Player Matchup

Persephone
Persephone
Deadman3836
Persephone
Level 126
God Stats
30W - 28L
1,824 SR
Queue Stats
697W - 635L
1,598 Elo+
Party 2
Xbalanque
Xbalanque
Distallguy
Xbalanque
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
428W - 420L
1,422 Elo+
Party 2
Nike
Nike
Wally8647
Nike
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 182L
1,685 Elo+
Party 3
Cabrakan
Cabrakan
burritosuitcase
Cabrakan
Level 62
God Stats
18W - 8L
1,703 SR
Queue Stats
236W - 186L
1,705 Elo+
Party 3
Ymir
Ymir
l Alex765 l
Ymir
Level 106
God Stats
4W - 7L
1,593 SR
Queue Stats
348W - 276L
1,616 Elo+
Party 3
Team Averages
Level 90
1,624 SR
1,605 Elo+

VS

Team Averages
Level 89
1,526 SR
1,460 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ACEofS1011
Hercules
Level 89
God Stats
5W - 5L
1,508 SR
Queue Stats
133W - 121L
1,495 Elo+
Party 1
Rama
Rama
bl248ade
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,341 Elo+
Party 1
Olorun
Olorun
iron-stream267
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,440 Elo+
Solo
Arachne
Arachne
patatoe2000
Arachne
Level 116
God Stats
15W - 13L
1,624 SR
Queue Stats
99W - 102L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deadman3836
Persephone
12
3 / 1 / 0
6,795
618
4,918
4,641
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Distallguy
Xbalanque
10
1 / 1 / 2
5,953
541
3,832
5,023
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
12
2 / 2 / 3
7,249
659
7,653
8,165
4,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
10
1 / 3 / 2
5,905
537
3,748
6,921
3,556
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 2
6,998
636
3,803
5,202
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 3
4,792
436
2,630
5,157
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
ACEofS1011
Hercules
10
2 / 3 / 0
5,750
523
4,091
8,328
3,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Rama
10
0 / 1 / 3
5,577
507
2,430
6,507
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,172
470
1,367
6,776
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
patatoe2000
Arachne
11
5 / 1 / 0
6,388
581
6,272
8,421
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
7
7
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
3
0.75
L
Hercules
ACEofS1011
Hercules
2
3
0
0.67
W
Persephone
Deadman3836
Persephone
3
1
0
3
W
Xbalanque
Distallguy
Xbalanque
1
1
2
2
W
Nike
2
2
3
1.75
L
Rama
0
1
3
1.5
W
Cabrakan
1
3
2
0.67
L
0
3
0
0
W
3
0
2
4
L
Arachne
patatoe2000
Arachne
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
16,790
29,952
Taken
35,189
13,561
Mitigated
13,252
10,824
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,630
434
0
1,081
5,157
2,415
0
1,742
3,415
17,571
0
L
Hercules
ACEofS1011
Hercules
4,091
2,179
0
2,006
8,328
3,510
0
596
7,732
0
27,229
W
Persephone
Deadman3836
Persephone
4,918
341
0
1,524
4,641
1,516
0
1,704
2,911
39,674
0
W
Xbalanque
Distallguy
Xbalanque
3,832
1,553
0
2,139
5,023
1,383
47
516
4,433
0
34,861
W
Nike
7,653
2,379
0
2,320
8,165
4,838
0
184
7,956
0
43,218
L
Rama
2,430
2,283
0
3,329
6,507
1,901
0
2,324
4,183
0
29,422
W
Cabrakan
3,748
480
276
2,027
6,921
3,556
0
867
5,886
28,200
0
L
1,367
829
60
2,176
6,776
2,038
0
4,362
2,124
25,528
0
W
3,803
798
0
2,538
5,202
2,268
0
384
4,768
44,398
0
L
Arachne
patatoe2000
Arachne
6,272
3,704
0
2,875
8,421
3,388
0
3,115
5,266
0
35,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
27,679
385
Minions Killed
275
0
Camps Cleared
0
1,036,503
Distance Traveled
1,001,861
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,792
436
23
2
0
229,088
6
L
Hercules
5,750
523
51
5
0
190,583
1
W
Persephone
6,795
618
65
6
0
201,836
2
W
Xbalanque
5,953
541
68
6
0
190,354
1
W
Nike
7,249
659
104
9
0
232,327
5
L
Rama
5,577
507
71
6
0
168,504
1
W
Cabrakan
5,905
537
52
5
0
193,195
4
L
Olorun
5,172
470
57
5
0
178,618
1
W
Ymir
6,998
636
96
9
0
218,791
1
L
Arachne
6,388
581
73
7
0
235,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role