Player Matchup

Kumbhakarna
Kumbhakarna
Jex95
Kumbhakarna
Level 123
God Stats
1W - 8L
1,159 SR
Queue Stats
124W - 143L
1,250 Elo+
Party 1
Thoth
Thoth
Zorong
Thoth
Level 138
God Stats
10W - 5L
1,362 SR
Queue Stats
555W - 446L
1,622 Elo+
Solo
Bellona
Bellona
ymircatuvodka
Bellona
Level 93
God Stats
7W - 10L
1,384 SR
Queue Stats
324W - 353L
1,291 Elo+
Party 1
Team Averages
Level 118
1,302 SR
1,388 Elo+

VS

Team Averages
Level 99
1,641 SR
1,545 Elo+
Hou Yi
Hou Yi
SirSalchichon
Hou Yi
Level 27
God Stats
2W - 1L
1,815 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WoopZee
Cthulhu
Level 122
God Stats
5W - 1L
1,609 SR
Queue Stats
31W - 19L
1,634 Elo+
Party 2
Tiamat
Tiamat
єleka
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jex95
Kumbhakarna
17
3 / 0 / 11
14,654
666
8,870
23,850
26,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Zorong
Thoth
18
6 / 3 / 8
14,151
643
24,756
15,609
6,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
18
6 / 1 / 5
13,816
628
12,584
18,999
17,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
11,331
515
12,865
17,961
5,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
WoopZee
Cthulhu
16
1 / 3 / 2
12,021
546
14,618
19,322
20,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
єleka
Tiamat
16
3 / 5 / 1
12,874
585
19,836
17,009
10,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
4
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Jex95
Kumbhakarna
3
0
11
8.5
L
0
7
2
0.14
L
Cthulhu
WoopZee
Cthulhu
1
3
2
0.67
W
Thoth
Zorong
Thoth
6
3
8
3.33
W
Bellona
6
1
5
8.5
L
Tiamat
єleka
Tiamat
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,210
Damage
47,319
58,458
Taken
54,292
50,876
Mitigated
37,486
17,202
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Jex95
Kumbhakarna
8,870
1,694
0
9,213
23,850
26,502
747
12,440
11,410
33,823
0
L
12,865
6,556
0
3,039
17,961
5,998
0
12,918
4,782
0
45,234
L
Cthulhu
WoopZee
Cthulhu
14,618
1,409
279
436
19,322
20,864
0
11,720
7,382
47,007
0
W
Thoth
Zorong
Thoth
24,756
451
276
4,593
15,609
6,719
959
11,444
4,165
114,977
0
W
Bellona
12,584
3,608
0
3,120
18,999
17,655
1,330
11,249
7,750
611
52,908
L
Tiamat
єleka
Tiamat
19,836
2,274
0
3,925
17,009
10,624
0
9,539
7,264
79,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,621
Gold Earned
36,226
281
Minions Killed
225
0
Camps Cleared
0
1,283,150
Distance Traveled
1,120,835
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,654
666
33
2
0
415,668
6
L
Hou Yi
11,331
515
79
4
0
350,352
5
L
Cthulhu
12,021
546
63
3
0
415,198
7
W
Thoth
14,151
643
169
8
0
427,387
3
W
Bellona
13,816
628
79
4
0
440,095
2
L
Tiamat
12,874
585
83
4
0
355,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role