Player Matchup

Sol
Sol
BofferHunter
Sol
Level 156
God Stats
5W - 4L
1,362 SR
Queue Stats
482W - 476L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
DadBeastManDog
Zhong Kui
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 157L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Mephistopilies
Baron Samedi
Level 151
God Stats
0W - 3L
1,275 SR
Queue Stats
151W - 157L
1,501 Elo+
Solo
Merlin
Merlin
MightSymbol
Merlin
Level 141
God Stats
6W - 7L
1,909 SR
Queue Stats
310W - 334L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
gieowar
Kuzenbo
Level 128
God Stats
4W - 5L
1,096 SR
Queue Stats
782W - 803L
1,501 Elo+
Solo
Team Averages
Level 146
1,428 SR
1,488 Elo+

VS

Team Averages
Level 78
1,625 SR
1,474 Elo+
Mulan
Mulan
Amadais22
Mulan
Level 38
God Stats
4W - 1L
1,635 SR
Queue Stats
225W - 239L
1,433 Elo+
Party 3
Arachne
Arachne
DEMOLETHOR
Arachne
Level 88
God Stats
2W - 2L
1,420 SR
Queue Stats
58W - 44L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
Scariestsin
Jormungandr
Level 107
God Stats
6W - 0L
1,928 SR
Queue Stats
146W - 135L
1,501 Elo+
Solo
Cernunnos
Cernunnos
Thezelor
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
dannii3
Skadi
Level 34
God Stats
26W - 18L
1,641 SR
Queue Stats
762W - 794L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 16
16,724
796
32,010
26,658
13,228
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
DadBeastManDog
Zhong Kui
18
1 / 14 / 19
12,701
605
14,845
31,030
26,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Mephistopilies
Baron Samedi
20
5 / 7 / 16
14,337
683
14,716
29,428
25,038
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
20
10 / 4 / 16
15,114
720
28,103
17,253
8,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
gieowar
Kuzenbo
20
4 / 7 / 24
14,471
689
15,643
37,788
73,961
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Amadais22
Mulan
20
6 / 11 / 24
14,209
677
27,248
32,641
44,680
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
DEMOLETHOR
Arachne
20
4 / 6 / 26
13,360
636
8,560
23,925
11,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Scariestsin
Jormungandr
20
8 / 6 / 22
17,402
829
33,142
28,811
57,253
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Thezelor
Cernunnos
20
17 / 8 / 13
16,737
797
38,269
25,035
11,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
dannii3
Skadi
20
4 / 4 / 27
14,340
683
23,379
18,834
10,490
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
151
35
Kills
39
39
Deaths
35
91
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Mulan
Amadais22
Mulan
6
11
24
1.64
L
15
7
16
3.29
W
Arachne
DEMOLETHOR
Arachne
4
6
26
2.83
L
Zhong Kui
DadBeastManDog
Zhong Kui
1
14
19
0.75
L
Baron Samedi
Mephistopilies
Baron Samedi
5
7
16
1.86
L
Merlin
10
4
16
4.5
W
Jormungandr
Scariestsin
Jormungandr
8
6
22
3.17
W
Cernunnos
Thezelor
Cernunnos
17
8
13
2.94
W
Skadi
dannii3
Skadi
4
4
27
4.38
L
Kuzenbo
gieowar
Kuzenbo
4
7
24
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,317
Damage
130,598
142,157
Taken
129,246
147,862
Mitigated
135,799
53,701
Healing
47,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Amadais22
Mulan
27,248
3,547
2,437
9,347
32,641
44,680
116
24,954
7,687
0
43,924
L
32,010
8,430
2,688
9,395
26,658
13,228
1,088
5,427
21,231
67,735
0
W
Arachne
DEMOLETHOR
Arachne
8,560
6,447
1,271
6,489
23,925
11,428
0
21,475
2,450
0
17,276
L
Zhong Kui
DadBeastManDog
Zhong Kui
14,845
293
2,023
5,230
31,030
26,637
928
6,741
24,289
26,801
0
L
Baron Samedi
Mephistopilies
Baron Samedi
14,716
1,018
8,008
10,609
29,428
25,038
1,658
6,147
23,281
34,528
0
L
Merlin
28,103
943
2,988
2,665
17,253
8,998
2,137
4,268
12,985
61,377
0
W
Jormungandr
Scariestsin
Jormungandr
33,142
6,994
6,818
8,174
28,811
57,253
616
21,456
7,347
74,405
0
W
Cernunnos
Thezelor
Cernunnos
38,269
18,732
1,547
4,325
25,035
11,948
3,015
20,899
4,136
0
77,449
W
Skadi
dannii3
Skadi
23,379
7,894
3,216
3,634
18,834
10,490
1,749
16,525
2,309
0
49,204
L
Kuzenbo
gieowar
Kuzenbo
15,643
3,742
3,599
6,496
37,788
73,961
573
10,559
27,229
30,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,347
Gold Earned
76,048
258
Minions Killed
235
0
Camps Cleared
0
1,667,178
Distance Traveled
1,683,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,209
677
26
1
0
307,120
1
L
Sol
16,724
796
83
4
0
284,357
0
W
Arachne
13,360
636
25
1
0
383,996
0
L
Zhong Kui
12,701
605
24
1
0
316,249
0
L
Baron Samedi
14,337
683
50
2
0
338,291
0
L
Merlin
15,114
720
76
4
0
365,233
0
W
Jormungandr
17,402
829
51
2
0
328,231
0
W
Cernunnos
16,737
797
78
4
0
303,785
0
W
Skadi
14,340
683
55
3
0
360,047
0
L
Kuzenbo
14,471
689
25
1
0
363,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role