Player Matchup

Merlin
Merlin
IsamuDUDE
Merlin
Level 27
God Stats
11W - 13L
1,216 SR
Queue Stats
532W - 668L
1,422 Elo+
Party 1
Ra
Ra
KGBTombstone
Ra
Level 28
God Stats
9W - 11L
1,403 SR
Queue Stats
68W - 85L
1,411 Elo+
Party 1
Neith
Neith
RobsNewBorn
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Wolly Willy
Chaac
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
121W - 108L
1,482 Elo+
Party 2
Kali
Kali
cocopoofs123
Kali
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 180L
1,389 Elo+
Party 2
Team Averages
Level 29
1,424 SR
1,441 Elo+

VS

Team Averages
Level 29
1,402 SR
1,414 Elo+
Gilgamesh
Gilgamesh
AinsleyVerde
Gilgamesh
Level 27
God Stats
4W - 7L
1,352 SR
Queue Stats
296W - 241L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
BuzzYogourtLight
Ao Kuang
Level 62
God Stats
0W - 6L
1,148 SR
Queue Stats
15W - 17L
1,377 Elo+
Party 3
Set
Set
JustShubb
Set
Level 23
God Stats
9W - 8L
1,576 SR
Queue Stats
232W - 245L
1,406 Elo+
Solo
Freya
Freya
ltrotsky
Freya
Level 11
God Stats
2W - 3L
1,354 SR
Queue Stats
10W - 11L
1,396 Elo+
Party 3
Bellona
Bellona
mdemarin
Bellona
Level 23
God Stats
33W - 28L
1,582 SR
Queue Stats
309W - 339L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IsamuDUDE
Merlin
9
1 / 1 / 4
5,983
460
3,293
3,921
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
8 / 1 / 1
7,961
612
9,494
5,080
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 6
7,303
562
8,408
6,635
1,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 0 / 2
6,959
535
4,998
7,883
3,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 2
5,976
460
1,518
7,941
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AinsleyVerde
Gilgamesh
7
1 / 4 / 1
5,242
403
3,992
9,989
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 2 / 0
5,927
456
3,847
8,160
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 1
5,219
401
3,491
5,656
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
ltrotsky
Freya
7
0 / 5 / 1
4,967
382
2,913
6,674
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
mdemarin
Bellona
10
0 / 4 / 4
5,944
457
4,105
9,427
5,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
6
6
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AinsleyVerde
Gilgamesh
1
4
1
0.38
L
5
2
0
2.5
W
Merlin
IsamuDUDE
Merlin
1
1
4
3
L
0
2
1
0.25
W
8
1
1
8.5
W
4
1
6
7
W
4
0
2
5
W
0
3
2
0.33
L
Freya
ltrotsky
Freya
0
5
1
0.1
L
Bellona
mdemarin
Bellona
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
18,348
31,460
Taken
39,906
10,564
Mitigated
19,349
11,924
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AinsleyVerde
Gilgamesh
3,992
802
0
458
9,989
6,211
0
2,936
6,691
0
14,504
L
3,847
901
354
2,991
8,160
2,755
0
3,139
4,767
21,458
0
W
Merlin
IsamuDUDE
Merlin
3,293
239
537
933
3,921
1,194
136
754
3,167
20,679
0
L
3,491
1,076
0
345
5,656
2,281
0
1,445
4,139
0
23,824
W
9,494
1,290
886
2,032
5,080
1,890
626
1,456
3,624
49,538
0
W
8,408
4,653
0
1,947
6,635
1,927
244
1,816
4,819
0
35,928
W
4,998
1,474
0
4,153
7,883
3,058
0
1,004
6,879
0
32,929
W
1,518
1,025
103
1,333
7,941
2,495
0
1,730
6,211
0
28,681
L
Freya
ltrotsky
Freya
2,913
957
0
938
6,674
2,127
0
2,193
4,213
16,978
0
L
Bellona
mdemarin
Bellona
4,105
1,323
158
2,641
9,427
5,975
0
1,962
7,309
0
29,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
27,299
340
Minions Killed
205
0
Camps Cleared
0
1,220,893
Distance Traveled
1,162,935
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,242
403
22
2
0
242,839
0
L
Ao Kuang
5,927
456
45
3
0
223,668
5
W
Merlin
5,983
460
34
3
0
218,352
0
L
Set
5,219
401
45
3
0
241,423
5
W
Ra
7,961
612
100
8
0
256,560
5
W
Neith
7,303
562
76
6
0
243,551
2
W
Chaac
6,959
535
69
5
0
260,750
3
W
Kali
5,976
460
61
5
0
241,680
0
L
Freya
4,967
382
37
3
0
204,992
0
L
Bellona
5,944
457
56
4
0
250,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role