Player Matchup

Jing Wei
Jing Wei
Coconauta
Jing Wei
Level 106
God Stats
2W - 10L
1,197 SR
Queue Stats
158W - 145L
1,473 Elo+
Solo
Athena
Athena
OlmecaMaster
Athena
Level 85
God Stats
9W - 5L
1,708 SR
Queue Stats
507W - 474L
1,541 Elo+
Solo
Discordia
Discordia
assassin__0007
Discordia
Level 157
God Stats
4W - 4L
1,360 SR
Queue Stats
243W - 218L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
thomas707
Gilgamesh
Level 133
God Stats
14W - 8L
1,677 SR
Queue Stats
453W - 445L
1,486 Elo+
Solo
Tyr
Tyr
tmh96
Tyr
Level 116
God Stats
180W - 127L
1,612 SR
Queue Stats
524W - 491L
1,500 Elo+
Solo
Team Averages
Level 119
1,511 SR
1,501 Elo+

VS

Team Averages
Level 122
1,488 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ArthuGF
Set
Level 104
God Stats
6W - 3L
1,538 SR
Queue Stats
11W - 10L
1,504 Elo+
Solo
Xing Tian
Xing Tian
Walfu
Xing Tian
Level 149
God Stats
5W - 3L
1,693 SR
Queue Stats
235W - 223L
1,517 Elo+
Party 1
Tiamat
Tiamat
mckay5987
Tiamat
Level 128
God Stats
4W - 5L
1,473 SR
Queue Stats
126W - 116L
1,546 Elo+
Party 1
Medusa
Medusa
swattteam
Medusa
Level 119
God Stats
1W - 3L
1,235 SR
Queue Stats
12W - 16L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Coconauta
Jing Wei
4
0 / 0 / 1
3,052
610
1,798
2,497
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
5
1 / 1 / 0
3,442
688
682
3,621
1,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
assassin__0007
Discordia
6
0 / 0 / 1
3,534
707
1,083
1,226
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
thomas707
Gilgamesh
5
1 / 0 / 0
3,395
679
1,396
1,876
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
tmh96
Tyr
7
2 / 0 / 0
4,207
841
2,516
2,962
828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
0 / 2 / 0
3,167
633
1,050
3,291
1,143
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Set
2
0 / 1 / 0
2,614
523
295
1,510
305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Xing Tian
Walfu
Xing Tian
4
0 / 0 / 1
3,085
617
916
2,866
863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
mckay5987
Tiamat
6
0 / 0 / 0
3,183
637
612
2,162
832
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
swattteam
Medusa
4
1 / 1 / 0
2,990
598
1,578
2,288
407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Set
0
1
0
0
W
Jing Wei
Coconauta
Jing Wei
0
0
1
0.5
W
Athena
1
1
0
1
L
Xing Tian
Walfu
Xing Tian
0
0
1
0.5
W
Discordia
assassin__0007
Discordia
0
0
1
0.5
L
Tiamat
mckay5987
Tiamat
0
0
0
0
L
Medusa
swattteam
Medusa
1
1
0
1
W
Gilgamesh
thomas707
Gilgamesh
1
0
0
1
W
Tyr
tmh96
Tyr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,475
Damage
4,451
12,182
Taken
12,117
3,144
Mitigated
3,550
4,491
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,050
202
0
751
3,291
1,143
0
0
3,291
0
11,793
L
Set
295
104
0
726
1,510
305
0
289
1,145
0
2,734
W
Jing Wei
Coconauta
Jing Wei
1,798
1,056
0
1,176
2,497
476
0
423
2,074
0
9,038
W
Athena
682
209
0
870
3,621
1,003
0
493
3,128
5,600
0
L
Xing Tian
Walfu
Xing Tian
916
192
0
734
2,866
863
0
223
2,643
6,030
0
W
Discordia
assassin__0007
Discordia
1,083
98
0
503
1,226
304
576
526
700
14,548
0
L
Tiamat
mckay5987
Tiamat
612
86
0
716
2,162
832
0
577
1,444
10,836
0
L
Medusa
swattteam
Medusa
1,578
927
0
500
2,288
407
0
459
1,829
0
8,529
W
Gilgamesh
thomas707
Gilgamesh
1,396
320
0
1,040
1,876
533
0
86
1,790
0
11,689
W
Tyr
tmh96
Tyr
2,516
528
0
902
2,962
828
0
0
2,962
0
17,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,630
Gold Earned
15,039
126
Minions Killed
88
0
Camps Cleared
0
455,077
Distance Traveled
391,885
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,167
633
26
5
0
78,654
1
L
Set
2,614
523
9
2
0
51,822
0
W
Jing Wei
3,052
610
17
3
0
91,151
2
W
Athena
3,442
688
9
2
0
78,330
2
L
Xing Tian
3,085
617
12
2
0
90,198
0
W
Discordia
3,534
707
28
6
0
87,205
0
L
Tiamat
3,183
637
27
5
0
87,729
0
L
Medusa
2,990
598
14
3
0
83,482
0
W
Gilgamesh
3,395
679
30
6
0
100,075
1
W
Tyr
4,207
841
42
8
0
98,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role