Player Matchup

Janus
Janus
You See It
Janus
Level 85
God Stats
140W - 106L
1,611 SR
Queue Stats
159W - 119L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bignicker721
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 342L
1,618 Elo+
Party 1
Cerberus
Cerberus
drewb4
Cerberus
Level 123
God Stats
10W - 9L
1,413 SR
Queue Stats
405W - 418L
1,603 Elo+
Party 1
Team Averages
Level 111
1,508 SR
1,611 Elo+

VS

Team Averages
Level 98
1,466 SR
1,476 Elo+
Gilgamesh
Gilgamesh
D0nNyGotSki1lz
Gilgamesh
Level 86
God Stats
18W - 20L
1,611 SR
Queue Stats
229W - 294L
1,576 Elo+
Solo
Fenrir
Fenrir
KingZloxiania
Fenrir
Level 113
God Stats
0W - 2L
1,286 SR
Queue Stats
85W - 102L
1,559 Elo+
Solo
Agni
Agni
MolokiniVan
Agni
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
4 / 0 / 3
5,327
1,065
3,364
2,463
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
bignicker721
Ah Muzen Cab
7
2 / 1 / 4
4,874
975
2,477
3,209
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
drewb4
Cerberus
7
1 / 1 / 6
5,045
1,009
1,572
3,827
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D0nNyGotSki1lz
Gilgamesh
7
2 / 3 / 0
4,469
894
2,551
5,604
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 1 / 0
3,584
717
162
1,126
322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 3 / 1
4,013
803
1,160
3,033
805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
2
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
D0nNyGotSki1lz
Gilgamesh
2
3
0
0.67
L
0
1
0
0
L
0
3
1
0.17
W
Janus
4
0
3
5.5
W
Ah Muzen Cab
bignicker721
Ah Muzen Cab
2
1
4
4
W
Cerberus
drewb4
Cerberus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,413
Damage
3,873
9,499
Taken
9,763
3,163
Mitigated
4,350
2,640
Healing
1,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
D0nNyGotSki1lz
Gilgamesh
2,551
290
222
1,158
5,604
3,223
0
3,421
1,933
0
7,465
L
162
33
0
134
1,126
322
0
247
837
0
1,054
L
1,160
151
0
100
3,033
805
0
940
2,041
6,564
0
W
Janus
3,364
63
0
252
2,463
554
205
192
2,246
16,058
0
W
Ah Muzen Cab
bignicker721
Ah Muzen Cab
2,477
657
0
989
3,209
966
1,677
490
2,694
0
9,460
W
Cerberus
drewb4
Cerberus
1,572
139
0
1,399
3,827
1,643
386
506
3,221
6,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,246
Gold Earned
12,066
69
Minions Killed
29
0
Camps Cleared
0
303,284
Distance Traveled
194,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,469
894
13
3
0
90,438
1
L
Fenrir
3,584
717
2
0
0
19,142
1
L
Agni
4,013
803
14
3
0
84,981
0
W
Janus
5,327
1,065
22
4
0
111,822
1
W
Ah Muzen Cab
4,874
975
18
4
0
86,946
0
W
Cerberus
5,045
1,009
29
6
0
104,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role