Player Matchup

Guan Yu
Guan Yu
EnzoSebad
Guan Yu
Level 28
God Stats
9W - 11L
1,324 SR
Queue Stats
335W - 401L
1,438 Elo+
Solo
Fenrir
Fenrir
KLEYTTON24CM
Fenrir
Level 28
God Stats
3W - 3L
1,442 SR
Queue Stats
83W - 100L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Mumdegree_RLine
Cthulhu
Level 26
God Stats
3W - 6L
1,254 SR
Queue Stats
96W - 94L
1,403 Elo+
Party 4
Neith
Neith
Neeyxed
Neith
Level 23
God Stats
16W - 17L
1,458 SR
Queue Stats
63W - 77L
1,405 Elo+
Party 4
Nu Wa
Nu Wa
PEDRIM24CM
Nu Wa
Level 26
God Stats
2W - 2L
1,217 SR
Queue Stats
79W - 93L
1,437 Elo+
Party 1
Team Averages
Level 26
1,339 SR
1,419 Elo+

VS

Team Averages
Level 14
1,562 SR
1,397 Elo+
Ares
Ares
ClamantKhan8679
Ares
Level 6
God Stats
0W - 3L
1,128 SR
Queue Stats
13W - 28L
1,266 Elo+
Party 3
Sylvanus
Sylvanus
DuckStarHP01
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Dwoey
Olorun
Level 6
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
GiovaniCS
Chaac
Level 29
God Stats
5W - 1L
1,980 SR
Queue Stats
93W - 116L
1,457 Elo+
Solo
Cupid
Cupid
Luffy C4pTao
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 151L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EnzoSebad
Guan Yu
9
2 / 3 / 5
5,169
574
4,399
6,012
3,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Fenrir
9
6 / 1 / 0
5,706
634
3,334
6,147
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 2
5,129
570
1,661
3,387
1,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Neeyxed
Neith
8
1 / 1 / 3
5,239
582
3,470
2,964
827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
3 / 1 / 3
5,874
653
3,107
2,142
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,066
452
1,576
4,772
3,863
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
DuckStarHP01
Sylvanus
8
2 / 3 / 2
5,254
584
1,682
6,323
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Dwoey
Olorun
8
3 / 4 / 2
5,163
574
2,672
5,378
1,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
GiovaniCS
Chaac
5
0 / 2 / 3
4,094
455
1,568
4,473
1,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 3 / 1
4,346
483
1,834
3,207
674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
7
7
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Sylvanus
DuckStarHP01
Sylvanus
2
3
2
1
L
Olorun
Dwoey
Olorun
3
4
2
1
W
Guan Yu
EnzoSebad
Guan Yu
2
3
5
1.5
L
Chaac
GiovaniCS
Chaac
0
2
3
0.75
W
Fenrir
6
1
0
6
L
2
3
1
0.83
W
2
1
2
3
W
Neith
Neeyxed
Neith
1
1
3
2.5
W
Nu Wa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
9,332
20,652
Taken
24,153
8,941
Mitigated
11,800
6,642
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,576
360
0
0
4,772
3,863
81
76
4,496
10,005
0
L
Sylvanus
DuckStarHP01
Sylvanus
1,682
839
393
1,160
6,323
4,203
566
1,960
4,141
11,756
1,977
L
Olorun
Dwoey
Olorun
2,672
1,370
200
1,305
5,378
1,673
624
1,972
3,139
12,517
0
W
Guan Yu
EnzoSebad
Guan Yu
4,399
1,102
85
2,251
6,012
3,054
93
1,589
4,423
0
16,534
L
Chaac
GiovaniCS
Chaac
1,568
210
0
992
4,473
1,387
266
97
4,313
0
12,506
W
Fenrir
3,334
978
0
2,431
6,147
2,694
0
1,472
4,675
0
23,244
L
1,834
1,135
108
359
3,207
674
165
98
2,996
0
8,159
W
1,661
56
246
314
3,387
1,699
902
632
2,755
15,299
0
W
Neith
Neeyxed
Neith
3,470
2,004
393
501
2,964
827
1,728
712
2,252
0
16,354
W
Nu Wa
3,107
927
0
421
2,142
667
583
1,341
801
24,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
22,923
196
Minions Killed
100
0
Camps Cleared
0
761,001
Distance Traveled
716,613
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,066
452
10
1
0
174,149
0
L
Sylvanus
5,254
584
34
4
0
130,326
0
L
Olorun
5,163
574
16
2
0
136,414
0
W
Guan Yu
5,169
574
24
3
0
137,771
0
L
Chaac
4,094
455
26
3
0
113,452
0
W
Fenrir
5,706
634
50
6
0
162,122
0
L
Cupid
4,346
483
14
2
0
162,272
0
W
Cthulhu
5,129
570
32
4
0
155,384
0
W
Neith
5,239
582
39
4
0
149,841
2
W
Nu Wa
5,874
653
51
6
0
155,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role