Player Matchup

Hercules
Hercules
FoureverCore
Hercules
Level 156
God Stats
1W - 0L
1,387 SR
Queue Stats
74W - 49L
1,560 Elo+
Party 1
Vulcan
Vulcan
SilentReaper-_-X
Vulcan
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 124L
1,541 Elo+
Party 1
Fenrir
Fenrir
james_Boyz2
Fenrir
Level 29
God Stats
3W - 0L
1,780 SR
Queue Stats
17W - 13L
1,561 Elo+
Party 1
Team Averages
Level 109
1,556 SR
1,554 Elo+

VS

Team Averages
Level 52
1,516 SR
1,401 Elo+
Sun Wukong
Sun Wukong
Carcharadon
Sun Wukong
Level 35
God Stats
15W - 22L
1,516 SR
Queue Stats
152W - 158L
1,422 Elo+
Party 2
Apollo
Apollo
SidtheSquid11
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
WattsonWheat
Hel
Level 15
God Stats
0W - 4L
1,532 SR
Queue Stats
72W - 64L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FoureverCore
Hercules
16
12 / 0 / 7
12,487
780
13,870
20,645
16,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
9 / 0 / 13
12,149
759
21,015
5,352
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
4 / 4 / 9
10,741
671
7,697
12,031
5,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carcharadon
Sun Wukong
13
1 / 6 / 3
9,210
576
8,824
16,461
7,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 11 / 1
9,127
570
8,989
17,830
4,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 8 / 3
9,206
575
3,912
14,941
6,170
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
25
Kills
4
4
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Carcharadon
Sun Wukong
1
6
3
0.42
W
Hercules
FoureverCore
Hercules
12
0
7
15.5
L
2
11
1
0.23
W
9
0
13
15.5
L
1
8
3
0.31
W
Fenrir
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
21,725
38,028
Taken
49,232
24,849
Mitigated
18,110
8,454
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Carcharadon
Sun Wukong
8,824
2,048
305
2,818
16,461
7,099
0
5,102
11,130
0
36,413
W
Hercules
FoureverCore
Hercules
13,870
3,210
0
5,223
20,645
16,433
1,354
2,432
18,213
0
46,516
L
8,989
4,558
0
0
17,830
4,841
224
6,647
10,720
0
31,705
W
21,015
6,901
0
500
5,352
2,548
360
354
4,998
69,903
0
L
3,912
1,275
1,986
5,049
14,941
6,170
0
8,186
6,331
25,585
0
W
Fenrir
7,697
1,490
0
2,731
12,031
5,868
0
1,169
10,862
0
28,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
27,543
187
Minions Killed
139
0
Camps Cleared
0
886,493
Distance Traveled
734,046
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,210
576
48
3
0
278,210
3
W
Hercules
12,487
780
66
4
0
286,341
1
L
Apollo
9,127
570
44
3
0
238,752
0
W
Vulcan
12,149
759
87
5
0
306,565
2
L
Hel
9,206
575
47
3
0
217,084
4
W
Fenrir
10,741
671
34
2
0
293,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role