Player Matchup

Izanami
Izanami
Elysias72
Izanami
Level 41
God Stats
0W - 1L
1,561 SR
Queue Stats
4W - 11L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
SadGød
Cthulhu
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,406 Elo+
Party 1
Merlin
Merlin
Zettaiyami
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,520 SR
1,402 Elo+

VS

Team Averages
Level 104
1,709 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
LordN_310
Ah Muzen Cab
Level 47
God Stats
6W - 0L
1,832 SR
Queue Stats
35W - 45L
1,460 Elo+
Party 2
The Morrigan
The Morrigan
LossuthKajos
The Morrigan
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
OverseerGamingHD
Gilgamesh
Level 124
God Stats
5W - 1L
1,795 SR
Queue Stats
11W - 5L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elysias72
Izanami
14
2 / 4 / 3
11,277
627
8,267
13,172
5,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SadGød
Cthulhu
14
0 / 1 / 4
11,262
626
5,363
11,971
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Zettaiyami
Merlin
14
3 / 5 / 2
11,192
622
10,140
10,142
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LordN_310
Ah Muzen Cab
15
3 / 2 / 6
11,673
649
10,178
8,444
2,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
LossuthKajos
The Morrigan
16
6 / 1 / 4
12,094
672
12,506
9,411
3,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
15
1 / 2 / 9
10,819
601
8,341
11,752
9,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
10
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Elysias72
Izanami
2
4
3
0.88
W
Ah Muzen Cab
LordN_310
Ah Muzen Cab
3
2
6
3
W
The Morrigan
LossuthKajos
The Morrigan
6
1
4
8
W
Gilgamesh
1
2
9
2.75
L
Cthulhu
SadGød
Cthulhu
0
1
4
2
L
Merlin
Zettaiyami
Merlin
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
31,025
35,285
Taken
29,607
21,810
Mitigated
16,020
6,229
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Elysias72
Izanami
8,267
5,656
0
1,760
13,172
5,124
1,443
5,419
7,753
0
65,332
W
Ah Muzen Cab
LordN_310
Ah Muzen Cab
10,178
3,151
0
3,996
8,444
2,986
2,665
4,937
3,507
0
72,724
W
The Morrigan
LossuthKajos
The Morrigan
12,506
787
232
2,296
9,411
3,584
345
5,531
3,880
64,301
0
W
Gilgamesh
8,341
601
0
369
11,752
9,450
271
5,083
6,669
0
26,000
L
Cthulhu
SadGød
Cthulhu
5,363
251
220
1,885
11,971
12,488
0
3,740
8,231
23,501
0
L
Merlin
Zettaiyami
Merlin
10,140
519
0
2,364
10,142
4,198
0
3,419
6,723
70,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
34,586
254
Minions Killed
225
0
Camps Cleared
0
962,337
Distance Traveled
1,039,264
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,277
627
117
7
0
319,243
6
W
Ah Muzen Cab
11,673
649
84
5
0
331,290
2
W
The Morrigan
12,094
672
111
6
0
346,460
7
W
Gilgamesh
10,819
601
30
2
0
361,514
3
L
Cthulhu
11,262
626
46
3
0
363,156
5
L
Merlin
11,192
622
91
5
0
279,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role