Player Matchup

Gilgamesh
Gilgamesh
EpicShinobiX
Gilgamesh
Level 105
God Stats
22W - 15L
1,725 SR
Queue Stats
394W - 383L
1,552 Elo+
Solo
Hades
Hades
Exesal_Gamer
Hades
Level 25
God Stats
54W - 63L
1,363 SR
Queue Stats
168W - 240L
1,359 Elo+
Party 2
Arachne
Arachne
Jurimpe
Arachne
Level 62
God Stats
53W - 45L
1,498 SR
Queue Stats
528W - 730L
1,285 Elo+
Party 2
Yemoja
Yemoja
LulaBestSup
Yemoja
Level 8
God Stats
4W - 1L
1,656 SR
Queue Stats
62W - 69L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Senpai_Mestre
Heimdallr
Level 44
God Stats
3W - 8L
1,184 SR
Queue Stats
516W - 738L
1,327 Elo+
Party 2
Team Averages
Level 49
1,485 SR
1,404 Elo+

VS

Team Averages
Level 62
1,532 SR
1,399 Elo+
Geb
Geb
MortalKahn
Geb
Level 119
God Stats
3W - 6L
1,434 SR
Queue Stats
354W - 373L
1,450 Elo+
Party 1
Bellona
Bellona
ThatGamerDude17
Bellona
Level 68
God Stats
8W - 8L
1,424 SR
Queue Stats
398W - 464L
1,394 Elo+
Party 3
Thor
Thor
Tx T Bundy
Thor
Level 30
God Stats
2W - 8L
1,344 SR
Queue Stats
179W - 256L
1,295 Elo+
Party 3
Danzaburou
Danzaburou
X_Tio_Black_X-_-
Danzaburou
Level 69
God Stats
2W - 2L
1,729 SR
Queue Stats
62W - 85L
1,402 Elo+
Party 1
Merlin
Merlin
knigth_of_moon
Merlin
Level 22
God Stats
3W - 4L
1,729 SR
Queue Stats
41W - 42L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpicShinobiX
Gilgamesh
18
4 / 1 / 6
11,337
567
10,930
15,243
17,862
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 0 / 9
11,061
553
9,752
8,544
5,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Jurimpe
Arachne
19
17 / 2 / 11
12,456
623
20,850
19,187
9,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
14
2 / 2 / 10
9,624
481
11,107
17,791
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Senpai_Mestre
Heimdallr
15
2 / 3 / 9
9,400
470
11,926
16,219
7,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
8,514
426
12,527
23,109
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 2
8,724
436
7,330
18,818
21,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 8 / 2
8,114
406
6,445
16,813
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
X_Tio_Black_X-_-
Danzaburou
14
2 / 6 / 3
8,805
440
14,370
17,460
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 1
8,945
447
5,065
8,701
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
29
Kills
7
8
Deaths
29
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EpicShinobiX
Gilgamesh
4
1
6
7
W
4
0
9
8.5
W
Arachne
Jurimpe
Arachne
17
2
11
11.25
W
Yemoja
2
2
10
3.5
L
3
4
4
1.25
W
Heimdallr
Senpai_Mestre
Heimdallr
2
3
9
2.17
L
0
5
2
0.2
L
1
8
2
0.25
L
Danzaburou
X_Tio_Black_X-_-
Danzaburou
2
6
3
0.58
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,565
Damage
45,737
76,984
Taken
84,901
54,296
Mitigated
59,322
33,707
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EpicShinobiX
Gilgamesh
10,930
2,756
0
4,514
15,243
17,862
1,209
298
14,945
0
72,124
W
9,752
305
758
5,205
8,544
5,504
2,797
1,947
6,363
51,499
0
W
Arachne
Jurimpe
Arachne
20,850
13,092
0
8,426
19,187
9,377
45
3,653
15,444
0
93,639
W
Yemoja
11,107
1,578
4,233
6,813
17,791
14,463
960
4,797
12,946
28,998
0
L
12,527
1,720
988
5,550
23,109
20,874
0
6,155
16,954
35,624
0
W
Heimdallr
Senpai_Mestre
Heimdallr
11,926
8,675
0
3,758
16,219
7,090
2,866
6,471
9,694
0
42,988
L
7,330
3,243
0
3,434
18,818
21,928
0
3,035
15,783
0
53,355
L
6,445
476
0
3,183
16,813
6,517
0
2,824
13,989
0
51,200
L
Danzaburou
X_Tio_Black_X-_-
Danzaburou
14,370
8,021
0
6,953
17,460
6,723
132
5,602
11,858
0
51,721
L
5,065
432
0
1,052
8,701
3,280
0
3,243
5,458
52,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,878
Gold Earned
43,102
462
Minions Killed
467
0
Camps Cleared
0
1,726,924
Distance Traveled
1,701,266
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,337
567
131
7
0
340,497
4
W
Hades
11,061
553
100
5
0
334,561
4
W
Arachne
12,456
623
127
6
0
400,710
1
W
Yemoja
9,624
481
27
1
0
325,403
6
L
Geb
8,514
426
50
3
0
459,213
1
W
Heimdallr
9,400
470
77
4
0
325,753
0
L
Bellona
8,724
436
110
6
0
312,039
2
L
Thor
8,114
406
95
5
0
363,808
0
L
Danzaburou
8,805
440
92
5
0
307,792
0
L
Merlin
8,945
447
120
6
0
258,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role