Player Matchup

Sylvanus
Sylvanus
Amish_Venom
Sylvanus
Level 84
God Stats
31W - 27L
1,586 SR
Queue Stats
200W - 174L
1,467 Elo+
Party 3
Pele
Pele
ESGShinky
Pele
Level 81
God Stats
5W - 2L
1,410 SR
Queue Stats
54W - 52L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
TheAfraidChimp
Danzaburou
Level 64
God Stats
63W - 39L
1,601 SR
Queue Stats
101W - 92L
1,461 Elo+
Party 3
Discordia
Discordia
Vultur_Choc
Discordia
Level 75
God Stats
7W - 4L
1,672 SR
Queue Stats
268W - 263L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
ismego2329
Sun Wukong
Level 88
God Stats
4W - 5L
1,309 SR
Queue Stats
138W - 115L
1,343 Elo+
Solo
Team Averages
Level 78
1,516 SR
1,422 Elo+

VS

Team Averages
Level 99
1,582 SR
1,452 Elo+
Cabrakan
Cabrakan
CRAIPER
Cabrakan
Level 65
God Stats
1W - 2L
1,706 SR
Queue Stats
96W - 105L
1,450 Elo+
Solo
Artemis
Artemis
Feenkind252
Artemis
Level 84
God Stats
10W - 7L
1,700 SR
Queue Stats
128W - 156L
1,420 Elo+
Party 2
Khepri
Khepri
killerpizza1606
Khepri
Level 127
God Stats
3W - 3L
1,287 SR
Queue Stats
178W - 190L
1,445 Elo+
Party 2
Ra
Ra
pandy703
Ra
Level 100
God Stats
39W - 21L
1,638 SR
Queue Stats
1,198W - 1,158L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
the_real_storm7
Gilgamesh
Level 120
God Stats
22W - 20L
1,577 SR
Queue Stats
272W - 277L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amish_Venom
Sylvanus
15
6 / 1 / 9
8,996
529
9,962
10,854
9,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
15
9 / 6 / 1
9,670
569
12,989
13,867
5,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TheAfraidChimp
Danzaburou
14
7 / 1 / 5
9,296
547
12,573
11,209
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Vultur_Choc
Discordia
15
3 / 3 / 9
9,018
530
11,481
8,012
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ismego2329
Sun Wukong
15
1 / 0 / 6
9,088
535
9,833
13,296
9,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CRAIPER
Cabrakan
13
2 / 5 / 4
8,280
487
4,380
16,579
10,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Feenkind252
Artemis
13
2 / 8 / 2
7,637
449
5,057
13,739
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 4 / 3
7,005
412
6,112
13,453
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 7 / 2
8,754
515
10,338
15,004
6,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
the_real_storm7
Gilgamesh
16
2 / 2 / 1
9,370
551
8,620
12,655
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
26
Kills
11
11
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Amish_Venom
Sylvanus
6
1
9
10.5
L
Cabrakan
CRAIPER
Cabrakan
2
5
4
0.8
W
Pele
9
6
1
1.58
L
Artemis
Feenkind252
Artemis
2
8
2
0.38
W
Danzaburou
TheAfraidChimp
Danzaburou
7
1
5
9.5
W
Discordia
Vultur_Choc
Discordia
3
3
9
2.5
W
Sun Wukong
ismego2329
Sun Wukong
1
0
6
4
L
0
4
3
0.38
L
5
7
2
0.86
L
Gilgamesh
the_real_storm7
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,838
Damage
34,507
57,238
Taken
71,430
31,322
Mitigated
39,147
22,951
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Amish_Venom
Sylvanus
9,962
3,081
3,863
7,009
10,854
9,033
470
4,446
6,294
37,794
7,365
L
Cabrakan
CRAIPER
Cabrakan
4,380
1,111
0
4,365
16,579
10,130
359
2,594
13,985
39,664
0
W
Pele
12,989
5,804
0
3,838
13,867
5,111
23
4,576
9,017
0
55,802
L
Artemis
Feenkind252
Artemis
5,057
2,079
0
3,757
13,739
3,955
788
3,450
10,289
0
35,264
W
Danzaburou
TheAfraidChimp
Danzaburou
12,573
7,182
0
2,465
11,209
4,560
907
4,449
6,644
0
54,321
W
Discordia
Vultur_Choc
Discordia
11,481
519
0
2,246
8,012
3,004
824
4,204
3,600
58,109
0
W
Sun Wukong
ismego2329
Sun Wukong
9,833
799
0
3,530
13,296
9,614
333
2,662
10,116
0
55,003
L
6,112
323
0
1,049
13,453
8,367
44
6,501
6,952
26,454
0
L
10,338
185
869
2,396
15,004
6,062
60
7,151
7,853
55,860
0
L
Gilgamesh
the_real_storm7
Gilgamesh
8,620
2,512
0
3,795
12,655
10,633
1,807
1,183
11,472
187
56,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
41,046
452
Minions Killed
402
0
Camps Cleared
0
1,622,621
Distance Traveled
1,522,881
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,996
529
72
4
0
299,130
5
L
Cabrakan
8,280
487
73
4
0
287,650
1
W
Pele
9,670
569
92
5
0
346,851
2
L
Artemis
7,637
449
61
4
0
244,743
3
W
Danzaburou
9,296
547
87
5
0
312,040
3
W
Discordia
9,018
530
88
5
0
321,736
1
W
Sun Wukong
9,088
535
113
7
0
342,864
1
L
Khepri
7,005
412
43
3
0
346,335
1
L
Ra
8,754
515
107
6
0
327,713
0
L
Gilgamesh
9,370
551
118
7
0
316,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role