Player Matchup

Geb
Geb
NYC CLAPZ
Geb
Level 24
God Stats
5W - 2L
1,440 SR
Queue Stats
21W - 18L
1,470 Elo+
Party 1
Chang'e
Chang'e
ThickJupiter
Chang'e
Level 104
God Stats
2W - 2L
1,419 SR
Queue Stats
314W - 303L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
minty290
Gilgamesh
Level 69
God Stats
48W - 24L
1,658 SR
Queue Stats
335W - 384L
1,467 Elo+
Party 1
Chaac
Chaac
sinister-fido17
Chaac
Level 47
God Stats
14W - 12L
1,537 SR
Queue Stats
451W - 428L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
uzisdreads
Heimdallr
Level 118
God Stats
11W - 3L
1,807 SR
Queue Stats
428W - 343L
1,586 Elo+
Party 1
Team Averages
Level 72
1,572 SR
1,510 Elo+

VS

Team Averages
Level 53
1,466 SR
1,440 Elo+
Artio
Artio
 
Artio
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ChiefLotsOfDough
Poseidon
Level 81
God Stats
22W - 36L
1,375 SR
Queue Stats
1,144W - 1,293L
1,361 Elo+
Solo
Pele
Pele
Grzmoll
Pele
Level 84
God Stats
0W - 3L
1,251 SR
Queue Stats
122W - 110L
1,503 Elo+
Party 2
Chernobog
Chernobog
ry0inr3d
Chernobog
Level 16
God Stats
4W - 7L
1,478 SR
Queue Stats
8W - 13L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
sepidasprite
Amaterasu
Level 26
God Stats
0W - 2L
1,724 SR
Queue Stats
13W - 24L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,979
499
2,764
7,304
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ThickJupiter
Chang'e
16
5 / 1 / 1
9,975
554
7,642
9,983
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
minty290
Gilgamesh
16
2 / 1 / 6
9,737
541
6,278
11,455
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 1
9,758
542
6,347
8,961
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
uzisdreads
Heimdallr
18
6 / 0 / 2
10,348
575
11,028
11,635
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 2 / 0
8,581
477
7,518
15,070
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 0
7,683
427
6,558
9,026
4,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Grzmoll
Pele
17
2 / 3 / 2
9,463
526
5,621
11,908
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
ry0inr3d
Chernobog
13
0 / 6 / 0
7,668
426
2,937
8,864
3,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
sepidasprite
Amaterasu
15
1 / 1 / 1
8,290
461
2,538
8,269
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
4
4
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
L
0
4
0
0
L
Pele
Grzmoll
Pele
2
3
2
1
W
1
0
4
3
W
Chang'e
ThickJupiter
Chang'e
5
1
1
5.5
W
Gilgamesh
minty290
Gilgamesh
2
1
6
5
L
Chernobog
ry0inr3d
Chernobog
0
6
0
0
L
Amaterasu
sepidasprite
Amaterasu
1
1
1
1.5
W
2
2
1
1.25
W
Heimdallr
uzisdreads
Heimdallr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
25,172
49,338
Taken
53,137
26,224
Mitigated
26,822
28,521
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,518
45
301
6,193
15,070
7,600
108
6,214
8,614
42,760
0
L
6,558
323
0
2,219
9,026
4,464
585
2,581
6,319
52,037
0
L
Pele
Grzmoll
Pele
5,621
1,261
0
5,626
11,908
6,524
588
684
11,017
0
76,974
W
2,764
15
0
2,173
7,304
4,665
0
2,893
4,411
18,925
0
W
Chang'e
ThickJupiter
Chang'e
7,642
1,352
2,198
5,581
9,983
3,516
0
5,714
4,269
62,548
0
W
Gilgamesh
minty290
Gilgamesh
6,278
1,775
0
5,808
11,455
5,071
58
2,333
9,122
0
69,206
L
Chernobog
ry0inr3d
Chernobog
2,937
1,698
0
0
8,864
3,148
84
477
8,387
0
36,631
L
Amaterasu
sepidasprite
Amaterasu
2,538
833
0
1,273
8,269
5,086
0
0
7,904
0
37,860
W
6,347
607
0
3,844
8,961
8,047
0
951
8,010
0
55,039
W
Heimdallr
uzisdreads
Heimdallr
11,028
4,308
0
8,917
11,635
4,925
142
2,185
9,450
0
96,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
41,685
535
Minions Killed
510
0
Camps Cleared
0
1,704,079
Distance Traveled
1,821,169
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,581
477
71
4
0
351,701
4
L
Poseidon
7,683
427
95
5
0
347,775
5
L
Pele
9,463
526
148
8
0
392,562
1
W
Geb
8,979
499
35
2
0
319,142
0
W
Chang'e
9,975
554
145
8
0
335,634
2
W
Gilgamesh
9,737
541
113
6
0
403,379
3
L
Chernobog
7,668
426
104
6
0
408,683
0
L
Amaterasu
8,290
461
92
5
0
320,448
0
W
Chaac
9,758
542
91
5
0
353,158
4
W
Heimdallr
10,348
575
151
8
0
292,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role