Player Matchup

Baron Samedi
Baron Samedi
Doctah_Gamz
Baron Samedi
Level 27
God Stats
13W - 7L
1,714 SR
Queue Stats
125W - 137L
1,405 Elo+
Solo
Hercules
Hercules
Mxtrics
Hercules
Level 29
God Stats
0W - 2L
1,771 SR
Queue Stats
2W - 5L
1,291 Elo+
Solo
Ymir
Ymir
NaiZenay02
Ymir
Level 29
God Stats
23W - 30L
1,306 SR
Queue Stats
432W - 459L
1,443 Elo+
Solo
Heimdallr
Heimdallr
NeitoSumisu
Heimdallr
Level 29
God Stats
5W - 7L
1,523 SR
Queue Stats
59W - 66L
1,411 Elo+
Solo
Bakasura
Bakasura
brokenvxbe
Bakasura
Level 16
God Stats
1W - 1L
1,405 SR
Queue Stats
22W - 24L
1,356 Elo+
Solo
Team Averages
Level 26
1,544 SR
1,381 Elo+

VS

Team Averages
Level 25
1,507 SR
1,427 Elo+
Cupid
Cupid
BlkSheepah
Cupid
Level 24
God Stats
22W - 17L
1,537 SR
Queue Stats
105W - 104L
1,461 Elo+
Solo
Nox
Nox
LastedMoss32748
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 162L
1,426 Elo+
Party 1
Ares
Ares
Makadoshis 1
Ares
Level 24
God Stats
9W - 7L
1,500 SR
Queue Stats
237W - 236L
1,414 Elo+
Party 1
Thanatos
Thanatos
TayAllDay26
Thanatos
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 89L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
YasuoXYT
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doctah_Gamz
Baron Samedi
18
7 / 2 / 0
10,862
517
12,535
14,165
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Mxtrics
Hercules
14
0 / 3 / 1
8,206
391
6,244
10,580
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 1
7,657
365
3,753
11,107
6,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
NeitoSumisu
Heimdallr
16
1 / 5 / 3
9,942
473
12,152
15,574
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
brokenvxbe
Bakasura
15
1 / 8 / 1
9,200
438
4,490
17,668
8,014
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
6 / 2 / 3
10,313
491
12,805
13,849
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 4
9,278
442
4,180
8,439
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 4
9,665
460
8,059
13,590
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TayAllDay26
Thanatos
17
5 / 1 / 1
10,590
504
4,879
14,269
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
YasuoXYT
Sun Wukong
19
7 / 1 / 3
12,165
579
11,907
12,842
12,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
21
21
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
2
3
3.75
L
Baron Samedi
Doctah_Gamz
Baron Samedi
7
2
0
3.5
W
0
4
4
0.5
W
3
2
4
2.5
L
Hercules
Mxtrics
Hercules
0
3
1
0.17
L
1
3
1
0.5
L
Heimdallr
NeitoSumisu
Heimdallr
1
5
3
0.5
W
Thanatos
TayAllDay26
Thanatos
5
1
1
5.5
W
Sun Wukong
YasuoXYT
Sun Wukong
7
1
3
8.5
L
Bakasura
brokenvxbe
Bakasura
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,174
Damage
41,830
69,094
Taken
62,989
37,578
Mitigated
41,067
22,061
Healing
23,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,805
7,893
96
6,559
13,849
5,774
1,254
3,269
10,498
0
79,473
L
Baron Samedi
Doctah_Gamz
Baron Samedi
12,535
1,556
972
4,848
14,165
7,473
0
2,157
12,008
71,735
0
W
4,180
630
0
1,801
8,439
3,378
0
4,891
3,249
51,317
0
W
8,059
387
0
2,148
13,590
13,807
225
2,558
10,860
32,057
0
L
Hercules
Mxtrics
Hercules
6,244
1,046
0
3,227
10,580
9,759
198
175
10,405
7,432
33,493
L
3,753
192
369
2,810
11,107
6,208
0
2,761
8,346
23,769
0
L
Heimdallr
NeitoSumisu
Heimdallr
12,152
5,944
0
4,626
15,574
6,124
740
3,422
12,152
0
60,653
W
Thanatos
TayAllDay26
Thanatos
4,879
1,380
258
12,600
14,269
5,683
947
4,282
9,675
0
56,673
W
Sun Wukong
YasuoXYT
Sun Wukong
11,907
3,351
0
512
12,842
12,425
2,603
1,870
10,386
0
88,192
L
Bakasura
brokenvxbe
Bakasura
4,490
3,177
0
5,209
17,668
8,014
1,026
3,724
13,944
0
40,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
52,011
442
Minions Killed
546
0
Camps Cleared
0
1,669,990
Distance Traveled
2,030,057
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,313
491
134
6
0
349,645
5
L
Baron Samedi
10,862
517
129
6
0
341,307
5
W
Nox
9,278
442
91
4
0
360,222
0
W
Ares
9,665
460
28
1
0
458,284
1
L
Hercules
8,206
391
69
3
0
372,335
0
L
Ymir
7,657
365
23
1
0
260,478
0
L
Heimdallr
9,942
473
116
6
0
335,880
0
W
Thanatos
10,590
504
101
5
0
397,532
0
W
Sun Wukong
12,165
579
192
9
0
464,374
3
L
Bakasura
9,200
438
105
5
0
359,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role