mercury
13,742
1,057
29
2
5
301,693
3
L
Persephone
12,844
988
40
3
0
205,657
0
W
Kukulkan
15,117
1,163
88
7
3
239,280
0
W
Loki
15,156
1,166
10
1
0
198,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role