Player Matchup

Gilgamesh
Gilgamesh
BearableCow4605
Gilgamesh
Level 147
God Stats
0W - 3L
1,455 SR
Queue Stats
76W - 93L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Saint__Fang
Heimdallr
Level 67
God Stats
10W - 12L
1,572 SR
Queue Stats
153W - 149L
1,408 Elo+
Party 1
Ra
Ra
slederman2015
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 1
Team Averages
Level 75
1,509 SR
1,462 Elo+

VS

Team Averages
Level 90
1,611 SR
1,382 Elo+
Gilgamesh
Gilgamesh
ScaryConstant
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 192L
1,379 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The Jaconinater
Ah Muzen Cab
Level 69
God Stats
7W - 8L
1,772 SR
Queue Stats
275W - 313L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
llshadyknightll
Ah Puch
Level 119
God Stats
25W - 23L
1,560 SR
Queue Stats
118W - 162L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BearableCow4605
Gilgamesh
12
3 / 5 / 4
9,261
662
8,541
11,192
4,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Saint__Fang
Heimdallr
13
3 / 8 / 3
9,156
654
9,902
15,488
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 3
8,643
617
3,199
7,941
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ScaryConstant
Gilgamesh
13
7 / 1 / 5
9,728
695
8,090
11,508
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
The Jaconinater
Ah Muzen Cab
14
6 / 3 / 10
10,273
734
11,937
8,744
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 9
9,700
693
8,783
9,953
3,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
17
17
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BearableCow4605
Gilgamesh
3
5
4
1
L
Heimdallr
Saint__Fang
Heimdallr
3
8
3
0.56
W
Gilgamesh
ScaryConstant
Gilgamesh
7
1
5
9.5
W
Ah Muzen Cab
The Jaconinater
Ah Muzen Cab
6
3
10
3.67
W
4
3
9
2.83
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
28,810
34,621
Taken
30,205
12,375
Mitigated
14,163
7,019
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BearableCow4605
Gilgamesh
8,541
1,973
774
687
11,192
4,113
0
2,308
8,734
0
22,550
L
Heimdallr
Saint__Fang
Heimdallr
9,902
3,876
0
2,603
15,488
5,636
0
4,051
11,262
0
33,983
W
Gilgamesh
ScaryConstant
Gilgamesh
8,090
1,733
609
1,329
11,508
7,034
185
1,878
9,408
0
19,989
W
Ah Muzen Cab
The Jaconinater
Ah Muzen Cab
11,937
2,466
0
1,193
8,744
3,198
1,979
112
8,616
0
40,558
W
8,783
255
744
3,726
9,953
3,931
0
940
8,897
37,545
0
L
3,199
505
1,180
1,775
7,941
2,626
0
2,444
5,397
19,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
29,701
133
Minions Killed
151
0
Camps Cleared
0
688,231
Distance Traveled
839,681
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,261
662
30
2
0
236,557
0
L
Heimdallr
9,156
654
54
4
0
220,586
2
W
Gilgamesh
9,728
695
14
1
0
305,654
0
W
Ah Muzen Cab
10,273
734
67
5
0
294,040
2
W
Ah Puch
9,700
693
70
5
0
239,987
0
L
Ra
8,643
617
49
4
0
231,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role