Player Matchup

Nemesis
Nemesis
DadadaffyDuck
Nemesis
Level 73
God Stats
42W - 46L
1,500 SR
Queue Stats
810W - 812L
1,545 Elo+
Party 1
Neith
Neith
KlausVonDemon
Neith
Level 128
God Stats
14W - 21L
1,571 SR
Queue Stats
279W - 246L
1,534 Elo+
Solo
Da Ji
Da Ji
MrH0dor
Da Ji
Level 89
God Stats
7W - 7L
1,353 SR
Queue Stats
400W - 386L
1,509 Elo+
Party 1
Merlin
Merlin
SmilyDrop974790
Merlin
Level 123
God Stats
13W - 24L
1,497 SR
Queue Stats
505W - 585L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
kyle1877819
Gilgamesh
Level 111
God Stats
11W - 6L
1,716 SR
Queue Stats
222W - 211L
1,548 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,519 Elo+

VS

Team Averages
Level 67
1,553 SR
1,660 Elo+
Bellona
Bellona
Gibbon444
Bellona
Level 68
God Stats
2W - 1L
1,770 SR
Queue Stats
22W - 6L
1,825 Elo+
Party 2
Baba Yaga
Baba Yaga
Raphi97531
Baba Yaga
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,777 Elo+
Party 2
Fenrir
Fenrir
RescueSonic
Fenrir
Level 42
God Stats
2W - 1L
1,496 SR
Queue Stats
38W - 48L
1,388 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XxhaaaahxX
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,886 Elo+
Party 2
Sobek
Sobek
shadowdish
Sobek
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 123L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
0 / 4 / 0
6,526
435
7,625
11,664
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 4 / 1
7,656
510
7,576
13,873
4,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
MrH0dor
Da Ji
11
2 / 6 / 1
6,854
457
4,903
11,324
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
7,547
503
4,819
7,928
3,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
kyle1877819
Gilgamesh
10
1 / 3 / 5
6,790
453
5,119
7,054
4,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gibbon444
Bellona
16
6 / 1 / 0
9,555
637
10,256
12,909
11,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Raphi97531
Baba Yaga
16
1 / 1 / 2
9,167
611
5,330
7,490
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
13
2 / 0 / 3
7,965
531
3,681
11,436
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
XxhaaaahxX
Ah Muzen Cab
15
7 / 3 / 2
9,297
620
13,608
12,104
4,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
11
1 / 3 / 4
7,102
473
2,812
8,671
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
17
19
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
4
0
0
W
Bellona
Gibbon444
Bellona
6
1
0
6
L
4
4
1
1.13
L
Da Ji
MrH0dor
Da Ji
2
6
1
0.42
W
Baba Yaga
Raphi97531
Baba Yaga
1
1
2
2
W
Fenrir
2
0
3
3.5
L
1
2
1
0.75
W
Ah Muzen Cab
XxhaaaahxX
Ah Muzen Cab
7
3
2
2.67
L
Gilgamesh
kyle1877819
Gilgamesh
1
3
5
1.17
W
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
35,687
51,843
Taken
52,610
21,664
Mitigated
30,409
14,837
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,625
3,813
0
3,149
11,664
5,994
0
175
11,489
0
35,450
W
Bellona
Gibbon444
Bellona
10,256
4,891
0
4,020
12,909
11,982
952
0
12,909
0
56,803
L
7,576
3,650
0
4,296
13,873
4,238
896
947
12,926
0
52,806
L
Da Ji
MrH0dor
Da Ji
4,903
1,252
0
2,923
11,324
3,758
0
1,730
9,594
0
28,389
W
Baba Yaga
Raphi97531
Baba Yaga
5,330
219
0
2,558
7,490
3,348
0
1,277
6,213
77,286
0
W
Fenrir
3,681
628
0
4,425
11,436
4,793
99
2,374
9,062
0
38,514
L
4,819
35
0
3,210
7,928
3,229
0
4,112
3,816
45,148
0
W
Ah Muzen Cab
XxhaaaahxX
Ah Muzen Cab
13,608
5,876
0
3,759
12,104
4,316
2,658
608
11,496
0
77,060
L
Gilgamesh
kyle1877819
Gilgamesh
5,119
1,560
0
1,259
7,054
4,445
36
1,178
5,876
0
24,084
W
Sobek
2,812
330
0
2,185
8,671
5,970
595
560
8,111
13,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
43,086
342
Minions Killed
520
0
Camps Cleared
0
1,468,373
Distance Traveled
1,507,917
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,526
435
66
4
0
301,155
0
W
Bellona
9,555
637
139
9
0
274,118
0
L
Neith
7,656
510
96
6
0
258,969
4
L
Da Ji
6,854
457
51
3
0
303,235
2
W
Baba Yaga
9,167
611
150
10
0
287,719
1
W
Fenrir
7,965
531
78
5
0
336,081
2
L
Merlin
7,547
503
87
6
0
287,159
1
W
Ah Muzen Cab
9,297
620
129
9
0
292,498
2
L
Gilgamesh
6,790
453
42
3
0
317,855
7
W
Sobek
7,102
473
24
2
0
317,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role