Player Matchup

Raijin
Raijin
Big_Speno
Raijin
Level 13
God Stats
5W - 0L
1,963 SR
Queue Stats
63W - 40L
1,701 Elo+
Solo
Ra
Ra
BlackFembot
Ra
Level 8
God Stats
1W - 0L
1,267 SR
Queue Stats
9W - 2L
1,840 Elo+
Solo
Cupid
Cupid
FearLSlays
Cupid
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 81L
1,761 Elo+
Solo
Ymir
Ymir
LokiMoment
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
xxcrazydoggy754x
Ravana
Level 26
God Stats
4W - 0L
1,916 SR
Queue Stats
73W - 67L
1,598 Elo+
Solo
Team Averages
Level 17
1,629 SR
1,680 Elo+

VS

Team Averages
Level 25
1,533 SR
1,583 Elo+
Gilgamesh
Gilgamesh
Apx Oblivion
Gilgamesh
Level 28
God Stats
18W - 24L
1,479 SR
Queue Stats
81W - 73L
1,601 Elo+
Solo
Nu Wa
Nu Wa
Dracaris86
Nu Wa
Level 26
God Stats
22W - 14L
1,618 SR
Queue Stats
117W - 104L
1,606 Elo+
Solo
Hachiman
Hachiman
IchigoZero_4
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 140L
1,604 Elo+
Solo
Thanatos
Thanatos
Maximes_Flamel
Thanatos
Level 26
God Stats
29W - 23L
1,570 SR
Queue Stats
199W - 217L
1,541 Elo+
Solo
Sylvanus
Sylvanus
annchi2
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Big_Speno
Raijin
18
10 / 5 / 11
11,798
590
18,936
15,508
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 7
10,088
504
4,140
10,604
4,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
18
7 / 0 / 10
11,658
583
14,448
15,965
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 1 / 19
11,380
569
12,234
16,023
17,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
11 / 0 / 11
12,010
601
10,062
9,627
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apx Oblivion
Gilgamesh
15
3 / 8 / 1
9,712
486
8,742
19,860
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
13
1 / 11 / 3
8,522
426
13,337
14,058
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
IchigoZero_4
Hachiman
14
0 / 6 / 2
8,975
449
5,716
12,789
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
6 / 6 / 1
10,005
500
5,708
16,755
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
annchi2
Sylvanus
14
0 / 7 / 3
7,651
383
4,742
15,238
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
38
Kills
10
10
Deaths
38
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apx Oblivion
Gilgamesh
3
8
1
0.44
W
Raijin
Big_Speno
Raijin
10
5
11
3.1
W
4
4
7
1.88
L
Nu Wa
1
11
3
0.23
W
Cupid
7
0
10
12
L
Hachiman
IchigoZero_4
Hachiman
0
6
2
0.17
W
6
1
19
15.5
L
Thanatos
6
6
1
1.08
L
Sylvanus
annchi2
Sylvanus
0
7
3
0.21
W
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,820
Damage
38,245
67,727
Taken
78,700
41,390
Mitigated
36,797
29,085
Healing
21,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apx Oblivion
Gilgamesh
8,742
2,095
0
3,644
19,860
12,672
0
7,838
12,022
0
51,815
W
Raijin
Big_Speno
Raijin
18,936
2,646
165
3,829
15,508
6,130
1,584
4,202
10,895
96,153
0
W
4,140
183
1,031
2,896
10,604
4,479
1,089
4,184
6,072
45,715
0
L
Nu Wa
13,337
2,616
0
1,043
14,058
4,142
291
8,271
5,787
54,464
0
W
Cupid
14,448
9,759
1,786
11,095
15,965
6,482
3,525
2,610
13,077
0
85,866
L
Hachiman
IchigoZero_4
Hachiman
5,716
2,669
0
2,617
12,789
4,934
0
3,932
8,857
0
60,694
W
12,234
2,746
0
3,067
16,023
17,511
941
4,126
11,501
49,825
2,194
L
Thanatos
5,708
467
0
11,254
16,755
5,868
0
6,486
10,269
0
51,597
L
Sylvanus
annchi2
Sylvanus
4,742
399
879
1,987
15,238
9,181
0
8,589
6,649
23,858
5,109
W
10,062
2,374
0
5,216
9,627
6,788
1,383
1,619
7,810
0
63,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,934
Gold Earned
44,865
577
Minions Killed
464
0
Camps Cleared
0
1,763,709
Distance Traveled
1,529,395
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,712
486
99
5
0
325,930
1
W
Raijin
11,798
590
151
8
0
308,130
5
W
Ra
10,088
504
94
5
0
287,240
4
L
Nu Wa
8,522
426
93
5
0
262,172
0
W
Cupid
11,658
583
144
7
0
347,640
5
L
Hachiman
8,975
449
125
6
0
302,958
2
W
Ymir
11,380
569
87
4
0
380,248
5
L
Thanatos
10,005
500
93
5
0
340,513
4
L
Sylvanus
7,651
383
54
3
0
297,822
7
W
Ravana
12,010
601
101
5
0
440,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role