Player Matchup

Geb
Geb
Silver I
Abominus IV
Geb
Silver I
Level 160
God Stats
8W - 7L
1,714 SR
Queue Stats
318W - 322L
1,272 MMR
Party 1
Chronos
Chronos
Gold II
BK Ricky
Chronos
Gold II
Level 88
God Stats
0W - 3L
1,319 SR
Queue Stats
368W - 375L
1,623 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Cicutacomun
Hun Batz
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,574 MMR
Party 4
Vamana
Vamana
Gold V
alexsergi19
Vamana
Gold V
Level 77
God Stats
5W - 6L
1,485 SR
Queue Stats
82W - 83L
1,398 MMR
Party 4
Neith
Neith
Bronze III
eduardomol
Neith
Bronze III
Level 60
God Stats
0W - 3L
1,434 SR
Queue Stats
31W - 59L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,491 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,536 SR
1,437 MMR
Guan Yu
Guan Yu
Silver I
ElMonjeSaolin
Guan Yu
Silver I
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 32L
1,531 MMR
Party 2
Hachiman
Hachiman
Bronze III
Stephane390
Hachiman
Bronze III
Level 44
God Stats
1W - 0L
1,746 SR
Queue Stats
10W - 11L
1,410 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
pinpinelcejas
Tsukuyomi
Bronze III
Level 58
God Stats
2W - 2L
1,337 SR
Queue Stats
30W - 21L
1,459 MMR
Party 2
Vulcan
Vulcan
Gold III
x-GabrielX
Vulcan
Gold III
Level 116
God Stats
7W - 8L
1,668 SR
Queue Stats
164W - 162L
1,331 MMR
Party 3
Ares
Ares
Gold I
xImJakia-_-
Ares
Gold I
Level 138
God Stats
1W - 1L
1,429 SR
Queue Stats
157W - 152L
1,454 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
10,928
420
10,675
30,733
31,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chronos
BK Ricky
Chronos
19
3 / 6 / 5
12,542
482
16,346
24,945
9,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Cicutacomun
Hun Batz
18
5 / 6 / 1
11,562
445
13,937
22,169
11,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
19
2 / 5 / 3
12,996
500
14,682
24,941
20,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
14
0 / 11 / 2
9,373
361
4,881
17,693
5,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SetAthenaAo KuangDanzaburouScylla

VS

Bans
NemesisApolloAnhurAphroditeJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
3 / 2 / 8
13,324
512
12,123
26,604
26,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Stephane390
Hachiman
18
3 / 2 / 10
12,795
492
9,357
13,911
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
pinpinelcejas
Tsukuyomi
20
12 / 5 / 13
15,202
585
22,571
23,737
20,127
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
x-GabrielX
Vulcan
20
12 / 1 / 14
15,015
578
31,909
13,868
7,772
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 19
14,114
543
17,128
26,400
31,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
11
Kills
36
36
Deaths
12
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Chronos
BK Ricky
Chronos
3
6
5
0.92
L
Hun Batz
Cicutacomun
Hun Batz
5
6
1
0.92
W
Guan Yu
3
2
8
3.5
W
Hachiman
Stephane390
Hachiman
3
2
10
4
L
Vamana
2
5
3
0.7
L
Neith
0
11
2
0.09
W
Tsukuyomi
pinpinelcejas
Tsukuyomi
12
5
13
3.7
W
Vulcan
x-GabrielX
Vulcan
12
1
14
19
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,521
Damage
93,088
120,481
Taken
104,520
79,284
Mitigated
91,446
28,816
Healing
40,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,675
850
0
3,572
30,733
31,379
351
14,136
16,015
43,576
0
L
Chronos
BK Ricky
Chronos
16,346
5,213
0
8,398
24,945
9,585
2,969
9,151
15,670
102,519
0
L
Hun Batz
Cicutacomun
Hun Batz
13,937
2,815
0
4,638
22,169
11,901
0
6,333
15,658
0
78,855
W
Guan Yu
12,123
1,750
4,788
11,822
26,604
26,480
551
5,676
20,328
742
83,978
W
Hachiman
Stephane390
Hachiman
9,357
6,161
0
3,020
13,911
5,580
2,838
6,416
7,495
0
84,601
L
Vamana
14,682
6,253
0
9,203
24,941
20,858
0
8,565
15,936
0
84,998
L
Neith
4,881
983
0
3,005
17,693
5,561
0
9,810
7,605
0
39,421
W
Tsukuyomi
pinpinelcejas
Tsukuyomi
22,571
8,562
0
7,609
23,737
20,127
816
5,824
17,688
0
124,667
W
Vulcan
x-GabrielX
Vulcan
31,909
12,632
418
4,191
13,868
7,772
306
3,189
10,579
127,251
0
W
17,128
350
0
8,546
26,400
31,487
789
8,248
18,052
52,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
70,450
538
Minions Killed
659
0
Camps Cleared
0
2,216,652
Distance Traveled
2,590,536
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,928
420
51
2
0
451,434
2
L
Chronos
12,542
482
157
6
0
417,541
1
L
Hun Batz
11,562
445
125
5
0
488,387
0
W
Guan Yu
13,324
512
142
5
0
536,805
1
W
Hachiman
12,795
492
108
4
0
477,679
6
L
Vamana
12,996
500
134
5
0
472,134
1
L
Neith
9,373
361
71
3
0
387,156
9
W
Tsukuyomi
15,202
585
168
6
0
538,247
0
W
Vulcan
15,015
578
184
7
0
525,808
0
W
Ares
14,114
543
57
2
0
511,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role