Player Matchup

Thoth
Thoth
JJRB123
Thoth
Level 70
God Stats
1W - 4L
1,076 SR
Queue Stats
139W - 107L
1,462 Elo+
Solo
Ymir
Ymir
MikkelAmdi1
Ymir
Level 64
God Stats
28W - 19L
1,565 SR
Queue Stats
225W - 208L
1,446 Elo+
Party 1
Neith
Neith
Schwencke10
Neith
Level 32
God Stats
99W - 90L
1,491 SR
Queue Stats
334W - 383L
1,344 Elo+
Party 1
Team Averages
Level 55
1,377 SR
1,417 Elo+

VS

Team Averages
Level 64
1,575 SR
1,451 Elo+
Ra
Ra
Ziwiiz
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
illinz
Da Ji
Level 116
God Stats
1W - 3L
1,725 SR
Queue Stats
252W - 253L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
ultra5667107
Gilgamesh
Level 32
God Stats
14W - 7L
1,500 SR
Queue Stats
115W - 136L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JJRB123
Thoth
18
5 / 4 / 13
13,843
659
12,817
11,636
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
13 / 5 / 8
15,152
722
16,070
19,454
17,522
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 5 / 13
13,852
660
9,296
16,048
6,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
6 / 5 / 5
14,904
710
10,182
15,956
4,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
illinz
Da Ji
16
2 / 10 / 10
13,326
635
16,320
17,777
9,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
ultra5667107
Gilgamesh
18
6 / 7 / 5
14,637
697
11,849
20,520
17,060
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
22
Kills
14
14
Deaths
22
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
JJRB123
Thoth
5
4
13
2.88
W
13
5
8
3.4
W
4
5
13
2.1
L
Ra
6
5
5
1.7
L
Da Ji
illinz
Da Ji
2
10
10
0.7
L
Gilgamesh
ultra5667107
Gilgamesh
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,183
Damage
38,351
47,138
Taken
54,253
27,736
Mitigated
31,386
10,638
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
JJRB123
Thoth
12,817
297
0
2,031
11,636
4,180
1,134
1,500
10,027
68,789
0
W
16,070
2,512
1,028
3,181
19,454
17,522
1,112
4,596
14,645
49,344
0
W
9,296
2,285
0
4,398
16,048
6,034
1,690
4,130
11,768
0
52,320
L
Ra
10,182
1,058
1,306
6,285
15,956
4,969
577
9,087
6,361
61,052
0
L
Da Ji
illinz
Da Ji
16,320
5,328
0
1,107
17,777
9,357
527
7,821
9,534
0
45,636
L
Gilgamesh
ultra5667107
Gilgamesh
11,849
2,783
597
1,880
20,520
17,060
568
10,678
9,412
0
45,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
42,867
216
Minions Killed
187
0
Camps Cleared
0
1,014,319
Distance Traveled
972,496
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,843
659
90
4
0
356,634
6
W
Ymir
15,152
722
59
3
0
317,354
1
W
Neith
13,852
660
67
3
0
340,331
0
L
Ra
14,904
710
70
3
0
317,559
0
L
Da Ji
13,326
635
52
2
0
299,762
3
L
Gilgamesh
14,637
697
65
3
0
355,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role