Player Matchup

Cthulhu
Cthulhu
Genesis111a
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KingNeonwat47
Heimdallr
Level 86
God Stats
2W - 5L
1,400 SR
Queue Stats
34W - 51L
1,359 Elo+
Solo
Anubis
Anubis
gmaggia
Anubis
Level 96
God Stats
33W - 43L
1,247 SR
Queue Stats
557W - 1,078L
1,218 Elo+
Solo
Team Averages
Level 80
1,382 SR
1,359 Elo+

VS

Team Averages
Level 62
1,461 SR
1,231 Elo+
Aphrodite
Aphrodite
Black Mist66
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,014 Elo+
Solo
Vamana
Vamana
ThreadyGraph52
Vamana
Level 101
God Stats
30W - 37L
1,383 SR
Queue Stats
549W - 711L
1,379 Elo+
Solo
Merlin
Merlin
iDragonGirl5
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Genesis111a
Cthulhu
7
2 / 3 / 3
8,849
553
2,984
5,541
1,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
KingNeonwat47
Heimdallr
16
10 / 4 / 5
11,871
742
20,134
14,902
6,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
gmaggia
Anubis
11
4 / 7 / 6
10,359
647
8,512
7,727
3,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Black Mist66
Aphrodite
16
6 / 3 / 6
12,174
761
6,656
13,133
4,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 3 / 7
11,977
749
13,984
26,131
19,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
8
0 / 13 / 2
8,452
528
779
10,777
2,567

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
16
Kills
13
14
Deaths
19
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Black Mist66
Aphrodite
6
3
6
3
L
Cthulhu
Genesis111a
Cthulhu
2
3
3
1.17
L
Heimdallr
KingNeonwat47
Heimdallr
10
4
5
3.13
W
7
3
7
3.5
L
Anubis
gmaggia
Anubis
4
7
6
1
W
Merlin
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
21,419
28,170
Taken
50,041
12,506
Mitigated
26,413
7,976
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Black Mist66
Aphrodite
6,656
2,234
6,060
6,466
13,133
4,702
723
4,060
9,073
40,659
0
L
Cthulhu
Genesis111a
Cthulhu
2,984
784
0
717
5,541
1,983
378
1,971
3,403
8,218
0
L
Heimdallr
KingNeonwat47
Heimdallr
20,134
10,605
393
6,083
14,902
6,678
229
3,986
10,541
0
58,735
W
13,984
8,583
602
7,371
26,131
19,144
1,905
4,286
21,845
0
48,935
L
Anubis
gmaggia
Anubis
8,512
813
0
783
7,727
3,845
211
1,502
6,075
27,107
0
W
Merlin
779
216
0
0
10,777
2,567
118
3,207
7,570
6,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
32,603
142
Minions Killed
117
0
Camps Cleared
0
429,094
Distance Traveled
883,286
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,174
761
69
4
0
256,821
1
L
Cthulhu
8,849
553
15
1
0
73,969
0
L
Heimdallr
11,871
742
87
5
0
208,969
1
W
Vamana
11,977
749
45
3
0
440,334
0
L
Anubis
10,359
647
40
3
0
146,156
0
W
Merlin
8,452
528
3
0
0
186,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role