Player Matchup

Sylvanus
Sylvanus
Boles_RooR
Sylvanus
Level 28
God Stats
10W - 10L
1,432 SR
Queue Stats
62W - 87L
1,490 Elo+
Solo
Anhur
Anhur
Easily
Anhur
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
40W - 23L
1,752 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Teach_AJ
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 3L
1,654 Elo+
Solo
Loki
Loki
kinitzel
Loki
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 126L
1,590 Elo+
Solo
Anubis
Anubis
rose386speedy
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,632 Elo+

VS

Team Averages
Level 15
1,749 SR
1,756 Elo+
Kali
Kali
BritleBonesNicky
Kali
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 77L
1,817 Elo+
Party 1
Agni
Agni
RS_knxckyR
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,621 Elo+
Solo
Ravana
Ravana
YodasStepPadawan
Ravana
Level 15
God Stats
22W - 14L
2,095 SR
Queue Stats
201W - 101L
1,855 Elo+
Party 1
Tiamat
Tiamat
coomie_boi27
Tiamat
Level 28
God Stats
18W - 12L
1,937 SR
Queue Stats
255W - 154L
1,693 Elo+
Party 1
Loki
Loki
xWhite_Africanx
Loki
Level 14
God Stats
2W - 0L
1,711 SR
Queue Stats
18W - 5L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boles_RooR
Sylvanus
5
0 / 1 / 0
3,366
561
1,140
3,305
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Easily
Anhur
7
1 / 1 / 0
4,066
678
1,694
3,552
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
Teach_AJ
Ah Muzen Cab
6
3 / 2 / 0
4,243
707
3,125
4,524
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
4
1 / 1 / 0
3,201
534
202
1,346
388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
1,104
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,204
701
2,312
2,883
816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 4 / 0
2,857
476
935
2,133
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 0 / 0
3,780
630
1,536
2,170
534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
6
0 / 1 / 1
3,668
611
1,170
2,476
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 0 / 2
4,325
721
2,016
2,684
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
5
5
Deaths
5
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Boles_RooR
Sylvanus
0
1
0
0
W
1
0
0
1
L
Anhur
Easily
Anhur
1
1
0
1
W
0
4
0
0
L
Ah Muzen Cab
Teach_AJ
Ah Muzen Cab
3
2
0
1.5
W
2
0
0
2
W
Tiamat
0
1
1
0.5
L
Loki
1
1
0
1
L
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,161
Damage
7,969
12,727
Taken
12,346
3,442
Mitigated
2,850
4,209
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Boles_RooR
Sylvanus
1,140
455
0
390
3,305
1,230
0
0
3,305
9,250
2,130
W
2,312
1,125
0
1,533
2,883
816
0
1,040
1,843
0
18,897
L
Anhur
Easily
Anhur
1,694
991
0
1,662
3,552
766
0
1,018
2,382
0
15,615
W
935
157
0
18
2,133
357
0
0
2,133
4,191
0
L
Ah Muzen Cab
Teach_AJ
Ah Muzen Cab
3,125
1,478
0
1,918
4,524
1,058
0
735
3,589
0
19,210
W
1,536
486
0
512
2,170
534
0
0
2,170
0
11,534
W
Tiamat
1,170
158
0
1,059
2,476
497
0
0
2,476
12,109
0
L
Loki
202
11
23
216
1,346
388
0
0
1,346
0
4,791
L
0
0
0
0
0
0
0
0
0
0
0
W
2,016
765
0
1,438
2,684
646
0
0
2,684
0
15,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,980
Gold Earned
18,834
113
Minions Killed
139
0
Camps Cleared
0
329,648
Distance Traveled
558,656
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,366
561
26
4
0
85,512
1
W
Kali
4,204
701
40
7
0
120,277
0
L
Anhur
4,066
678
35
6
0
92,671
1
W
Agni
2,857
476
10
2
0
93,962
1
L
Ah Muzen Cab
4,243
707
36
6
0
95,443
0
W
Ravana
3,780
630
23
4
0
117,182
1
W
Tiamat
3,668
611
25
4
0
103,406
0
L
Loki
3,201
534
16
3
0
56,022
0
L
Anubis
1,104
184
0
0
0
0
0
W
Loki
4,325
721
41
7
0
123,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role