Player Matchup

Yemoja
Yemoja
ArmandoVC
Yemoja
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Calebescplan
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,469 Elo+
Solo
Kali
Kali
Demaunix
Kali
Level 62
God Stats
28W - 37L
1,458 SR
Queue Stats
239W - 291L
1,394 Elo+
Solo
Anubis
Anubis
FHCgaming
Anubis
Level 89
God Stats
0W - 4L
1,233 SR
Queue Stats
30W - 40L
1,276 Elo+
Solo
Skadi
Skadi
randlyaua
Skadi
Level 78
God Stats
11W - 11L
1,559 SR
Queue Stats
204W - 269L
1,402 Elo+
Solo
Team Averages
Level 82
1,450 SR
1,408 Elo+

VS

Team Averages
Level 87
1,491 SR
1,447 Elo+
Odin
Odin
Aggiungere
Odin
Level 87
God Stats
6W - 2L
1,616 SR
Queue Stats
55W - 73L
1,402 Elo+
Party 1
Fenrir
Fenrir
Gryphus111
Fenrir
Level 101
God Stats
34W - 28L
1,452 SR
Queue Stats
230W - 234L
1,461 Elo+
Solo
Nu Wa
Nu Wa
QuesoConnoiseur
Nu Wa
Level 56
God Stats
14W - 17L
1,385 SR
Queue Stats
46W - 70L
1,371 Elo+
Party 1
Cerberus
Cerberus
ash33
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
briggatus
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArmandoVC
Yemoja
9
1 / 1 / 1
6,034
503
1,983
8,103
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Calebescplan
Erlang Shen
9
0 / 3 / 1
5,775
481
4,792
7,488
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
9
1 / 2 / 2
6,243
520
3,887
7,121
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
FHCgaming
Anubis
12
2 / 3 / 1
6,833
569
4,465
6,713
2,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
randlyaua
Skadi
11
1 / 2 / 0
6,012
501
4,841
9,337
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,054
588
4,611
7,520
4,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Gryphus111
Fenrir
12
5 / 0 / 1
7,163
597
6,027
8,154
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
6,158
513
4,363
3,609
1,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ash33
Cerberus
10
1 / 2 / 5
6,414
535
6,835
10,508
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
briggatus
Artemis
10
2 / 0 / 2
6,176
515
7,485
5,751
1,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Yemoja
ArmandoVC
Yemoja
1
1
1
1.5
L
Erlang Shen
Calebescplan
Erlang Shen
0
3
1
0.17
L
Kali
1
2
2
1
L
Anubis
FHCgaming
Anubis
2
3
1
0.83
W
Fenrir
Gryphus111
Fenrir
5
0
1
5.5
W
1
1
2
2
W
Cerberus
ash33
Cerberus
1
2
5
1.75
W
Artemis
briggatus
Artemis
2
0
2
3
L
Skadi
randlyaua
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
29,321
38,762
Taken
35,542
18,438
Mitigated
16,061
10,853
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,611
1,378
0
1,250
7,520
4,623
0
702
6,818
165
39,433
L
Yemoja
ArmandoVC
Yemoja
1,983
988
596
2,338
8,103
5,542
0
3,529
4,574
12,239
0
L
Erlang Shen
Calebescplan
Erlang Shen
4,792
2,412
0
1,248
7,488
4,711
0
600
6,888
0
25,000
L
Kali
3,887
1,794
0
1,852
7,121
3,366
0
1,360
5,761
0
33,570
L
Anubis
FHCgaming
Anubis
4,465
227
0
2,553
6,713
2,729
66
3,735
2,978
42,446
0
W
Fenrir
Gryphus111
Fenrir
6,027
926
0
4,787
8,154
3,075
0
1,363
6,791
0
39,140
W
4,363
1,058
0
749
3,609
1,443
450
1,313
2,296
30,554
0
W
Cerberus
ash33
Cerberus
6,835
195
50
5,672
10,508
5,145
0
2,828
7,680
27,654
0
W
Artemis
briggatus
Artemis
7,485
2,980
0
3,329
5,751
1,775
588
242
5,509
0
34,695
L
Skadi
randlyaua
Skadi
4,841
1,506
0
2,266
9,337
2,090
151
2,124
7,213
0
32,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
32,965
282
Minions Killed
348
0
Camps Cleared
0
1,080,239
Distance Traveled
1,168,065
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,054
588
91
8
0
224,701
5
L
Yemoja
6,034
503
18
2
0
200,933
1
L
Erlang Shen
5,775
481
49
4
0
210,799
3
L
Kali
6,243
520
67
6
0
255,963
7
L
Anubis
6,833
569
85
7
0
191,716
2
W
Fenrir
7,163
597
71
6
0
276,350
2
W
Nu Wa
6,158
513
55
5
0
218,487
1
W
Cerberus
6,414
535
67
6
0
239,898
3
W
Artemis
6,176
515
64
5
0
208,629
2
L
Skadi
6,012
501
63
5
0
220,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role