Player Matchup

Janus
Janus
Diguent
Janus
Level 29
God Stats
2W - 1L
1,938 SR
Queue Stats
93W - 79L
1,510 Elo+
Solo
Ares
Ares
Nunui
Ares
Level 27
God Stats
11W - 13L
1,424 SR
Queue Stats
296W - 325L
1,431 Elo+
Solo
Neith
Neith
Tapajo
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Gilgamesh
Gilgamesh
Vitorino052
Gilgamesh
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
151W - 201L
1,377 Elo+
Solo
Serqet
Serqet
ksamosjk
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,572 SR
1,388 Elo+

VS

Team Averages
Level 42
1,512 SR
1,489 Elo+
Neith
Neith
ClaíreValentíne
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Tyr
Tyr
HardFor
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
IMBAD2021
Hun Batz
Level 11
God Stats
6W - 2L
1,756 SR
Queue Stats
24W - 13L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
MixkillerBR
Cthulhu
Level 18
God Stats
1W - 0L
1,303 SR
Queue Stats
18W - 11L
1,342 Elo+
Solo
Hera
Hera
feitozinha59
Hera
Level 16
God Stats
26W - 27L
1,500 SR
Queue Stats
357W - 390L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Diguent
Janus
15
2 / 1 / 2
8,896
494
6,155
5,057
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Nunui
Ares
12
1 / 0 / 5
7,966
443
3,461
11,293
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
Tapajo
Neith
11
1 / 9 / 2
6,905
384
8,628
13,329
4,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Vitorino052
Gilgamesh
11
0 / 6 / 2
7,227
402
4,462
11,919
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
ksamosjk
Serqet
15
7 / 3 / 2
9,531
530
8,448
11,250
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 3
10,274
571
11,661
13,371
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
17
7 / 1 / 4
10,227
568
12,437
16,241
15,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
IMBAD2021
Hun Batz
5
0 / 3 / 0
5,549
308
306
3,234
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
MixkillerBR
Cthulhu
14
3 / 2 / 5
8,732
485
6,864
7,461
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 2
9,172
510
7,466
7,812
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
19
19
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
4
3
2.38
L
Janus
Diguent
Janus
2
1
2
3
W
Tyr
7
1
4
9
W
Hun Batz
IMBAD2021
Hun Batz
0
3
0
0
W
Cthulhu
MixkillerBR
Cthulhu
3
2
5
2.75
L
Ares
Nunui
Ares
1
0
5
3.5
L
Neith
Tapajo
Neith
1
9
2
0.22
L
Gilgamesh
Vitorino052
Gilgamesh
0
6
2
0.17
W
1
3
2
0.67
L
Serqet
ksamosjk
Serqet
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
38,734
52,848
Taken
48,119
31,713
Mitigated
28,922
9,559
Healing
19,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,661
5,858
0
6,027
13,371
4,332
3,237
1,360
10,805
0
72,145
L
Janus
Diguent
Janus
6,155
130
0
2,081
5,057
1,860
170
3,146
1,655
63,165
0
W
Tyr
12,437
2,876
0
9,580
16,241
15,457
574
1,129
14,680
0
56,321
W
Hun Batz
IMBAD2021
Hun Batz
306
0
0
843
3,234
707
0
0
3,234
0
10,594
W
Cthulhu
MixkillerBR
Cthulhu
6,864
826
0
962
7,461
5,467
565
2,111
4,854
27,598
0
L
Ares
Nunui
Ares
3,461
298
0
2,710
11,293
8,380
0
5,079
5,805
16,743
0
L
Neith
Tapajo
Neith
8,628
4,994
0
2,421
13,329
4,372
108
1,757
11,332
0
43,997
L
Gilgamesh
Vitorino052
Gilgamesh
4,462
1,026
271
1,690
11,919
12,394
0
1,373
10,494
0
27,659
W
7,466
1,169
0
1,589
7,812
2,959
912
4,474
2,894
53,414
0
L
Serqet
ksamosjk
Serqet
8,448
1,403
0
386
11,250
4,707
0
1,889
9,232
0
54,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
43,954
367
Minions Killed
396
0
Camps Cleared
0
1,673,036
Distance Traveled
1,380,987
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,274
571
121
7
0
296,400
4
L
Janus
8,896
494
128
7
0
337,935
6
W
Tyr
10,227
568
99
6
0
356,745
3
W
Hun Batz
5,549
308
10
1
0
61,910
0
W
Cthulhu
8,732
485
43
2
0
344,393
4
L
Ares
7,966
443
25
1
0
325,476
6
L
Neith
6,905
384
58
3
0
289,479
2
L
Gilgamesh
7,227
402
55
3
0
331,787
0
W
Hera
9,172
510
123
7
0
321,539
4
L
Serqet
9,531
530
101
6
0
388,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role