Player Matchup

Anhur
Anhur
Cubote
Anhur
Level 28
God Stats
9W - 4L
1,700 SR
Queue Stats
103W - 35L
1,768 Elo+
Solo
Zeus
Zeus
JcBIessing
Zeus
Level 24
God Stats
0W - 2L
1,367 SR
Queue Stats
75W - 78L
1,576 Elo+
Solo
Da Ji
Da Ji
KasumichiBlood
Da Ji
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PainBeyondBelief
Guan Yu
Level 27
God Stats
13W - 8L
1,715 SR
Queue Stats
172W - 103L
1,747 Elo+
Solo
Sylvanus
Sylvanus
Salibur98
Sylvanus
Level 27
God Stats
9W - 8L
1,774 SR
Queue Stats
125W - 124L
1,604 Elo+
Solo
Team Averages
Level 27
1,611 SR
1,639 Elo+

VS

Team Averages
Level 19
1,512 SR
1,651 Elo+
Skadi
Skadi
IlIDanteMakerIlI
Skadi
Level 28
God Stats
3W - 4L
1,857 SR
Queue Stats
129W - 114L
1,648 Elo+
Solo
Anubis
Anubis
NorthKoreaNumba1
Anubis
Level 6
God Stats
8W - 1L
1,500 SR
Queue Stats
29W - 19L
1,879 Elo+
Solo
Guan Yu
Guan Yu
ZedsDead101
Guan Yu
Level 31
God Stats
7W - 5L
1,204 SR
Queue Stats
418W - 397L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
in2itive
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,652 Elo+
Party 1
Tiamat
Tiamat
ziaydzizou2012
Tiamat
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cubote
Anhur
17
4 / 5 / 2
10,450
523
8,529
16,228
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 5 / 2
9,297
465
5,688
9,791
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 8 / 0
10,019
501
10,298
16,719
5,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 8 / 1
8,820
441
7,942
18,866
12,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Salibur98
Sylvanus
11
2 / 5 / 3
7,947
397
5,632
14,187
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 4
11,671
584
14,565
16,408
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 2 / 8
13,601
680
21,724
14,098
6,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ZedsDead101
Guan Yu
18
6 / 1 / 4
11,553
578
6,712
13,828
8,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
in2itive
Ah Puch
19
7 / 1 / 8
12,955
648
14,215
10,765
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 13 / 0
7,080
354
377
10,118
2,646

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
22
Kills
30
31
Deaths
25
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cubote
Anhur
4
5
2
1
W
6
8
4
1
L
4
5
2
1
L
8
8
0
1
W
11
2
8
7.5
L
4
8
1
0.56
L
Sylvanus
Salibur98
Sylvanus
2
5
3
0.7
W
Guan Yu
ZedsDead101
Guan Yu
6
1
4
8
W
Ah Puch
in2itive
Ah Puch
7
1
8
11
W
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,089
Damage
57,593
75,791
Taken
65,217
35,844
Mitigated
26,833
14,532
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cubote
Anhur
8,529
4,709
0
5,724
16,228
4,765
27
2,392
13,836
0
79,377
W
14,565
8,715
0
2,440
16,408
5,456
1,270
1,772
14,636
0
74,140
L
5,688
994
0
2,970
9,791
2,456
0
7,250
2,541
57,298
0
L
10,298
2,155
0
3
16,719
5,887
0
5,451
11,268
0
65,285
W
21,724
1,877
0
10,283
14,098
6,119
999
2,417
11,679
109,879
0
L
7,942
1,344
92
2,654
18,866
12,387
0
13,292
5,574
0
44,936
L
Sylvanus
Salibur98
Sylvanus
5,632
1,330
696
2,393
14,187
10,349
0
7,931
6,256
15,867
0
W
Guan Yu
ZedsDead101
Guan Yu
6,712
852
463
2,812
13,828
8,917
764
1,795
11,993
0
83,956
W
Ah Puch
in2itive
Ah Puch
14,215
1,086
0
4,158
10,765
3,695
172
3,577
6,868
97,493
0
W
377
151
0
85
10,118
2,646
0
3,198
6,735
2,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
56,860
488
Minions Killed
578
0
Camps Cleared
0
1,675,314
Distance Traveled
1,771,033
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,450
523
145
7
0
331,959
6
W
Skadi
11,671
584
97
5
0
319,333
3
L
Zeus
9,297
465
135
7
0
341,519
2
L
Da Ji
10,019
501
94
5
0
340,523
2
W
Anubis
13,601
680
174
9
0
356,883
2
L
Guan Yu
8,820
441
88
4
0
339,195
0
L
Sylvanus
7,947
397
26
1
0
322,118
6
W
Guan Yu
11,553
578
135
7
0
413,015
5
W
Ah Puch
12,955
648
171
9
0
397,146
8
W
Tiamat
7,080
354
1
0
0
284,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role