Player Matchup

Mercury
Mercury
JazzS-_-
Mercury
Level 59
God Stats
2W - 7L
1,361 SR
Queue Stats
80W - 97L
1,468 Elo+
Party 2
Yemoja
Yemoja
redslits_d2k
Yemoja
Level 17
God Stats
1W - 1L
1,783 SR
Queue Stats
8W - 15L
1,394 Elo+
Party 2
Hou Yi
Hou Yi
xRaY-_-DrEaMz
Hou Yi
Level 61
God Stats
1W - 2L
1,516 SR
Queue Stats
19W - 25L
1,471 Elo+
Party 2
Team Averages
Level 46
1,553 SR
1,444 Elo+

VS

Team Averages
Level 21
1,588 SR
1,596 Elo+
Hercules
Hercules
DepressedCuum
Hercules
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 25L
1,634 Elo+
Party 1
Janus
Janus
DrDilly5033
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 109L
1,443 Elo+
Solo
Ares
Ares
Shark13ait
Ares
Level 18
God Stats
6W - 0L
1,763 SR
Queue Stats
27W - 6L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JazzS-_-
Mercury
17
5 / 4 / 7
13,447
611
19,437
18,171
7,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
13
0 / 0 / 7
11,419
519
1,111
4,662
1,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
10 / 3 / 5
14,809
673
17,671
19,565
8,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DepressedCuum
Hercules
16
2 / 3 / 3
13,033
592
11,070
18,023
27,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 7 / 4
13,694
622
10,887
11,880
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 2
13,900
632
8,744
23,474
31,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
7
7
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
DepressedCuum
Hercules
2
3
3
1.17
W
2
7
4
0.57
L
Mercury
JazzS-_-
Mercury
5
4
7
2.13
W
3
5
2
0.8
L
Yemoja
0
0
7
3.5
L
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
30,701
42,398
Taken
53,377
18,424
Mitigated
63,606
18,894
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DepressedCuum
Hercules
11,070
3,794
0
7,472
18,023
27,006
1,059
579
17,444
0
28,570
W
10,887
597
942
1,440
11,880
4,778
611
640
11,240
82,838
0
L
Mercury
JazzS-_-
Mercury
19,437
11,112
0
3,659
18,171
7,631
576
8,294
9,877
0
80,709
W
8,744
968
333
3,629
23,474
31,822
1,144
506
22,790
36,246
0
L
Yemoja
1,111
47
5,692
1,427
4,662
1,802
287
3,111
1,551
4,780
0
L
17,671
9,846
0
8,116
19,565
8,991
736
8,350
11,215
0
75,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
40,627
163
Minions Killed
201
0
Camps Cleared
0
1,118,442
Distance Traveled
1,140,103
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,033
592
26
1
0
414,751
4
W
Janus
13,694
622
131
6
0
329,806
2
L
Mercury
13,447
611
75
3
0
410,943
2
W
Ares
13,900
632
44
2
0
395,546
3
L
Yemoja
11,419
519
9
0
0
361,008
0
L
Hou Yi
14,809
673
79
4
0
346,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role