Player Matchup

Scylla
Scylla
AdeptClimber06
Scylla
Level 29
God Stats
9W - 4L
1,662 SR
Queue Stats
113W - 111L
1,516 Elo+
Solo
Cerberus
Cerberus
FireRescue951
Cerberus
Level 27
God Stats
10W - 14L
1,468 SR
Queue Stats
58W - 61L
1,517 Elo+
Solo
Medusa
Medusa
Swanson3281
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,847 Elo+
Solo
King Arthur
King Arthur
joacodrecher
King Arthur
Level 21
God Stats
12W - 7L
1,557 SR
Queue Stats
97W - 89L
1,586 Elo+
Solo
Bakasura
Bakasura
marcoLM2305
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,555 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,604 Elo+

VS

Team Averages
Level 37
1,486 SR
1,678 Elo+
Artemis
Artemis
DaNCrzyy
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
HorizonteSmurf
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,867 Elo+
Party 1
Bacchus
Bacchus
IskadarLatam
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 23L
1,673 Elo+
Party 1
Chaac
Chaac
ShadowsDarkSmurf
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,861 Elo+
Party 1
Susano
Susano
dadddyyy
Susano
Level 25
God Stats
20W - 27L
1,428 SR
Queue Stats
65W - 60L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,938
424
3,109
7,260
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
FireRescue951
Cerberus
10
2 / 5 / 0
6,443
460
4,111
9,750
3,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
8
0 / 4 / 1
5,360
383
3,047
10,600
2,566
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
joacodrecher
King Arthur
11
0 / 3 / 0
6,637
474
9,046
14,598
7,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
marcoLM2305
Bakasura
10
0 / 2 / 0
6,010
429
3,202
7,899
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaNCrzyy
Artemis
14
5 / 2 / 2
8,596
614
5,790
6,919
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 1
8,392
599
4,657
5,180
1,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
IskadarLatam
Bacchus
11
2 / 0 / 8
7,495
535
4,103
8,493
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
2 / 0 / 2
8,520
609
12,020
17,939
12,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
dadddyyy
Susano
12
7 / 0 / 5
7,586
542
6,700
7,046
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
19
19
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Artemis
DaNCrzyy
Artemis
5
2
2
3
L
Cerberus
FireRescue951
Cerberus
2
5
0
0.4
W
3
0
1
3.5
W
Bacchus
IskadarLatam
Bacchus
2
0
8
6
W
2
0
2
3
L
Medusa
0
4
1
0.13
W
Susano
dadddyyy
Susano
7
0
5
9.5
L
King Arthur
joacodrecher
King Arthur
0
3
0
0
L
Bakasura
marcoLM2305
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
33,270
50,107
Taken
45,577
19,614
Mitigated
22,076
11,352
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,109
135
0
1,240
7,260
2,422
58
4,127
3,133
26,501
0
W
Artemis
DaNCrzyy
Artemis
5,790
2,879
0
2,042
6,919
1,761
608
2,726
4,193
0
48,658
L
Cerberus
FireRescue951
Cerberus
4,111
247
0
1,633
9,750
3,460
198
2,067
7,683
27,519
0
W
4,657
433
0
3,280
5,180
1,564
0
1,844
3,206
58,319
0
W
Bacchus
IskadarLatam
Bacchus
4,103
458
0
1,092
8,493
4,449
30
1,731
6,572
15,156
0
W
12,020
3,406
0
9,322
17,939
12,084
0
0
17,664
0
63,499
L
Medusa
3,047
1,437
135
1,118
10,600
2,566
198
1,320
9,280
0
19,992
W
Susano
dadddyyy
Susano
6,700
2,329
0
2,185
7,046
2,218
0
661
6,087
0
31,489
L
King Arthur
joacodrecher
King Arthur
9,046
1,719
0
4,688
14,598
7,939
0
167
14,431
0
43,526
L
Bakasura
marcoLM2305
Bakasura
3,202
2,322
0
2,538
7,899
3,227
0
1,079
6,820
0
28,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
40,589
319
Minions Killed
451
0
Camps Cleared
0
1,236,280
Distance Traveled
1,335,781
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,938
424
51
4
0
208,207
1
W
Artemis
8,596
614
92
7
0
223,195
0
L
Cerberus
6,443
460
63
5
0
243,799
1
W
Scylla
8,392
599
129
9
0
233,442
2
W
Bacchus
7,495
535
23
2
0
293,495
7
W
Chaac
8,520
609
143
10
0
277,477
2
L
Medusa
5,360
383
34
2
0
223,198
1
W
Susano
7,586
542
64
5
0
308,172
2
L
King Arthur
6,637
474
91
7
0
254,256
3
L
Bakasura
6,010
429
80
6
0
306,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role