Player Matchup

Cthulhu
Cthulhu
BadlandsTugs
Cthulhu
Level 26
God Stats
46W - 34L
1,606 SR
Queue Stats
182W - 170L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
EdgeGrave
Gilgamesh
Level 133
God Stats
37W - 28L
1,465 SR
Queue Stats
207W - 208L
1,590 Elo+
Solo
Janus
Janus
ExtaCee
Janus
Level 29
God Stats
4W - 4L
1,464 SR
Queue Stats
40W - 18L
1,607 Elo+
Solo
Ullr
Ullr
OrdinaryTrain30
Ullr
Level 129
God Stats
6W - 8L
1,428 SR
Queue Stats
40W - 52L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
UghGetOverIt
Ratatoskr
Level 155
God Stats
1W - 1L
1,312 SR
Queue Stats
104W - 104L
1,482 Elo+
Solo
Team Averages
Level 94
1,455 SR
1,532 Elo+

VS

Team Averages
Level 123
1,502 SR
1,492 Elo+
Janus
Janus
Jrios223
Janus
Level 65
God Stats
3W - 4L
1,408 SR
Queue Stats
68W - 69L
1,501 Elo+
Solo
Anhur
Anhur
KantAstra
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Type1Wolf
Cthulhu
Level 156
God Stats
214W - 193L
1,540 SR
Queue Stats
484W - 488L
1,490 Elo+
Solo
Athena
Athena
ilycari313
Athena
Level 160
God Stats
5W - 12L
1,559 SR
Queue Stats
49W - 71L
1,466 Elo+
Solo
Arachne
Arachne
martillo13
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadlandsTugs
Cthulhu
14
2 / 2 / 3
8,447
768
6,583
8,051
5,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
EdgeGrave
Gilgamesh
13
0 / 3 / 5
7,313
665
6,308
12,114
5,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ExtaCee
Janus
15
3 / 1 / 0
8,216
747
7,245
4,303
1,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 2
8,212
747
5,647
6,839
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
UghGetOverIt
Ratatoskr
13
2 / 6 / 2
7,445
677
7,276
8,487
3,127
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jrios223
Janus
13
0 / 3 / 8
7,369
670
4,653
6,652
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
KantAstra
Anhur
14
4 / 2 / 6
8,393
763
6,910
7,256
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Type1Wolf
Cthulhu
14
6 / 1 / 7
9,029
821
10,654
9,677
7,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
ilycari313
Athena
15
2 / 1 / 6
8,355
760
7,082
11,333
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
martillo13
Arachne
13
2 / 4 / 3
7,366
670
3,312
9,359
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
14
14
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadlandsTugs
Cthulhu
2
2
3
1.75
L
Gilgamesh
EdgeGrave
Gilgamesh
0
3
5
0.83
L
Janus
ExtaCee
Janus
3
1
0
3
W
Janus
Jrios223
Janus
0
3
8
1.33
W
Anhur
KantAstra
Anhur
4
2
6
3.5
L
4
2
2
2.5
W
Cthulhu
Type1Wolf
Cthulhu
6
1
7
9.5
L
Ratatoskr
UghGetOverIt
Ratatoskr
2
6
2
0.5
W
Athena
ilycari313
Athena
2
1
6
5
W
Arachne
martillo13
Arachne
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
32,611
39,794
Taken
44,277
17,402
Mitigated
26,166
5,899
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadlandsTugs
Cthulhu
6,583
370
209
1,370
8,051
5,240
0
4,214
3,705
19,280
0
L
Gilgamesh
EdgeGrave
Gilgamesh
6,308
1,152
0
2,660
12,114
5,170
0
5,419
6,619
0
14,625
L
Janus
ExtaCee
Janus
7,245
470
0
538
4,303
1,306
0
2,349
1,920
34,097
0
W
Janus
Jrios223
Janus
4,653
430
330
1,123
6,652
2,122
542
1,637
5,015
18,528
0
W
Anhur
KantAstra
Anhur
6,910
2,545
0
2,227
7,256
2,936
578
2,849
4,407
0
24,500
L
5,647
2,187
0
840
6,839
2,559
1
5,111
1,680
0
19,054
W
Cthulhu
Type1Wolf
Cthulhu
10,654
506
979
2,421
9,677
7,376
0
3,583
6,094
25,346
0
L
Ratatoskr
UghGetOverIt
Ratatoskr
7,276
1,635
0
282
8,487
3,127
0
5,398
3,013
0
20,083
W
Athena
ilycari313
Athena
7,082
2,265
0
1,829
11,333
10,041
0
3,688
7,645
21,685
0
W
Arachne
martillo13
Arachne
3,312
2,054
0
3,024
9,359
3,691
0
2,244
7,115
0
15,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
40,512
194
Minions Killed
211
6
Camps Cleared
10
1,010,447
Distance Traveled
968,491
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,447
768
35
3
0
192,853
2
L
Gilgamesh
7,313
665
27
2
0
205,576
2
L
Janus
8,216
747
69
6
4
247,671
4
W
Janus
7,369
670
50
5
1
178,339
1
W
Anhur
8,393
763
50
5
6
203,138
2
L
Ullr
8,212
747
30
3
0
211,787
1
W
Cthulhu
9,029
821
33
3
0
224,374
1
L
Ratatoskr
7,445
677
33
3
2
152,560
0
W
Athena
8,355
760
40
4
0
218,867
3
W
Arachne
7,366
670
38
3
3
143,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role