Player Matchup

Bacchus
Bacchus
DeathXsavior
Bacchus
Level 85
God Stats
10W - 5L
1,653 SR
Queue Stats
22W - 18L
1,616 Elo+
Party 1
Tiamat
Tiamat
IStayOriginal
Tiamat
Level 69
God Stats
13W - 12L
1,607 SR
Queue Stats
39W - 35L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
Steelpulsd
Xbalanque
Level 155
God Stats
1W - 0L
1,312 SR
Queue Stats
95W - 59L
1,639 Elo+
Party 1
Team Averages
Level 103
1,524 SR
1,605 Elo+

VS

Team Averages
Level 32
1,588 SR
1,581 Elo+
Cupid
Cupid
Awonder
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,780 Elo+
Solo
Cthulhu
Cthulhu
Kidhamsters
Cthulhu
Level 66
God Stats
4W - 1L
1,765 SR
Queue Stats
126W - 149L
1,463 Elo+
Solo
Olorun
Olorun
faetzaaim
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeathXsavior
Bacchus
13
6 / 2 / 14
9,959
766
6,471
11,331
12,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 3 / 12
10,421
802
12,313
8,552
5,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Steelpulsd
Xbalanque
15
12 / 4 / 11
11,254
866
17,734
13,927
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Awonder
Cupid
14
5 / 7 / 4
10,258
789
10,336
15,695
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kidhamsters
Cthulhu
13
3 / 6 / 5
10,150
781
7,270
13,688
7,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
faetzaaim
Olorun
9
1 / 13 / 3
7,742
596
2,704
13,325
4,576

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
26
Kills
9
9
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
Awonder
Cupid
5
7
4
1
W
Bacchus
DeathXsavior
Bacchus
6
2
14
6.5
W
8
3
12
4.67
L
Cthulhu
Kidhamsters
Cthulhu
3
6
5
0.92
W
Xbalanque
Steelpulsd
Xbalanque
12
4
11
4.38
L
Olorun
faetzaaim
Olorun
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,518
Damage
20,310
33,810
Taken
42,708
24,618
Mitigated
17,406
5,201
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Awonder
Cupid
10,336
5,736
224
2,352
15,695
5,624
36
6,236
9,283
0
36,501
W
Bacchus
DeathXsavior
Bacchus
6,471
441
959
1,599
11,331
12,389
308
4,036
7,295
16,687
0
W
12,313
804
0
1,768
8,552
5,803
794
2,127
6,425
35,927
0
L
Cthulhu
Kidhamsters
Cthulhu
7,270
254
472
926
13,688
7,206
0
6,647
6,732
28,829
0
W
Xbalanque
Steelpulsd
Xbalanque
17,734
10,266
0
875
13,927
6,426
1,945
3,867
10,060
0
54,692
L
Olorun
faetzaaim
Olorun
2,704
1,309
172
562
13,325
4,576
0
5,128
7,817
9,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
28,150
140
Minions Killed
99
0
Camps Cleared
0
691,313
Distance Traveled
603,431
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,258
789
48
4
0
190,382
1
W
Bacchus
9,959
766
13
1
0
248,748
0
W
Tiamat
10,421
802
46
4
0
233,453
2
L
Cthulhu
10,150
781
33
3
0
250,206
2
W
Xbalanque
11,254
866
81
6
0
209,112
2
L
Olorun
7,742
596
18
1
0
162,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role