Player Matchup

Nemesis
Nemesis
Ervenimar_PS
Nemesis
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 1
Neith
Neith
JHP_2002
Neith
Level 59
God Stats
3W - 13L
1,257 SR
Queue Stats
96W - 112L
1,336 Elo+
Party 2
Ymir
Ymir
JTFvicel85
Ymir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
luca25124
Hou Yi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
semi_extremo123
Kukulkan
Level 54
God Stats
79W - 84L
1,432 SR
Queue Stats
194W - 237L
1,321 Elo+
Party 2
Team Averages
Level 48
1,438 SR
1,316 Elo+

VS

Team Averages
Level 71
1,596 SR
1,370 Elo+
Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ELLGRINGZ
Danzaburou
Level 92
God Stats
0W - 2L
1,192 SR
Queue Stats
21W - 37L
1,354 Elo+
Party 3
Hera
Hera
JSK-Tizi-J-14
Hera
Level 27
God Stats
0W - 1L
1,736 SR
Queue Stats
12W - 33L
1,288 Elo+
Party 3
Bakasura
Bakasura
LyK1D
Bakasura
Level 62
God Stats
14W - 10L
1,751 SR
Queue Stats
110W - 119L
1,403 Elo+
Solo
Geb
Geb
lolo744
Geb
Level 38
God Stats
7W - 4L
1,801 SR
Queue Stats
26W - 50L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ervenimar_PS
Nemesis
20
9 / 1 / 10
13,784
599
18,555
16,864
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
JHP_2002
Neith
18
6 / 2 / 3
12,215
531
10,956
11,702
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 2 / 9
9,993
434
6,089
12,268
13,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
luca25124
Hou Yi
15
1 / 2 / 9
9,777
425
5,763
7,685
2,852
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
20
7 / 2 / 6
14,293
621
12,178
10,361
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 4 / 1
10,608
461
9,261
19,387
20,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
ELLGRINGZ
Danzaburou
16
5 / 7 / 1
10,936
475
16,072
15,954
5,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
8,405
365
2,630
6,954
2,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
LyK1D
Bakasura
17
2 / 7 / 1
10,707
466
4,018
15,409
6,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
16
0 / 5 / 6
11,001
478
4,448
16,166
16,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
26
Kills
9
9
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
1
0.63
L
Danzaburou
ELLGRINGZ
Danzaburou
5
7
1
0.79
W
Nemesis
Ervenimar_PS
Nemesis
9
1
10
14
W
Neith
JHP_2002
Neith
6
2
3
3.75
L
0
3
0
0
W
3
2
9
3.75
L
Bakasura
LyK1D
Bakasura
2
7
1
0.36
L
Geb
0
5
6
0.6
W
Hou Yi
luca25124
Hou Yi
1
2
9
2.75
W
Kukulkan
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,541
Damage
36,429
58,880
Taken
73,870
34,662
Mitigated
51,206
16,790
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,261
5,117
1,226
7,347
19,387
20,418
808
3,201
16,186
0
54,292
L
Danzaburou
ELLGRINGZ
Danzaburou
16,072
10,045
318
3,818
15,954
5,779
893
6,247
9,707
0
58,985
W
Nemesis
Ervenimar_PS
Nemesis
18,555
12,624
0
7,501
16,864
7,968
46
1,231
15,538
0
119,392
W
Neith
JHP_2002
Neith
10,956
6,119
279
5,239
11,702
4,888
4,670
0
11,427
0
63,344
L
2,630
884
0
1,990
6,954
2,431
0
2,792
4,162
36,174
0
W
6,089
531
390
1,310
12,268
13,660
566
2,682
9,586
30,993
0
L
Bakasura
LyK1D
Bakasura
4,018
3,287
0
4,334
15,409
6,254
0
1,403
14,006
0
53,562
L
Geb
4,448
399
0
498
16,166
16,324
413
4,624
11,542
27,600
0
W
Hou Yi
luca25124
Hou Yi
5,763
3,353
0
11
7,685
2,852
1,575
1,363
6,292
0
36,966
W
Kukulkan
12,178
681
0
2,060
10,361
5,294
2,816
1,802
8,434
116,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,062
Gold Earned
51,657
629
Minions Killed
395
0
Camps Cleared
0
1,918,054
Distance Traveled
1,727,776
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,608
461
95
4
0
392,386
7
L
Danzaburou
10,936
475
93
4
0
342,549
1
W
Nemesis
13,784
599
172
7
0
451,753
0
W
Neith
12,215
531
113
5
0
311,207
1
L
Hera
8,405
365
76
3
0
284,120
6
W
Ymir
9,993
434
41
2
0
396,457
5
L
Bakasura
10,707
466
101
4
0
322,870
0
L
Geb
11,001
478
30
1
0
385,851
6
W
Hou Yi
9,777
425
83
4
0
350,378
0
W
Kukulkan
14,293
621
220
10
0
408,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role