Player Matchup

Tiamat
Tiamat
AnotherMenace2u
Tiamat
Level 27
God Stats
26W - 13L
1,503 SR
Queue Stats
42W - 33L
1,321 Elo+
Party 2
Guan Yu
Guan Yu
Kalfait
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Loki
Loki
RedAlpha127
Loki
Level 28
God Stats
4W - 1L
1,836 SR
Queue Stats
88W - 72L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 27
God Stats
36W - 41L
1,437 SR
Queue Stats
38W - 44L
1,336 Elo+
Party 1
Izanami
Izanami
Yosh-_-b
Izanami
Level 21
God Stats
5W - 8L
1,504 SR
Queue Stats
7W - 15L
1,297 Elo+
Party 1
Team Averages
Level 22
1,556 SR
1,352 Elo+

VS

Team Averages
Level 23
1,471 SR
1,304 Elo+
Hachiman
Hachiman
DoNotAsk-
Hachiman
Level 12
God Stats
3W - 1L
1,792 SR
Queue Stats
102W - 157L
1,286 Elo+
Party 3
Vamana
Vamana
IISkayrox
Vamana
Level 27
God Stats
16W - 21L
1,440 SR
Queue Stats
101W - 169L
1,315 Elo+
Party 3
Cupid
Cupid
Piyaindy
Cupid
Level 24
God Stats
4W - 1L
1,537 SR
Queue Stats
61W - 57L
1,331 Elo+
Solo
Bellona
Bellona
doc36
Bellona
Level 26
God Stats
1W - 2L
1,252 SR
Queue Stats
60W - 78L
1,289 Elo+
Solo
Izanami
Izanami
graciebaby420
Izanami
Level 28
God Stats
32W - 44L
1,336 SR
Queue Stats
59W - 82L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 9
10,775
449
19,998
10,612
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Kalfait
Guan Yu
18
8 / 7 / 7
11,389
475
16,927
23,838
29,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 3 / 4
11,754
490
13,919
12,678
5,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

4
0 / 2 / 0
6,639
277
640
2,521
756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Yosh-_-b
Izanami
2
0 / 0 / 0
4,696
196
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DoNotAsk-
Hachiman
14
1 / 10 / 7
10,282
428
7,347
17,429
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
IISkayrox
Vamana
20
9 / 2 / 3
13,771
574
15,828
20,874
14,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Piyaindy
Cupid
16
1 / 1 / 5
10,719
447
7,449
9,947
3,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
doc36
Bellona
4
0 / 3 / 0
7,159
298
107
4,267
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
16
3 / 7 / 5
11,137
464
6,588
17,280
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
19
Kills
14
15
Deaths
23
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
Hachiman
DoNotAsk-
Hachiman
1
10
7
0.45
W
Vamana
IISkayrox
Vamana
9
2
3
5.25
L
Guan Yu
Kalfait
Guan Yu
8
7
7
1.64
W
Cupid
Piyaindy
Cupid
1
1
5
3.5
L
10
3
4
4
L
0
2
0
0
L
Izanami
Yosh-_-b
Izanami
0
0
0
0
W
Bellona
doc36
Bellona
0
3
0
0
W
Izanami
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,484
Damage
37,319
49,649
Taken
69,797
43,550
Mitigated
32,510
11,233
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,998
446
0
3,542
10,612
7,319
949
0
10,612
85,375
0
W
Hachiman
DoNotAsk-
Hachiman
7,347
5,327
0
1,693
17,429
5,428
1,819
3,923
12,885
0
34,730
W
Vamana
IISkayrox
Vamana
15,828
11,223
0
6,948
20,874
14,177
4,009
7,404
12,820
0
88,234
L
Guan Yu
Kalfait
Guan Yu
16,927
1,975
1,260
6,171
23,838
29,822
692
0
23,838
0
63,518
W
Cupid
Piyaindy
Cupid
7,449
4,698
1,879
2,337
9,947
3,732
2,236
3,291
6,211
0
41,140
L
13,919
4,916
0
0
12,678
5,653
983
0
12,678
0
60,290
L
640
345
0
260
2,521
756
0
0
2,521
5,018
0
L
Izanami
Yosh-_-b
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
doc36
Bellona
107
72
0
60
4,267
2,218
30
0
4,267
0
7,814
W
Izanami
6,588
3,295
0
3,933
17,280
6,955
2,621
4,392
12,326
0
73,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,253
Gold Earned
53,068
355
Minions Killed
444
0
Camps Cleared
0
1,454,324
Distance Traveled
1,741,506
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,775
449
144
6
0
430,304
4
W
Hachiman
10,282
428
60
3
0
335,627
0
W
Vamana
13,771
574
165
7
0
516,600
1
L
Guan Yu
11,389
475
101
4
0
428,276
6
W
Cupid
10,719
447
79
3
0
391,032
0
L
Loki
11,754
490
101
4
0
508,241
0
L
Cthulhu
6,639
277
9
0
0
87,503
0
L
Izanami
4,696
196
0
0
0
0
0
W
Bellona
7,159
298
5
0
0
76,422
1
W
Izanami
11,137
464
135
6
0
421,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role