Player Matchup

Bakasura
Bakasura
AoD DeadGiga
Bakasura
Level 86
God Stats
17W - 21L
1,610 SR
Queue Stats
105W - 148L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nemises29
Tsukuyomi
Level 66
God Stats
2W - 6L
1,362 SR
Queue Stats
172W - 289L
1,274 Elo+
Party 2
Gilgamesh
Gilgamesh
f0xfam13
Gilgamesh
Level 43
God Stats
3W - 4L
1,440 SR
Queue Stats
170W - 134L
1,438 Elo+
Party 2
Team Averages
Level 65
1,471 SR
1,358 Elo+

VS

Team Averages
Level 111
1,532 SR
1,438 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Tragik Dino
Sun Wukong
Level 68
God Stats
52W - 41L
1,544 SR
Queue Stats
300W - 333L
1,388 Elo+
Party 1
Chiron
Chiron
Tragik Royalty
Chiron
Level 143
God Stats
32W - 23L
1,552 SR
Queue Stats
276W - 300L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AoD DeadGiga
Bakasura
15
7 / 5 / 4
11,315
754
9,566
12,988
5,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Nemises29
Tsukuyomi
15
4 / 7 / 11
10,964
731
12,436
10,670
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
f0xfam13
Gilgamesh
15
6 / 6 / 8
11,925
795
14,915
14,660
7,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
8 / 6 / 10
11,136
742
12,421
13,699
5,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Tragik Dino
Sun Wukong
13
6 / 4 / 8
10,710
714
11,376
16,972
13,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 7 / 6
9,867
658
6,983
12,510
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
17
Kills
18
18
Deaths
17
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
8
6
10
2.17
W
Bakasura
AoD DeadGiga
Bakasura
7
5
4
1.8
W
Tsukuyomi
Nemises29
Tsukuyomi
4
7
11
1.36
L
Sun Wukong
Tragik Dino
Sun Wukong
6
4
8
2.5
L
4
7
6
1
W
Gilgamesh
f0xfam13
Gilgamesh
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,917
Damage
30,780
38,318
Taken
43,181
16,414
Mitigated
24,007
7,483
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,421
4,238
471
3,858
13,699
5,481
424
470
13,207
30,886
0
W
Bakasura
AoD DeadGiga
Bakasura
9,566
7,454
0
3,097
12,988
5,139
413
2,226
10,762
0
39,080
W
Tsukuyomi
Nemises29
Tsukuyomi
12,436
3,223
310
1,608
10,670
4,099
398
3,313
7,357
0
40,026
L
Sun Wukong
Tragik Dino
Sun Wukong
11,376
1,493
572
4,424
16,972
13,256
126
380
16,027
0
47,377
L
6,983
2,483
853
2,293
12,510
5,270
260
230
11,349
0
37,143
W
Gilgamesh
f0xfam13
Gilgamesh
14,915
5,216
489
1,979
14,660
7,176
1,967
6,986
7,674
2,478
32,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,204
Gold Earned
31,713
152
Minions Killed
160
0
Camps Cleared
0
782,242
Distance Traveled
704,951
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,136
742
42
3
0
225,040
2
W
Bakasura
11,315
754
69
5
0
276,375
1
W
Tsukuyomi
10,964
731
40
3
0
260,229
0
L
Sun Wukong
10,710
714
74
5
0
251,409
2
L
Chiron
9,867
658
44
3
0
228,502
0
W
Gilgamesh
11,925
795
43
3
0
245,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role