Player Matchup

Apollo
Apollo
DWOOL
Apollo
Level 24
God Stats
5W - 1L
1,752 SR
Queue Stats
19W - 10L
1,626 Elo+
Party 1
Loki
Loki
GoatRoot
Loki
Level 107
God Stats
19W - 10L
1,800 SR
Queue Stats
337W - 279L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
TurtleDapper
Sylvanus
Level 10
God Stats
5W - 0L
1,875 SR
Queue Stats
9W - 2L
1,610 Elo+
Party 2
Zhong Kui
Zhong Kui
dherco
Zhong Kui
Level 28
God Stats
54W - 74L
1,387 SR
Queue Stats
452W - 437L
1,535 Elo+
Solo
Anubis
Anubis
vREZNOVv
Anubis
Level 25
God Stats
17W - 14L
1,537 SR
Queue Stats
21W - 15L
1,566 Elo+
Party 1
Team Averages
Level 39
1,670 SR
1,577 Elo+

VS

Team Averages
Level 44
1,441 SR
1,551 Elo+
Loki
Loki
Bensworth
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Artemis
Artemis
IC1ro
Artemis
Level 157
God Stats
0W - 4L
1,205 SR
Queue Stats
131W - 135L
1,537 Elo+
Party 3
Olorun
Olorun
Jcciro
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 3
Chang'e
Chang'e
Lorymor
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,475 Elo+
Solo
Sobek
Sobek
ngr221
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,755 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DWOOL
Apollo
17
3 / 1 / 3
10,263
604
6,412
10,763
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
16
3 / 0 / 3
9,606
565
5,304
9,261
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TurtleDapper
Sylvanus
15
5 / 1 / 4
8,931
525
7,986
9,995
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
dherco
Zhong Kui
16
0 / 1 / 0
9,773
575
8,444
6,621
4,918
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
vREZNOVv
Anubis
16
2 / 0 / 2
9,278
546
3,099
3,876
1,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 2 / 1
8,059
474
2,979
11,644
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
IC1ro
Artemis
13
1 / 3 / 1
7,496
441
6,967
11,933
3,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Jcciro
Olorun
14
1 / 5 / 0
8,214
483
4,177
9,404
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Lorymor
Chang'e
12
0 / 0 / 0
6,898
406
2,511
5,903
2,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
ngr221
Sobek
11
1 / 3 / 2
6,905
406
3,550
13,676
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
1
0.25
W
Apollo
DWOOL
Apollo
3
1
3
4.5
W
Loki
3
0
3
4.5
L
Artemis
IC1ro
Artemis
1
3
1
0.5
L
Olorun
Jcciro
Olorun
1
5
0
0.2
L
Chang'e
Lorymor
Chang'e
0
0
0
0
W
Sylvanus
TurtleDapper
Sylvanus
5
1
4
7
W
Zhong Kui
dherco
Zhong Kui
0
1
0
0
L
Sobek
ngr221
Sobek
1
3
2
0.67
W
Anubis
vREZNOVv
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
20,184
40,516
Taken
52,560
18,901
Mitigated
21,892
22,991
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,979
624
0
5,690
11,644
3,446
0
2,025
9,619
0
66,838
W
Apollo
DWOOL
Apollo
6,412
3,745
0
6,089
10,763
3,562
880
1,269
9,454
0
74,071
W
Loki
5,304
1,317
0
5,201
9,261
3,421
0
1,452
7,809
0
66,721
L
Artemis
IC1ro
Artemis
6,967
2,425
0
5,452
11,933
3,682
0
3,742
8,191
0
55,203
L
Olorun
Jcciro
Olorun
4,177
1,539
0
1,818
9,404
3,267
0
4,735
4,669
44,117
0
L
Chang'e
Lorymor
Chang'e
2,511
305
696
3,767
5,903
2,722
0
2,880
3,023
33,379
0
W
Sylvanus
TurtleDapper
Sylvanus
7,986
1,865
1,703
4,901
9,995
5,499
301
2,813
7,118
37,388
4,848
W
Zhong Kui
dherco
Zhong Kui
8,444
2,223
0
2,519
6,621
4,918
2,970
3,151
3,416
60,403
0
L
Sobek
ngr221
Sobek
3,550
391
0
3,116
13,676
8,775
0
5,842
7,834
16,022
0
W
Anubis
vREZNOVv
Anubis
3,099
0
0
2,578
3,876
1,501
0
1,181
2,481
50,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,851
Gold Earned
37,572
599
Minions Killed
394
0
Camps Cleared
0
1,645,632
Distance Traveled
1,509,145
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,059
474
121
7
0
327,390
4
W
Apollo
10,263
604
144
8
0
312,277
5
W
Loki
9,606
565
139
8
0
354,643
2
L
Artemis
7,496
441
99
6
0
268,046
4
L
Olorun
8,214
483
95
6
0
294,416
1
L
Chang'e
6,898
406
65
4
0
275,513
6
W
Sylvanus
8,931
525
70
4
0
312,307
0
W
Zhong Kui
9,773
575
141
8
0
296,623
6
L
Sobek
6,905
406
14
1
0
343,780
7
W
Anubis
9,278
546
105
6
0
369,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role