Player Matchup

Hades
Hades
DiviineDroid
Hades
Level 17
God Stats
55W - 41L
1,466 SR
Queue Stats
219W - 174L
1,353 Elo+
Solo
Hercules
Hercules
John McClahe
Hercules
Level 17
God Stats
7W - 2L
1,740 SR
Queue Stats
34W - 28L
1,419 Elo+
Party 1
Ares
Ares
RICO2000br
Ares
Level 29
God Stats
39W - 41L
1,485 SR
Queue Stats
130W - 218L
1,320 Elo+
Party 1
Anubis
Anubis
UltimateGabriel
Anubis
Level 27
God Stats
44W - 41L
1,517 SR
Queue Stats
365W - 409L
1,400 Elo+
Solo
Artemis
Artemis
haladines
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 95L
1,448 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,388 Elo+

VS

Team Averages
Level 25
1,545 SR
1,407 Elo+
Loki
Loki
LadyTITANIA6622
Loki
Level 28
God Stats
30W - 44L
1,311 SR
Queue Stats
174W - 214L
1,362 Elo+
Solo
Tyr
Tyr
bleix023
Tyr
Level 29
God Stats
13W - 7L
1,627 SR
Queue Stats
460W - 534L
1,349 Elo+
Solo
Freya
Freya
davidjrsxd
Freya
Level 26
God Stats
1W - 3L
1,453 SR
Queue Stats
310W - 301L
1,516 Elo+
Solo
Medusa
Medusa
jeffwill
Medusa
Level 17
God Stats
1W - 1L
1,704 SR
Queue Stats
24W - 42L
1,314 Elo+
Solo
Chang'e
Chang'e
kevinMagnussen
Chang'e
Level 27
God Stats
21W - 17L
1,630 SR
Queue Stats
83W - 83L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
12,723
530
14,244
14,723
8,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
John McClahe
Hercules
19
0 / 1 / 2
11,336
472
6,620
12,561
14,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 2 / 11
11,393
475
7,209
17,642
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 2 / 3
13,307
554
21,738
18,086
11,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
haladines
Artemis
18
6 / 7 / 7
11,643
485
14,314
15,567
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,924
414
2,186
11,520
4,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
1 / 2 / 3
11,562
482
9,788
17,015
14,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
18
2 / 6 / 6
10,840
452
15,549
21,568
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
jeffwill
Medusa
15
0 / 12 / 7
9,279
387
11,013
17,415
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
10 / 5 / 4
11,715
488
14,259
19,587
6,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
29
Kills
14
14
Deaths
30
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Hercules
John McClahe
Hercules
0
1
2
1
L
1
5
1
0.3
W
3
2
11
4.25
W
13
2
3
7.25
L
1
2
3
1.25
L
Freya
2
6
6
0.83
W
Artemis
haladines
Artemis
6
7
7
1.36
L
Medusa
jeffwill
Medusa
0
12
7
0.29
L
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,125
Damage
52,795
78,579
Taken
87,105
62,581
Mitigated
38,572
24,661
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,244
2,069
576
7,593
14,723
8,034
978
7,474
6,925
81,188
0
W
Hercules
John McClahe
Hercules
6,620
1,364
0
3,477
12,561
14,037
2,112
1,917
10,644
0
70,368
L
2,186
0
0
0
11,520
4,612
150
3,630
7,890
0
62,542
W
7,209
330
510
2,306
17,642
20,636
324
6,330
11,216
26,290
0
W
21,738
1,435
0
8,743
18,086
11,911
623
5,969
12,117
103,710
0
L
9,788
2,172
0
3,617
17,015
14,171
465
8,154
8,861
38
70,352
L
Freya
15,549
5,854
0
7,040
21,568
8,946
0
14,156
7,412
70,064
5,061
W
Artemis
haladines
Artemis
14,314
7,543
0
1,456
15,567
7,963
2,313
7,118
8,449
0
67,165
L
Medusa
jeffwill
Medusa
11,013
5,489
0
0
17,415
4,474
270
10,172
7,243
0
42,109
L
14,259
944
3,055
9,284
19,587
6,369
0
7,079
12,508
70,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,402
Gold Earned
53,320
595
Minions Killed
509
0
Camps Cleared
0
2,006,399
Distance Traveled
1,947,814
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,723
530
134
6
0
396,511
3
W
Hercules
11,336
472
152
6
0
360,820
0
L
Loki
9,924
414
122
5
0
326,560
1
W
Ares
11,393
475
29
1
0
447,053
0
W
Anubis
13,307
554
169
7
0
391,308
0
L
Tyr
11,562
482
134
6
0
461,499
4
L
Freya
10,840
452
91
4
0
385,848
6
W
Artemis
11,643
485
111
5
0
410,707
6
L
Medusa
9,279
387
65
3
0
321,647
0
L
Chang'e
11,715
488
97
4
0
452,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role