Player Matchup

Danzaburou
Danzaburou
BugaoJr
Danzaburou
Level 27
God Stats
16W - 9L
1,538 SR
Queue Stats
72W - 94L
1,395 Elo+
Solo
Anubis
Anubis
Laite12
Anubis
Level 9
God Stats
30W - 17L
1,472 SR
Queue Stats
37W - 32L
1,365 Elo+
Party 2
Jing Wei
Jing Wei
Liudinis
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 110L
1,430 Elo+
Party 2
Ymir
Ymir
Luccasneto
Ymir
Level 9
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 77L
1,357 Elo+
Party 2
Mercury
Mercury
Morenatro
Mercury
Level 29
God Stats
11W - 7L
1,635 SR
Queue Stats
99W - 102L
1,482 Elo+
Solo
Team Averages
Level 39
1,529 SR
1,406 Elo+

VS

Team Averages
Level 42
1,506 SR
1,388 Elo+
Guan Yu
Guan Yu
EnzoSebad
Guan Yu
Level 28
God Stats
9W - 11L
1,355 SR
Queue Stats
335W - 401L
1,450 Elo+
Solo
Khepri
Khepri
HesGii
Khepri
Level 142
God Stats
4W - 5L
1,739 SR
Queue Stats
180W - 201L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
NoisGod
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
Sheldor4i20
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,008 Elo+
Solo
Erlang Shen
Erlang Shen
zarabanda6
Erlang Shen
Level 28
God Stats
21W - 20L
1,436 SR
Queue Stats
227W - 278L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BugaoJr
Danzaburou
9
1 / 1 / 3
5,414
541
2,853
4,382
1,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Laite12
Anubis
11
6 / 0 / 4
6,925
693
3,356
2,233
911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Liudinis
Jing Wei
9
2 / 1 / 1
5,565
557
3,973
4,418
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 1
4,902
490
1,870
3,450
2,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Morenatro
Mercury
10
5 / 1 / 2
5,929
593
4,009
4,841
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EnzoSebad
Guan Yu
9
1 / 1 / 0
5,203
520
1,337
4,714
2,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
HesGii
Khepri
8
2 / 1 / 0
5,202
520
1,761
4,156
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NoisGod
Danzaburou
7
0 / 3 / 1
4,690
469
2,756
5,995
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
6
0 / 7 / 0
4,148
415
892
5,631
1,178
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
zarabanda6
Erlang Shen
5
0 / 4 / 0
4,313
431
1,127
4,010
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BugaoJr
Danzaburou
1
1
3
2.5
L
Guan Yu
EnzoSebad
Guan Yu
1
1
0
1
L
Khepri
HesGii
Khepri
2
1
0
2
W
Anubis
Laite12
Anubis
6
0
4
8
W
Jing Wei
Liudinis
Jing Wei
2
1
1
2.5
W
2
0
1
2.5
W
Mercury
Morenatro
Mercury
5
1
2
6
L
Danzaburou
NoisGod
Danzaburou
0
3
1
0.17
L
Hou Yi
0
7
0
0
L
Erlang Shen
zarabanda6
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,061
Damage
7,873
19,324
Taken
24,506
8,912
Mitigated
8,179
4,638
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BugaoJr
Danzaburou
2,853
1,222
0
1,251
4,382
1,993
341
165
4,167
0
17,504
L
Guan Yu
EnzoSebad
Guan Yu
1,337
186
0
1,310
4,714
2,295
404
0
4,714
0
19,577
L
Khepri
HesGii
Khepri
1,761
217
0
1,158
4,156
1,886
0
512
3,644
15,260
0
W
Anubis
Laite12
Anubis
3,356
297
0
1,458
2,233
911
1,161
0
2,233
32,708
0
W
Jing Wei
Liudinis
Jing Wei
3,973
2,854
0
1,429
4,418
1,492
779
825
3,593
0
29,974
W
1,870
794
0
0
3,450
2,892
0
655
2,795
10,053
0
W
Mercury
Morenatro
Mercury
4,009
2,015
0
500
4,841
1,624
0
116
4,650
0
24,779
L
Danzaburou
NoisGod
Danzaburou
2,756
1,263
0
1,051
5,995
1,489
0
1,358
4,637
0
14,561
L
Hou Yi
892
274
0
60
5,631
1,178
62
2,143
3,488
0
10,048
L
Erlang Shen
zarabanda6
Erlang Shen
1,127
776
0
460
4,010
1,331
0
1,213
2,797
0
15,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
23,556
237
Minions Killed
162
0
Camps Cleared
0
915,564
Distance Traveled
738,232
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,414
541
43
4
0
156,196
0
L
Guan Yu
5,203
520
41
4
0
152,677
0
L
Khepri
5,202
520
18
2
0
205,735
3
W
Anubis
6,925
693
58
6
0
177,390
1
W
Jing Wei
5,565
557
62
6
0
195,756
1
W
Ymir
4,902
490
19
2
0
167,999
0
W
Mercury
5,929
593
55
6
0
218,223
2
L
Danzaburou
4,690
469
44
4
0
150,810
0
L
Hou Yi
4,148
415
20
2
0
133,187
0
L
Erlang Shen
4,313
431
39
4
0
95,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role