Player Matchup

Chang'e
Chang'e
CoreyTM
Chang'e
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
219W - 102L
1,718 Elo+
Party 1
Ares
Ares
IEatFishTank173
Ares
Level 26
God Stats
7W - 1L
1,500 SR
Queue Stats
186W - 77L
1,743 Elo+
Party 1
Cupid
Cupid
zStev
Cupid
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 154L
1,691 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,717 Elo+

VS

Team Averages
Level 52
1,654 SR
1,626 Elo+
Fafnir
Fafnir
Obga
Fafnir
Level 10
God Stats
6W - 5L
1,758 SR
Queue Stats
126W - 101L
1,744 Elo+
Party 2
Eset
Eset
Repaul
Eset
Level 130
God Stats
13W - 2L
1,831 SR
Queue Stats
196W - 163L
1,641 Elo+
Party 2
Heimdallr
Heimdallr
Zedquix
Heimdallr
Level 16
God Stats
2W - 3L
1,375 SR
Queue Stats
18W - 20L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoreyTM
Chang'e
13
7 / 3 / 8
9,429
786
10,724
10,564
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 3 / 13
9,009
751
4,555
13,922
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
zStev
Cupid
13
8 / 1 / 7
9,757
813
10,045
9,552
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Obga
Fafnir
10
2 / 2 / 4
7,875
656
4,960
10,669
13,568
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Repaul
Eset
12
4 / 6 / 0
8,448
704
12,540
8,558
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Zedquix
Heimdallr
10
1 / 8 / 4
7,533
628
7,641
10,100
5,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
7
7
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CoreyTM
Chang'e
7
3
8
3.67
W
1
3
13
2.5
L
Fafnir
Obga
Fafnir
2
2
4
2
L
Eset
Repaul
Eset
4
6
0
0.67
L
Heimdallr
Zedquix
Heimdallr
1
8
4
0.38
W
Cupid
zStev
Cupid
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
25,141
34,038
Taken
29,327
23,998
Mitigated
22,257
17,372
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CoreyTM
Chang'e
10,724
540
5,379
4,735
10,564
4,403
322
5,326
4,938
43,985
0
W
4,555
466
0
1,296
13,922
13,816
169
6,967
6,561
11,704
0
L
Fafnir
Obga
Fafnir
4,960
1,509
0
2,793
10,669
13,568
0
4,619
6,050
7,414
0
L
Eset
Repaul
Eset
12,540
1,781
689
1,460
8,558
3,437
0
4,939
3,619
37,730
0
L
Heimdallr
Zedquix
Heimdallr
7,641
3,180
0
500
10,100
5,252
0
5,763
4,337
0
24,096
W
Cupid
zStev
Cupid
10,045
5,483
2,415
3,547
9,552
5,779
774
4,364
4,966
0
32,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
23,856
135
Minions Killed
102
0
Camps Cleared
0
708,929
Distance Traveled
631,473
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,429
786
68
6
0
253,538
1
W
Ares
9,009
751
16
1
0
255,221
0
L
Fafnir
7,875
656
4
0
0
234,990
3
L
Eset
8,448
704
65
5
0
196,854
1
L
Heimdallr
7,533
628
33
3
0
199,629
2
W
Cupid
9,757
813
51
4
0
200,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role