Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IceWolf353
Sun Wukong
Level 101
God Stats
5W - 6L
1,751 SR
Queue Stats
424W - 404L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
SonicBenRaccoon
Erlang Shen
Level 105
God Stats
29W - 19L
1,645 SR
Queue Stats
899W - 831L
1,517 Elo+
Solo
Heimdallr
Heimdallr
oSiIvr
Heimdallr
Level 119
God Stats
5W - 1L
1,711 SR
Queue Stats
56W - 44L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
xBLOODxWARx
Nu Wa
Level 126
God Stats
2W - 2L
1,600 SR
Queue Stats
105W - 90L
1,582 Elo+
Solo
Team Averages
Level 107
1,641 SR
1,549 Elo+

VS

Team Averages
Level 96
1,625 SR
1,593 Elo+
Apollo
Apollo
Oongbar
Apollo
Level 110
God Stats
2W - 3L
1,557 SR
Queue Stats
178W - 205L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Samfelpro945
Ne Zha
Level 65
God Stats
0W - 1L
1,777 SR
Queue Stats
32W - 13L
1,720 Elo+
Party 1
Sol
Sol
TerrorHybrid6
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
crischame123
Terra
Level 69
God Stats
0W - 1L
1,757 SR
Queue Stats
48W - 30L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
juanrc2003
Gilgamesh
Level 106
God Stats
1W - 3L
1,536 SR
Queue Stats
72W - 53L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 1 / 4
6,959
464
3,068
9,931
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
IceWolf353
Sun Wukong
16
7 / 0 / 1
9,818
655
13,976
12,304
9,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
SonicBenRaccoon
Erlang Shen
12
2 / 1 / 6
7,311
487
4,910
8,457
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
oSiIvr
Heimdallr
12
2 / 2 / 3
7,437
496
6,529
8,882
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 3
7,556
504
11,870
6,413
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Oongbar
Apollo
13
1 / 1 / 0
7,727
515
5,302
10,244
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
1 / 3 / 0
7,052
470
4,921
11,088
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
7,066
471
8,408
9,124
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 2
6,403
427
4,063
9,540
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
juanrc2003
Gilgamesh
13
0 / 4 / 0
7,121
475
6,325
17,193
7,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
4
3
W
Sun Wukong
IceWolf353
Sun Wukong
7
0
1
7.5
L
Apollo
Oongbar
Apollo
1
1
0
1
L
Ne Zha
1
3
0
0.33
W
Erlang Shen
SonicBenRaccoon
Erlang Shen
2
1
6
5
L
1
1
2
2
L
0
3
2
0.33
L
Gilgamesh
juanrc2003
Gilgamesh
0
4
0
0
W
Heimdallr
oSiIvr
Heimdallr
2
2
3
1.75
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,353
Damage
29,019
45,987
Taken
57,189
22,664
Mitigated
22,676
12,847
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,068
172
0
2,054
9,931
4,027
0
5,288
4,643
13,553
0
W
Sun Wukong
IceWolf353
Sun Wukong
13,976
2,872
0
3,839
12,304
9,380
66
239
12,065
0
72,464
L
Apollo
Oongbar
Apollo
5,302
3,250
0
1,565
10,244
3,196
416
4,819
5,091
0
62,272
L
Ne Zha
4,921
2,435
0
1,757
11,088
3,602
223
2,233
8,631
0
53,251
W
Erlang Shen
SonicBenRaccoon
Erlang Shen
4,910
2,480
0
2,244
8,457
4,555
116
1,426
7,031
0
39,660
L
8,408
2,320
0
4,850
9,124
2,488
0
2,481
6,509
57,460
0
L
4,063
289
305
2,629
9,540
5,543
0
3,349
6,005
12,258
0
L
Gilgamesh
juanrc2003
Gilgamesh
6,325
1,465
0
5,106
17,193
7,847
0
1,068
16,015
0
46,900
W
Heimdallr
oSiIvr
Heimdallr
6,529
3,892
0
2,951
8,882
2,856
64
5,252
3,630
0
43,980
W
11,870
1,522
194
1,565
6,413
1,846
417
266
6,147
55,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
35,369
438
Minions Killed
454
0
Camps Cleared
0
1,459,321
Distance Traveled
1,398,706
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,959
464
23
2
0
300,147
1
W
Sun Wukong
9,818
655
147
10
0
296,556
0
L
Apollo
7,727
515
129
9
0
259,580
2
L
Ne Zha
7,052
470
101
7
0
313,248
0
W
Erlang Shen
7,311
487
77
5
0
323,787
3
L
Sol
7,066
471
114
8
0
252,368
6
L
Terra
6,403
427
19
1
0
296,824
0
L
Gilgamesh
7,121
475
91
6
0
276,686
0
W
Heimdallr
7,437
496
77
5
0
243,950
2
W
Nu Wa
7,556
504
114
8
0
294,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role