Player Matchup

Ullr
Ullr
 
Ullr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BabyDuck54321
Serqet
Level 119
God Stats
1W - 3L
1,209 SR
Queue Stats
345W - 305L
1,651 Elo+
Party 2
Pele
Pele
Terrory z
Pele
Level 160
God Stats
4W - 5L
1,435 SR
Queue Stats
93W - 104L
1,543 Elo+
Solo
Hel
Hel
TheDemonsHead33
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 66L
1,642 Elo+
Party 2
Fenrir
Fenrir
VantasValentayn
Fenrir
Level 105
God Stats
3W - 2L
1,648 SR
Queue Stats
57W - 54L
1,637 Elo+
Solo
Team Averages
Level 124
1,458 SR
1,595 Elo+

VS

Team Averages
Level 120
1,569 SR
1,650 Elo+
Gilgamesh
Gilgamesh
Glxck-FG
Gilgamesh
Level 65
God Stats
10W - 9L
1,559 SR
Queue Stats
110W - 72L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
Lmerfudd
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 59L
1,662 Elo+
Party 1
Sobek
Sobek
MHP_Official
Sobek
Level 125
God Stats
1W - 2L
1,739 SR
Queue Stats
33W - 24L
1,686 Elo+
Party 1
Zhong Kui
Zhong Kui
ManlyMan798
Zhong Kui
Level 155
God Stats
6W - 2L
1,711 SR
Queue Stats
40W - 46L
1,631 Elo+
Solo
Fenrir
Fenrir
eyoungcdc
Fenrir
Level 127
God Stats
3W - 5L
1,336 SR
Queue Stats
120W - 81L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 0 / 0
6,905
691
4,257
4,830
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 4
6,392
639
4,335
4,167
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
13
5 / 1 / 0
7,387
739
5,849
6,906
2,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 3
6,012
601
1,951
5,073
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 1
5,700
570
3,933
7,522
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glxck-FG
Gilgamesh
9
2 / 4 / 1
5,634
563
5,431
9,028
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Lmerfudd
Kukulkan
11
1 / 2 / 3
5,984
598
3,731
5,876
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 3 / 0
5,262
526
1,051
8,357
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
ManlyMan798
Zhong Kui
7
2 / 1 / 1
4,735
474
2,339
2,205
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
eyoungcdc
Fenrir
8
0 / 4 / 0
4,591
459
1,646
6,659
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
7
7
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
0
5
W
3
1
4
5
L
Gilgamesh
Glxck-FG
Gilgamesh
2
4
1
0.63
L
Kukulkan
Lmerfudd
Kukulkan
1
2
3
1.25
L
2
3
0
0.67
L
Zhong Kui
ManlyMan798
Zhong Kui
2
1
1
2.5
W
Pele
5
1
0
5
W
0
3
3
0.5
W
1
2
1
0.75
L
Fenrir
eyoungcdc
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
14,198
28,498
Taken
32,125
10,776
Mitigated
12,383
10,664
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,257
2,450
0
2,098
4,830
1,800
814
346
4,484
0
39,564
W
4,335
626
0
1,729
4,167
2,076
0
1,648
2,519
0
14,213
L
Gilgamesh
Glxck-FG
Gilgamesh
5,431
1,587
0
928
9,028
3,756
0
0
9,028
0
27,652
L
Kukulkan
Lmerfudd
Kukulkan
3,731
339
0
1,298
5,876
1,738
0
123
5,183
34,386
0
L
1,051
65
0
2,305
8,357
3,892
0
1,220
6,971
12,192
0
L
Zhong Kui
ManlyMan798
Zhong Kui
2,339
402
0
957
2,205
1,366
0
410
1,743
10,600
0
W
Pele
5,849
1,541
0
2,012
6,906
2,453
440
233
6,673
0
40,512
W
1,951
377
75
1,502
5,073
1,692
378
2,602
2,270
33,967
0
W
3,933
1,331
0
3,248
7,522
2,755
0
2,071
5,431
0
29,645
L
Fenrir
eyoungcdc
Fenrir
1,646
1,021
0
1,751
6,659
1,631
0
0
6,659
0
16,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
26,206
328
Minions Killed
209
0
Camps Cleared
0
1,043,367
Distance Traveled
896,130
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,905
691
85
9
0
187,612
1
W
Serqet
6,392
639
14
1
0
233,523
3
L
Gilgamesh
5,634
563
54
5
0
218,757
0
L
Kukulkan
5,984
598
84
8
0
212,998
4
L
Sobek
5,262
526
19
2
0
179,825
0
L
Zhong Kui
4,735
474
22
2
0
104,981
0
W
Pele
7,387
739
87
9
0
214,284
3
W
Hel
6,012
601
77
8
0
189,046
3
W
Fenrir
5,700
570
65
7
0
218,902
2
L
Fenrir
4,591
459
30
3
0
179,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role