Player Matchup

Ravana
Ravana
StonyDromo
Ravana
Level 129
God Stats
3W - 2L
1,444 SR
Queue Stats
238W - 233L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Thiccckboi69TTV
Gilgamesh
Level 16
God Stats
35W - 20L
1,532 SR
Queue Stats
87W - 83L
1,384 Elo+
Party 1
Terra
Terra
serenetic-crane
Terra
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 209L
1,377 Elo+
Party 1
Team Averages
Level 62
1,492 SR
1,437 Elo+

VS

Team Averages
Level 35
1,594 SR
1,418 Elo+
Cerberus
Cerberus
AJ_DJ9000
Cerberus
Level 27
God Stats
7W - 7L
1,695 SR
Queue Stats
15W - 16L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
Gordinon
Zhong Kui
Level 42
God Stats
2W - 0L
1,370 SR
Queue Stats
39W - 55L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PepperSenpai
Ah Muzen Cab
Level 37
God Stats
2W - 1L
1,718 SR
Queue Stats
28W - 37L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
StonyDromo
Ravana
18
5 / 3 / 8
14,152
643
15,689
18,811
10,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Thiccckboi69TTV
Gilgamesh
17
6 / 9 / 8
13,450
611
20,085
27,901
28,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 4 / 10
13,222
601
9,335
28,799
36,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AJ_DJ9000
Cerberus
16
2 / 4 / 14
13,378
608
13,155
20,426
25,156
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Gordinon
Zhong Kui
18
9 / 6 / 6
15,311
696
22,555
19,557
12,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
PepperSenpai
Ah Muzen Cab
18
5 / 5 / 9
14,673
667
25,925
16,517
6,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
15
Kills
16
16
Deaths
15
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AJ_DJ9000
Cerberus
2
4
14
2.25
W
Zhong Kui
Gordinon
Zhong Kui
9
6
6
2
W
Ah Muzen Cab
PepperSenpai
Ah Muzen Cab
5
5
9
1.9
L
Ravana
StonyDromo
Ravana
5
3
8
3
L
Gilgamesh
Thiccckboi69TTV
Gilgamesh
6
9
8
1.11
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,109
Damage
61,635
75,511
Taken
56,500
75,417
Mitigated
44,375
20,794
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AJ_DJ9000
Cerberus
13,155
1,075
0
7,465
20,426
25,156
103
5,288
15,138
37,011
0
W
Zhong Kui
Gordinon
Zhong Kui
22,555
2,613
0
9,811
19,557
12,949
1,994
3,031
16,526
94,213
0
W
Ah Muzen Cab
PepperSenpai
Ah Muzen Cab
25,925
13,608
0
7,411
16,517
6,270
1,444
3,005
13,512
0
93,701
L
Ravana
StonyDromo
Ravana
15,689
5,827
0
5,995
18,811
10,383
1,129
11,690
6,808
0
96,819
L
Gilgamesh
Thiccckboi69TTV
Gilgamesh
20,085
4,838
1,236
2,093
27,901
28,563
0
11,880
15,603
8,487
52,764
L
9,335
2,874
4,502
6,968
28,799
36,471
320
11,285
17,038
18,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
43,362
217
Minions Killed
297
0
Camps Cleared
0
1,198,870
Distance Traveled
1,068,983
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,378
608
75
3
0
372,917
2
W
Zhong Kui
15,311
696
118
5
0
331,058
6
W
Ah Muzen Cab
14,673
667
104
5
0
365,008
0
L
Ravana
14,152
643
117
5
0
435,611
1
L
Gilgamesh
13,450
611
81
4
0
369,272
3
L
Terra
13,222
601
19
1
0
393,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role