Player Matchup

Discordia
Discordia
BronanaVictory
Discordia
Level 16
God Stats
22W - 18L
1,640 SR
Queue Stats
120W - 124L
1,517 Elo+
Party 1
Izanami
Izanami
Dankestmangoo
Izanami
Level 14
God Stats
0W - 3L
1,306 SR
Queue Stats
20W - 23L
1,471 Elo+
Solo
Ymir
Ymir
FR33STR3AM14
Ymir
Level 5
God Stats
22W - 15L
1,500 SR
Queue Stats
37W - 36L
1,500 Elo+
Party 1
Thanatos
Thanatos
Zanderk0
Thanatos
Level 29
God Stats
9W - 9L
1,820 SR
Queue Stats
117W - 148L
1,467 Elo+
Solo
Sol
Sol
illuminuggy
Sol
Level 27
God Stats
2W - 8L
1,681 SR
Queue Stats
58W - 68L
1,537 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,498 Elo+

VS

Team Averages
Level 17
1,540 SR
1,511 Elo+
Anubis
Anubis
DeKoMoon
Anubis
Level 29
God Stats
16W - 18L
1,464 SR
Queue Stats
181W - 176L
1,436 Elo+
Solo
Yemoja
Yemoja
Hypria
Yemoja
Level 14
God Stats
7W - 5L
1,478 SR
Queue Stats
31W - 39L
1,393 Elo+
Solo
Neith
Neith
Jaweedle
Neith
Level 8
God Stats
17W - 8L
1,672 SR
Queue Stats
41W - 32L
1,782 Elo+
Solo
Sun Wukong
Sun Wukong
Ozhur
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
happyrogue97
Zeus
Level 18
God Stats
38W - 25L
1,585 SR
Queue Stats
44W - 37L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BronanaVictory
Discordia
18
3 / 2 / 4
12,590
968
23,727
13,552
5,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
19
0 / 6 / 7
12,064
928
13,170
21,053
7,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 7 / 5
11,044
850
3,938
33,022
20,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Zanderk0
Thanatos
17
6 / 15 / 2
12,968
998
16,917
25,396
7,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 6 / 4
10,662
820
9,026
16,614
4,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeKoMoon
Anubis
19
6 / 3 / 20
12,951
996
16,215
16,129
14,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Hypria
Yemoja
20
2 / 1 / 25
12,489
961
5,722
9,585
9,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Jaweedle
Neith
19
8 / 3 / 15
13,230
1,018
19,523
14,050
4,865
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Ozhur
Sun Wukong
20
5 / 0 / 24
13,673
1,052
19,246
20,187
20,879
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 2 / 14
14,204
1,093
41,522
11,405
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
9
Kills
36
36
Deaths
9
22
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Discordia
BronanaVictory
Discordia
3
2
4
2.5
L
Izanami
0
6
7
0.58
W
Anubis
DeKoMoon
Anubis
6
3
20
5.33
L
0
7
5
0.36
W
Yemoja
Hypria
Yemoja
2
1
25
14.5
W
Neith
Jaweedle
Neith
8
3
15
5.17
W
Sun Wukong
Ozhur
Sun Wukong
5
0
24
17
L
Thanatos
Zanderk0
Thanatos
6
15
2
0.47
W
15
2
14
11
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,778
Damage
102,228
109,637
Taken
71,356
45,168
Mitigated
52,918
11,030
Healing
27,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BronanaVictory
Discordia
23,727
1,465
0
1,461
13,552
5,060
0
7,645
5,559
62,357
0
L
Izanami
13,170
8,174
0
1,066
21,053
7,142
0
8,593
12,122
0
64,121
W
Anubis
DeKoMoon
Anubis
16,215
1,808
0
4,703
16,129
14,960
0
8,319
7,810
43,769
0
L
3,938
663
0
0
33,022
20,450
0
22,199
10,229
15,657
0
W
Yemoja
Hypria
Yemoja
5,722
1,393
14,197
4,432
9,585
9,498
0
6,038
3,547
14,942
0
W
Neith
Jaweedle
Neith
19,523
11,839
0
2,751
14,050
4,865
0
7,273
6,777
0
47,251
W
Sun Wukong
Ozhur
Sun Wukong
19,246
2,682
0
1,233
20,187
20,879
0
10,479
9,708
0
39,697
L
Thanatos
Zanderk0
Thanatos
16,917
4,188
0
5,373
25,396
7,815
0
12,554
12,614
0
22,630
W
41,522
1,635
0
398
11,405
2,716
0
4,582
6,823
60,550
0
L
9,026
2,537
0
3,130
16,614
4,701
0
10,616
5,654
20,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
66,547
235
Minions Killed
272
3
Camps Cleared
6
1,090,093
Distance Traveled
1,142,411
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,590
968
86
7
2
235,529
0
L
Izanami
12,064
928
106
8
1
212,232
0
W
Anubis
12,951
996
88
7
0
197,470
1
L
Ymir
11,044
850
18
1
0
220,940
0
W
Yemoja
12,489
961
22
2
1
229,889
0
W
Neith
13,230
1,018
71
5
0
191,806
0
W
Sun Wukong
13,673
1,052
40
3
3
285,040
0
L
Thanatos
12,968
998
8
1
0
248,213
0
W
Zeus
14,204
1,093
51
4
2
238,206
0
L
Sol
10,662
820
17
1
0
173,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role