Player Matchup

Mulan
Mulan
Danilo_DBG
Mulan
Level 25
God Stats
6W - 3L
1,536 SR
Queue Stats
49W - 54L
1,393 Elo+
Solo
Ymir
Ymir
DarsDark
Ymir
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 106L
1,580 Elo+
Party 1
Olorun
Olorun
Levinen22
Olorun
Level 17
God Stats
8W - 5L
1,633 SR
Queue Stats
19W - 12L
1,580 Elo+
Party 1
Bastet
Bastet
Nefasto40
Bastet
Level 26
God Stats
11W - 7L
1,597 SR
Queue Stats
91W - 91L
1,530 Elo+
Solo
Chiron
Chiron
Wyxenk
Chiron
Level 20
God Stats
11W - 6L
1,500 SR
Queue Stats
51W - 40L
1,580 Elo+
Party 1
Team Averages
Level 46
1,553 SR
1,533 Elo+

VS

Team Averages
Level 20
1,439 SR
1,527 Elo+
Ullr
Ullr
BRUOLIMPIC21
Ullr
Level 28
God Stats
11W - 11L
1,500 SR
Queue Stats
222W - 232L
1,515 Elo+
Solo
Hera
Hera
Okunii
Hera
Level 10
God Stats
0W - 2L
1,280 SR
Queue Stats
12W - 17L
1,262 Elo+
Solo
Olorun
Olorun
RaReturnS
Olorun
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 52L
1,755 Elo+
Party 2
Neith
Neith
cogollito9
Neith
Level 12
God Stats
4W - 6L
1,500 SR
Queue Stats
243W - 179L
1,689 Elo+
Party 2
Ymir
Ymir
sosa1305
Ymir
Level 25
God Stats
6W - 9L
1,415 SR
Queue Stats
40W - 40L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 5 / 3
6,621
473
3,433
10,057
4,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
4 / 1 / 7
8,302
593
7,893
9,485
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Levinen22
Olorun
14
6 / 1 / 4
8,180
584
7,796
9,115
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Nefasto40
Bastet
14
5 / 3 / 2
8,253
590
6,650
8,867
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Wyxenk
Chiron
12
5 / 1 / 4
7,512
537
8,351
7,293
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,181
513
6,091
8,373
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Okunii
Hera
9
1 / 6 / 0
6,156
440
3,799
7,449
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
RaReturnS
Olorun
16
6 / 2 / 1
9,460
676
11,023
10,081
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
13
2 / 4 / 1
7,524
537
6,950
9,711
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 5 / 1
5,786
413
2,142
9,840
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
10
11
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Mulan
0
5
3
0.3
W
Ymir
4
1
7
7.5
W
Olorun
Levinen22
Olorun
6
1
4
8
W
Bastet
Nefasto40
Bastet
5
3
2
2
L
Hera
Okunii
Hera
1
6
0
0.17
L
Olorun
RaReturnS
Olorun
6
2
1
3.25
W
Chiron
Wyxenk
Chiron
5
1
4
7
L
Neith
2
4
1
0.63
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
30,005
44,817
Taken
45,454
19,306
Mitigated
15,903
15,706
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,091
2,454
0
2,516
8,373
2,511
796
1,611
6,762
0
48,664
W
Mulan
3,433
466
0
1,466
10,057
4,088
868
4,273
5,784
0
30,323
W
Ymir
7,893
1,718
0
2,112
9,485
5,925
340
3,386
6,027
23,392
0
W
Olorun
Levinen22
Olorun
7,796
3,892
491
4,807
9,115
3,604
1,635
3,946
5,117
50,852
0
W
Bastet
Nefasto40
Bastet
6,650
1,613
0
2,824
8,867
2,881
0
3,133
5,684
0
47,783
L
Hera
Okunii
Hera
3,799
1,122
0
494
7,449
2,383
56
4,790
2,659
22,954
0
L
Olorun
RaReturnS
Olorun
11,023
4,793
0
6,081
10,081
3,827
2,091
2,882
7,199
71,355
0
W
Chiron
Wyxenk
Chiron
8,351
4,191
481
3,525
7,293
2,808
352
2,052
5,236
0
35,776
L
Neith
6,950
3,482
0
1,120
9,711
3,328
0
2,739
6,972
0
53,669
L
Ymir
2,142
366
0
1,040
9,840
3,854
0
3,667
6,173
12,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
36,107
324
Minions Killed
404
0
Camps Cleared
0
1,280,576
Distance Traveled
1,237,287
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,181
513
100
7
0
232,844
0
W
Mulan
6,621
473
52
4
0
234,398
4
W
Ymir
8,302
593
32
2
0
265,754
2
W
Olorun
8,180
584
83
6
0
250,780
2
W
Bastet
8,253
590
103
7
0
283,939
4
L
Hera
6,156
440
32
2
0
255,116
2
L
Olorun
9,460
676
141
10
0
244,879
2
W
Chiron
7,512
537
54
4
0
245,705
0
L
Neith
7,524
537
110
8
0
252,263
4
L
Ymir
5,786
413
21
2
0
252,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role