Player Matchup

Kukulkan
Kukulkan
Juzticee
Kukulkan
Level 12
God Stats
1W - 2L
1,560 SR
Queue Stats
10W - 6L
1,337 Elo+
Party 2
Sol
Sol
Praaazy-
Sol
Level 84
God Stats
1W - 0L
1,722 SR
Queue Stats
94W - 79L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
TheHuzyAlpha420
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Solo
Heimdallr
Heimdallr
over_soldier0301
Heimdallr
Level 29
God Stats
34W - 41L
1,579 SR
Queue Stats
281W - 328L
1,413 Elo+
Solo
Mercury
Mercury
xxelguajiyo
Mercury
Level 21
God Stats
5W - 5L
1,467 SR
Queue Stats
94W - 93L
1,494 Elo+
Solo
Team Averages
Level 30
1,566 SR
1,443 Elo+

VS

Team Averages
Level 23
1,583 SR
1,482 Elo+
Danzaburou
Danzaburou
Brandon9482
Danzaburou
Level 18
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 6L
1,395 Elo+
Party 3
Arachne
Arachne
J_Jeanbrak
Arachne
Level 26
God Stats
23W - 14L
1,557 SR
Queue Stats
42W - 30L
1,494 Elo+
Party 1
Chang'e
Chang'e
SquidDaddie
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,447 Elo+
Solo
Skadi
Skadi
XxKrAcXx13
Skadi
Level 23
God Stats
29W - 20L
1,517 SR
Queue Stats
30W - 27L
1,452 Elo+
Party 1
Bacchus
Bacchus
xTCAx_CaRnAgE
Bacchus
Level 25
God Stats
0W - 1L
1,616 SR
Queue Stats
15W - 18L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juzticee
Kukulkan
20
8 / 2 / 4
13,088
623
18,248
9,254
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
10 / 4 / 6
12,916
615
17,913
23,653
8,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 9 / 1
7,902
376
1,662
14,606
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
18
7 / 2 / 11
13,080
623
12,743
10,446
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
xxelguajiyo
Mercury
18
0 / 3 / 6
11,221
534
2,426
12,296
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brandon9482
Danzaburou
16
1 / 10 / 3
10,577
504
7,234
14,106
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
J_Jeanbrak
Arachne
17
2 / 4 / 4
10,533
502
3,823
16,456
7,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
SquidDaddie
Chang'e
19
7 / 2 / 4
12,711
605
13,064
19,085
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
18
6 / 6 / 4
11,371
541
11,827
16,724
6,275
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
16
3 / 3 / 1
10,949
521
5,247
14,446
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
25
Kills
19
20
Deaths
25
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brandon9482
Danzaburou
1
10
3
0.25
L
Arachne
J_Jeanbrak
Arachne
2
4
4
1
W
Kukulkan
Juzticee
Kukulkan
8
2
4
5
W
10
4
6
3.25
L
Chang'e
SquidDaddie
Chang'e
7
2
4
4.5
W
0
9
1
0.06
L
Skadi
6
6
4
1.33
W
Heimdallr
7
2
11
6.25
L
Bacchus
3
3
1
1.17
W
Mercury
xxelguajiyo
Mercury
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
41,195
70,255
Taken
80,817
33,590
Mitigated
42,737
16,717
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brandon9482
Danzaburou
7,234
2,231
0
1,581
14,106
4,578
4,228
6,798
7,275
0
58,570
L
Arachne
J_Jeanbrak
Arachne
3,823
2,650
0
5,151
16,456
7,177
38
7,135
9,083
0
54,774
W
Kukulkan
Juzticee
Kukulkan
18,248
1,070
0
1,388
9,254
4,384
2,116
1,781
7,423
92,783
0
W
17,913
7,636
0
14,101
23,653
8,748
8,859
5,784
17,769
108,421
0
L
Chang'e
SquidDaddie
Chang'e
13,064
2,023
1,558
10,626
19,085
10,090
284
6,886
12,030
76,981
0
W
1,662
424
75
1,153
14,606
11,781
488
4,349
10,082
0
19,371
L
Skadi
11,827
8,011
0
0
16,724
6,275
0
9,156
7,239
0
73,840
W
Heimdallr
12,743
5,763
0
0
10,446
4,164
4,122
3,289
7,082
0
61,201
L
Bacchus
5,247
362
0
675
14,446
14,617
1,598
5,488
8,831
39,917
0
W
Mercury
xxelguajiyo
Mercury
2,426
1,146
0
0
12,296
4,513
889
2,558
9,588
0
72,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,207
Gold Earned
56,141
622
Minions Killed
490
0
Camps Cleared
0
1,937,483
Distance Traveled
1,850,256
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,577
504
96
5
0
376,656
7
L
Arachne
10,533
502
94
4
0
301,695
0
W
Kukulkan
13,088
623
162
8
0
384,513
3
W
Sol
12,916
615
174
8
0
329,134
3
L
Chang'e
12,711
605
140
7
0
419,327
4
W
Guan Yu
7,902
376
33
2
0
408,271
2
L
Skadi
11,371
541
103
5
0
315,124
0
W
Heimdallr
13,080
623
109
5
0
348,029
0
L
Bacchus
10,949
521
57
3
0
437,454
1
W
Mercury
11,221
534
144
7
0
467,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role