Player Matchup

Sobek
Sobek
ClockworkCrusade
Sobek
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,296 Elo+
Party 1
Chronos
Chronos
CoolGoose
Chronos
Level 61
God Stats
3W - 1L
1,864 SR
Queue Stats
29W - 35L
1,587 Elo+
Party 1
Ratatoskr
Ratatoskr
Kibrald
Ratatoskr
Level 13
God Stats
14W - 13L
1,433 SR
Queue Stats
37W - 60L
1,427 Elo+
Party 1
Achilles
Achilles
NeoConker
Achilles
Level 23
God Stats
11W - 17L
1,452 SR
Queue Stats
49W - 61L
1,461 Elo+
Party 1
Hachiman
Hachiman
Semiton
Hachiman
Level 29
God Stats
4W - 0L
1,719 SR
Queue Stats
37W - 32L
1,515 Elo+
Party 1
Team Averages
Level 32
1,594 SR
1,457 Elo+

VS

Team Averages
Level 38
1,530 SR
1,486 Elo+
Baron Samedi
Baron Samedi
ChiChiOppai
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 177L
1,462 Elo+
Solo
King Arthur
King Arthur
DefenseSucksAsh
King Arthur
Level 4
God Stats
8W - 6L
1,310 SR
Queue Stats
18W - 16L
1,427 Elo+
Solo
Guan Yu
Guan Yu
JinnyBaby
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,528 Elo+
Party 2
Tiamat
Tiamat
Ruescal
Tiamat
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
andres8012an
Ao Kuang
Level 29
God Stats
2W - 1L
1,842 SR
Queue Stats
27W - 30L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
10,614
559
7,059
13,125
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
CoolGoose
Chronos
16
6 / 1 / 2
10,137
534
8,540
7,279
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Kibrald
Ratatoskr
16
3 / 2 / 4
9,420
496
6,862
10,797
4,027
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
NeoConker
Achilles
17
3 / 4 / 0
10,008
527
13,954
16,055
10,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Semiton
Hachiman
16
8 / 2 / 9
9,883
520
20,900
13,009
4,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiChiOppai
Baron Samedi
14
3 / 5 / 0
8,737
460
9,962
14,193
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
DefenseSucksAsh
King Arthur
17
3 / 2 / 3
9,891
521
12,968
21,020
21,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
JinnyBaby
Guan Yu
11
0 / 7 / 2
7,020
369
4,258
14,094
7,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Ruescal
Tiamat
11
0 / 8 / 2
7,121
375
7,092
14,346
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
andres8012an
Ao Kuang
17
4 / 3 / 1
9,736
512
5,835
18,234
7,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
25
Kills
10
10
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChiChiOppai
Baron Samedi
3
5
0
0.6
W
5
1
13
11.5
W
Chronos
CoolGoose
Chronos
6
1
2
7
L
King Arthur
DefenseSucksAsh
King Arthur
3
2
3
2.25
L
Guan Yu
JinnyBaby
Guan Yu
0
7
2
0.14
W
Ratatoskr
Kibrald
Ratatoskr
3
2
4
2.5
W
Achilles
NeoConker
Achilles
3
4
0
0.75
L
Tiamat
Ruescal
Tiamat
0
8
2
0.13
W
Hachiman
Semiton
Hachiman
8
2
9
6.25
L
Ao Kuang
andres8012an
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,315
Damage
40,115
60,265
Taken
81,887
37,033
Mitigated
49,517
21,143
Healing
30,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChiChiOppai
Baron Samedi
9,962
1,253
822
4,127
14,193
6,378
0
5,721
8,472
53,026
0
W
7,059
460
0
3,208
13,125
14,766
753
6,651
5,645
20,786
0
W
Chronos
CoolGoose
Chronos
8,540
1,050
300
2,520
7,279
2,589
4,235
2,388
4,701
55,462
0
L
King Arthur
DefenseSucksAsh
King Arthur
12,968
1,386
0
8,600
21,020
21,394
44
1,756
18,894
0
61,528
L
Guan Yu
JinnyBaby
Guan Yu
4,258
843
1,832
3,032
14,094
7,622
0
2,820
11,274
0
23,193
W
Ratatoskr
Kibrald
Ratatoskr
6,862
2,139
0
3,719
10,797
4,027
1,765
2,192
8,537
0
50,668
W
Achilles
NeoConker
Achilles
13,954
4,713
0
3,989
16,055
10,820
339
2,241
13,814
0
52,508
L
Tiamat
Ruescal
Tiamat
7,092
984
416
3,409
14,346
6,370
0
4,032
10,314
30,162
0
W
Hachiman
Semiton
Hachiman
20,900
13,795
0
7,407
13,009
4,831
2,776
7,780
4,679
0
69,686
L
Ao Kuang
andres8012an
Ao Kuang
5,835
1,469
0
8,096
18,234
7,753
0
1,270
16,964
74,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
42,505
449
Minions Killed
426
0
Camps Cleared
0
1,792,150
Distance Traveled
1,538,293
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,737
460
94
5
0
283,732
3
W
Sobek
10,614
559
17
1
0
333,919
5
W
Chronos
10,137
534
117
6
0
362,757
0
L
King Arthur
9,891
521
119
6
0
387,996
1
L
Guan Yu
7,020
369
39
2
0
257,413
0
W
Ratatoskr
9,420
496
104
5
0
416,939
0
W
Achilles
10,008
527
96
5
0
358,886
1
L
Tiamat
7,121
375
47
2
0
256,325
0
W
Hachiman
9,883
520
115
6
0
319,649
3
L
Ao Kuang
9,736
512
127
7
0
352,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role